Restless Sun is my model vs model skirmish using the general rules of the "Restless" series of games. They are designed so each each model is an individual combatant. Therefore, results are determined on a model-by-model basis.
Submarine insertions were exactly what they had been trained for. Lt. Meyers watched with a diligent eye as his North Ammoriss Naval PDF Commandoes prepared. Unlike most of the North Ammoriss PDF, his men weren't a bunch of conscripts. They had been recruited and chosen from some of the best soldier in the PDF and were considered to be the best native troops on Ammoriss. A raid on a drill rig from a submarine deployment was exactly the type of mission his troops had been trained for.
Taskforce: Thorn under Vice-Admiral Travers had done their job and mostly wiped the Ork forces from the sea lanes, and put in a over-the-horizon blockade of the Deff Islands. However, despite the set back in the Approaches, they didn't know how to quit. They counter-attacked with a series of air assaults that managed to re-take several of the Drill Rigs in the Approaches. Using these stations as staging points they had successfully managed to harass the supply lines the Imperial forces were sending from North Ammoriss to the Warzone. That put the entire campaign in jeopardy.
It was up to Lt. Meyers, and similar troops across the Approaches to put an end to these staging points. Their mission was to re-take the Drill Rig Oscar678-H. It was a simple mission to sweep the target, kill any greenskin that gets in the way, and re-take the control room of the drill rig. From there the commandoes could de-activate the power plant running the Ork defenses and allow follow-on troops to take the rig. Simple, but not easy.