tag:blogger.com,1999:blog-90549864979925260612024-03-18T18:09:32.736-07:00Blood and SpectaclesA blog about Wargames and Wargaming featuring reviews, design, theory, games, and other errata.Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.comBlogger480125tag:blogger.com,1999:blog-9054986497992526061.post-31165167747484510242024-03-18T00:20:00.000-07:002024-03-18T00:20:00.145-07:00Wargame Design: Do Your Mechanics Matter?<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUM3-9f6_NneKp5xfTVC2yvkqf18OXNINLB2gqV8HhjgkniGF2OIwKMeY2wAL59fh5MpxoLoQ-ufQ6glJUP3RRVDqD0IWCx7xGnvzwdFWWXjZTOA9Ix3TPtVdefTHsx5IAYaihry2FRpY/s320/Wargame+Design+Header.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="306" data-original-width="320" height="306" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUM3-9f6_NneKp5xfTVC2yvkqf18OXNINLB2gqV8HhjgkniGF2OIwKMeY2wAL59fh5MpxoLoQ-ufQ6glJUP3RRVDqD0IWCx7xGnvzwdFWWXjZTOA9Ix3TPtVdefTHsx5IAYaihry2FRpY/s320/Wargame+Design+Header.jpg" width="320" /></a></div><br /><p></p><p>Mechanics are the tools you use to play-out the game on the tabletop. Their purpose is to create and end result, and output that the player uses to continue the game or get a result. They are simply a process. It is the result itself that is useful to the game. Therefore, does it matter to your game what mechanisms you use to get to the end result? </p><p>The mechanics of a game are simply the series of steps or actions that lead to the results you need to move the game forward towards its conclusion. A process has a series of suppliers, inputs, outputs and users that make use of the process. Mechanics can be the steps and equipment used to process the inputs for the suppliers and create outputs for the user. In the case of Wargamers the suppliers and the Users maybe the same player, or a different player. </p><p>In short, mechanics are simply a tool to get you from Point A to Resolution B. Does it matter if you use one polyhedron dice over another? Does it make a difference if you use cards rather than dice? What about charts? </p><p>Game designers spend a lot of time thinking about the mechanics. Does all this thought and effort actually help make a better game? </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiaSzKlKdCB2uq4U_-aXoqPxwIM8QZxhzpRovUcAHTvGjzSH_0NeYpdx-sb_oQr3NaWyO3G4D1VpwPz1fhRmJ7FUwvopA0XMV1I905Vjhjh-mFWak95vIbdG5dby6geJRU9-C1b7HvlVcFr8QWTI9noR58GfQ0KpPU_g088m4y71WrIrP0bUM3JlOKr8E/s1024/IMG_1431_zps2bz7ztaq.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1024" data-original-width="768" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiaSzKlKdCB2uq4U_-aXoqPxwIM8QZxhzpRovUcAHTvGjzSH_0NeYpdx-sb_oQr3NaWyO3G4D1VpwPz1fhRmJ7FUwvopA0XMV1I905Vjhjh-mFWak95vIbdG5dby6geJRU9-C1b7HvlVcFr8QWTI9noR58GfQ0KpPU_g088m4y71WrIrP0bUM3JlOKr8E/w300-h400/IMG_1431_zps2bz7ztaq.jpg" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Restless Stars</td></tr></tbody></table><br /><p><b>No, It Doesn't Matter! </b></p><p>Ultimately, the output is the key component of the process. Therefore, how you get to the output you need for the game is less relevant than most designers believe. Designer's spend time agonizing over what mechanics to use, when in the final analysis they are virtually interchangeable. Whether you use a dice roll, a card flip, a spinner, coin flip, or a chart is irrelevant. The only "wrong" mechanic is the one that does not generate the intended results. </p><p>Design Goals are not met by mechanics. They are met by outputs and results to the user. For example, if you are trying to create uncertainty in the outcomes as a goal, it does not matter how this uncertainty is generated. A random number generator, a card flip, or any number of mechanics can achieve the design goal, the specifics of the process are secondary and less relevant than the result itself. </p><p>This liberates you as the designer and let's you focus on the key elements; the results of the process. It doesn't matter which polyhedron you use, which cards you flip, what buttons are pressed. All that matters is there is a mechanics to determine a result. You don't have to agonize over these lesser decisions and you can focus on fulfilling your design goals instead. </p><p>The focus in on the output of the process, and not the process itself. One process is just as good as another. </p><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ_PjONoOumXayXkwdWdvRua4khTIHWt-Fko08TST_ZWWyyhPSAgTk_2qpl81HYol4a1rIMsbu7PlwhbW1ZGhGvfa9cugH0hPgWnEI8D9ka0W6PJKgoMgi8kge6WK39fAvbxonnvhDaw5K3OOLo21xJBNYYfG12RcdC66AjzJG5G_VxB3pr05MTUaiAyI/s1024/IMG_1614_zpspmjpvpfn.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1024" data-original-width="660" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZ_PjONoOumXayXkwdWdvRua4khTIHWt-Fko08TST_ZWWyyhPSAgTk_2qpl81HYol4a1rIMsbu7PlwhbW1ZGhGvfa9cugH0hPgWnEI8D9ka0W6PJKgoMgi8kge6WK39fAvbxonnvhDaw5K3OOLo21xJBNYYfG12RcdC66AjzJG5G_VxB3pr05MTUaiAyI/w258-h400/IMG_1614_zpspmjpvpfn.jpg" width="258" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Restless Sun</td></tr></tbody></table><b></b><p></p><p><b><b>Yes, It Matters! </b></b></p><p></p><p>It matters because the players want more than a result from their games, they want an experience. A wargame is more than the sum of its individual parts. The mechanics of the game are queues on how the game itself should be played. They highlight the components and aspects of the <b><a href="https://bloodandspectacles.blogspot.com/2023/10/wargame-design-having-pov.html" target="_blank">designer's POV</a></b> that they want to highlight in their game. This could be <a href="https://bloodandspectacles.blogspot.com/2017/01/wargame-design-basics-4ms.html" target="_blank">c<b>ore mechanics</b></a>, the <b><a href="https://bloodandspectacles.blogspot.com/2019/10/wargame-design-creating-hooks-for-your.html" target="_blank">hook</a></b>, or even just the <b><a href="https://bloodandspectacles.blogspot.com/2018/11/wargame-design-profiles-and-chrome.html" target="_blank">Chrome</a></b>. It is the process that gives the <b><a href="https://bloodandspectacles.blogspot.com/2020/06/wargame-design-soul-of-your-game.html" target="_blank">game flavor and soul</a></b>. </p><p>Mechanics matter because some processes are simply more efficient and better than others at achieving a result. Consider the game <b>Mouse Trap from Milton Bradley</b>. It is the definition of Over-Production as you spend the entire game slowly building a board-spanning mouse trap where the mice can only be trapped in it at the very end of the game. The win condition of the game is to avoid the mouse trap as the players*. This is not the most efficient method to achieve the result. This is the classic discussion of simplicity and streamlining in game play. Why have 12 steps in your mechanical process when 2 will do? </p><p>A bigger factor in why mechanics matter is that the mechanics you provide, tell players what inputs and outputs are important to the game. This will shape how they play the game. The classic example here is XP in the original red-box <b>Dungeons and Dragons</b>. You gained XP by killing monsters and getting gold coins. Therefore, the ultimate expression of the game was killing things and getting loot. Therefore, players started to look at every encounter from that perspective and the ubiquitous "Murder-Hobo" was the result. That was the optimal way to be rewarded by the game's mechanics. The process encourages a specific style of play, whether that was intended or not. Therefore, a designer must be careful about their process in relation to their Design Goals. </p><p>Since games are more than the sum of their parts, you can not look at mechanics solely as a matter of results and outputs. The steps that lead up to the results are just as vital. The supplier, inputs, process, outputs, and user all shape the overall experience of the game, so to ignore one of them in favor of focusing on the Result is folly. </p><p><i><br /></i></p><p><i>*= Note: This maybe the stated winning conditions for the game <b>Mouse Trap</b>, but you could argue that it is not the intended Design Goals of the game <b>Mouse Trap</b>. Win conditions and design goals don't always align! </i></p><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZyQzm9J59XQ2wgyrfTreX1bq93Y8xgatg6s8N9jxBuLs_DR7sIuacf3KFsNYIAVlFjoqvp2uYOvZSfo3_lGEq1_ANlSzrd3fQJORlE-tb9g1y7igMBuP7RQsyM35pFzKKs-Xz2Ji8CXaus1nyF1kUCiQWo1xFcxZ8dYhdljMl0Is2Hjo9Frcnl4gG1f8/s3264/IMG_2379.JPG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3264" data-original-width="2448" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZyQzm9J59XQ2wgyrfTreX1bq93Y8xgatg6s8N9jxBuLs_DR7sIuacf3KFsNYIAVlFjoqvp2uYOvZSfo3_lGEq1_ANlSzrd3fQJORlE-tb9g1y7igMBuP7RQsyM35pFzKKs-Xz2Ji8CXaus1nyF1kUCiQWo1xFcxZ8dYhdljMl0Is2Hjo9Frcnl4gG1f8/w300-h400/IMG_2379.JPG" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Jugs - Available to Patrons</td></tr></tbody></table><b><br /></b><p></p><p><b>Final Thoughts</b></p><p>So which is it? Do your mechanics matter? </p><p>Like many things in life, it is not an either/or question. The Ancient Greeks had an expression called "The Golden Mean". It was an idea written about by Aristotle, but also was clearly relevant in Greek Myths as well. </p><p>It is clear that both points of view expressed above have utility and value. The idea of the Golden Mean was to avoid taking any one direction in excess, and instead finding and using the virtues of both sides. Of course, there is no perfect recipe for this and each designer will need to decide where they and their game fall between these two extremes.</p><p>Of course the results matter, but so does the process to get the results. Some processes are inherently better than others, but the process should not outshine the results. </p><p>"What a non-answer!" I hear you bemoan. Well, that's life for you. It rarely is as simple as a clear answer. </p><p><b>Free Bonus Content! </b></p><p>So, the Siege Perilous Kill Team campaign is continuing. This is a Chaos vs. Imperial simple points-based warzone control campaign. I have been playing with either an Imperial Sisters of Battle team, or a Chaos-aligned Hand of the Archon team. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXHShJ-NBNRcVmWZXe2tv7GnF2umPJaMLvybMp632Tmv0p7k_qZ60gKjEQrzUmS7wLxDSSvwUDccCXV5P0RcY2A3EGDGL1UONFbNK0likqyw4c-STp8i8VXnYsSch-MhMhnKDVyM4C0aUlcN7zknR1SnJgeCILkHQ7BXwLORgOZKg56fdD1t6SQzczFCo/s640/Siege%20Perilous%20Banner.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="230" data-original-width="640" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXHShJ-NBNRcVmWZXe2tv7GnF2umPJaMLvybMp632Tmv0p7k_qZ60gKjEQrzUmS7wLxDSSvwUDccCXV5P0RcY2A3EGDGL1UONFbNK0likqyw4c-STp8i8VXnYsSch-MhMhnKDVyM4C0aUlcN7zknR1SnJgeCILkHQ7BXwLORgOZKg56fdD1t6SQzczFCo/w640-h230/Siege%20Perilous%20Banner.png" width="640" /></a></div><br /><p>This time, my Hand of the Archon took on an Ultramarines force on the DIY city terrain. It was.... not pretty as I got absolutely smoked this time. I think all of my operatives were killed by Turning Point 3. Ouch. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjigx3zCpCYfhcQbgDqcURs3AH9Hl_sJRZrs6149igYPpBCwTwaj-h9l4u0K5hxqKEH8mEtlyi1paUrvqXemijtENckv6SHiTuXRCzen2m18a__nFIl12fAaWz7a2mIbU1rYQePnXkvqrsyqC1FMsMeccG8QA7meKiLFAY42bI_iHiivHx6bxgkwGTEI1c/s4032/IMG_3900.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjigx3zCpCYfhcQbgDqcURs3AH9Hl_sJRZrs6149igYPpBCwTwaj-h9l4u0K5hxqKEH8mEtlyi1paUrvqXemijtENckv6SHiTuXRCzen2m18a__nFIl12fAaWz7a2mIbU1rYQePnXkvqrsyqC1FMsMeccG8QA7meKiLFAY42bI_iHiivHx6bxgkwGTEI1c/w480-h640/IMG_3900.HEIC" width="480" /></a></div><div><br /></div>One of the few highlights was my Dark Lance sniping an Ultramarine sniper from a rooftop with one shot. However, my joy was short-lived as a second Ultramarine just clambered up into the same position and returned fire. This second sniper remained a thorn in my side for the rest of the battle. <div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8oDzM3P_fCTiXbit6jy_zdjDHMPr7V3Qv3sDSswYQgVhJvz7_xc1qXMVNOOX9kcHBXcYjYOA816Cvq5b-fyILQN2k6rAzqsNEy0jtmLxUaUg1552EInwLE8g5kbLgcntbx0yMYy5E42fYbux2WIoJnfA74-qGHwBY1x1bydbtnhBA5N4206D52wa5S08/s4032/IMG_3901.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8oDzM3P_fCTiXbit6jy_zdjDHMPr7V3Qv3sDSswYQgVhJvz7_xc1qXMVNOOX9kcHBXcYjYOA816Cvq5b-fyILQN2k6rAzqsNEy0jtmLxUaUg1552EInwLE8g5kbLgcntbx0yMYy5E42fYbux2WIoJnfA74-qGHwBY1x1bydbtnhBA5N4206D52wa5S08/w480-h640/IMG_3901.HEIC" width="480" /></a></div><br />I managed to grab some objectives early, but some not great dice-rolling plagued me through-out the game. I think I managed to incapacitate 3 out of the 6 Ultramarines, but that was a hollow victory as I was tabled. Made some bad choices along the way as well, and my opponent got a well-deserved victory. </div><div><br /></div><div>On the plus side, I got the basic starter set for Kill Team so I now have my own widgets, tokens, and barricades. Woo-hoo me. That also gives me an Ork and Vet Guard Kill Team, but I am in no hurry to paint them up. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0xJJg6WxDm9hO5ZWqbYhfbB31rjDHaUWcgtvICH0tLp_5FwEhj2YNSNiutK32RXWDUauEBZ4UTtn2DuNG4hLjFPGdYjHl3rquBlZ-xUQlZsUgILcFgw5JWCraltUHo3SDOUB9r2AtbNqOXhnpjGkquwzDeI1WdHSX51XKw4DXdLIEKUtJqWyT6IVfa_Q/s2973/IMG_3896.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1931" data-original-width="2973" height="208" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0xJJg6WxDm9hO5ZWqbYhfbB31rjDHaUWcgtvICH0tLp_5FwEhj2YNSNiutK32RXWDUauEBZ4UTtn2DuNG4hLjFPGdYjHl3rquBlZ-xUQlZsUgILcFgw5JWCraltUHo3SDOUB9r2AtbNqOXhnpjGkquwzDeI1WdHSX51XKw4DXdLIEKUtJqWyT6IVfa_Q/s320/IMG_3896.HEIC" width="320" /></a></div><br />That battle for Powellington continues, but Chaos has a lead in 3 out of the 5 warzones. That puts Chaos in a good spot half-way through Turn 1 or the three turn campaign. Hopefully, my forces can be helpful instead of a hinderance as we go forward! </div><div><br /></div><div>Until next time! </div><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><br /><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! <span style="font-family: inherit;"> </span></div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-80257950233625918182024-03-11T01:33:00.000-07:002024-03-11T01:33:00.143-07:00Battle Report: Fury of the Northman - Looting and Pillaging in Hibernia<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPDZChkx-xNj0St56PxliiW6VAqghgA-F9NkAIWFS_w5BjKLdgn-r2YMOdqOf4I_YWR2SiT9FTBXKi5l13cxvH5ARSOWUxYFfgsPng3gV-bSfuLvt9pTx_AWkpC13g_RQHlG_iyNIAnpdxofI3lxAp_37t-egLxF4t9ywLTMXSXOIcKDE10dKspItI/s320/Fury%20of%20the%20Northman%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPDZChkx-xNj0St56PxliiW6VAqghgA-F9NkAIWFS_w5BjKLdgn-r2YMOdqOf4I_YWR2SiT9FTBXKi5l13cxvH5ARSOWUxYFfgsPng3gV-bSfuLvt9pTx_AWkpC13g_RQHlG_iyNIAnpdxofI3lxAp_37t-egLxF4t9ywLTMXSXOIcKDE10dKspItI/s320/Fury%20of%20the%20Northman%20Cover.jpg" width="240" /></a></div><br /><p></p><p>Greetings faithful readers, and welcome to another <b>Fury of the Northman</b> battle report. Erik Greybeard and his Victrix Vikings are once again facing off against King Ercc of the Wargames Atlantic Dark Age Irish. </p><div style="background-color: white; color: #222222;"><b><span style="font-family: inherit;">Mission:</span></b></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">The Vikings will be the attackers as they use the Loot and Pillage scenario against the Irish. They will be attacking as Dusk Approaches as the complication. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><b><span style="font-family: inherit;">Forces: </span></b></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Since this will be a Loot and Pillage, the Vikings are allowed 10% more points then their Irish foes. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><u><span style="font-family: inherit;">Erik Greybeard's Vikings:</span></u></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Nobles</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Shieldwall</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Boar's Head </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Warriors</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Warriors</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Shieldwall</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Militia</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Shieldwall</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Skirmishers</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTMvgAByR_8EVRdyJ2_ohNvJsRJCGq1cngjGgltrzM8W7b2I8mVZDvUilfIWTpvPajMMfH4EGEZtOxgN0uB-uUkVFcc1IHekeXGn6p2h0A0Trih8sZXZvRI7kvvRHJnSkv23qHWzH27nzpzhzZuWFBQ_6-aAb2elhy7aWC2TevFGVOoo3X2nk4QoRAH54/s3024/IMG_1502.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2802" data-original-width="3024" height="594" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTMvgAByR_8EVRdyJ2_ohNvJsRJCGq1cngjGgltrzM8W7b2I8mVZDvUilfIWTpvPajMMfH4EGEZtOxgN0uB-uUkVFcc1IHekeXGn6p2h0A0Trih8sZXZvRI7kvvRHJnSkv23qHWzH27nzpzhzZuWFBQ_6-aAb2elhy7aWC2TevFGVOoo3X2nk4QoRAH54/w640-h594/IMG_1502.HEIC" width="640" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div></div><div style="background-color: white; color: #222222;"><u><span style="font-family: inherit;">King Ercc:</span></u></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Warriors</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Heedless Charge</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Throwing Spears</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Warband</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Heedless Charge</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">-Throwing Spears</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Skirmishers</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Throwing Spears</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Skirmishers</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">-Throwing Spears</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Slingers</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">-Skirmishers</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Slingers</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">- Skirmisher</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNYOoRFV69uOWyryC_l7pQ1VIgLYyQQtWedpuJnpbVBgv0C9XXZLGN0FR8k6DzLfq4NOfUmkBUPDBkh9yPOYjYLzQrf1POC9COtg7mctJZy5wiRsusqPiCcrj3BMTj6PN2-lqqSZYxWfgj1bwNGEAK0kseAOyEGyFwvQetrfwlsDv94GW38J5YGyYMkcI/s3024/IMG_2063.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2675" data-original-width="3024" height="566" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNYOoRFV69uOWyryC_l7pQ1VIgLYyQQtWedpuJnpbVBgv0C9XXZLGN0FR8k6DzLfq4NOfUmkBUPDBkh9yPOYjYLzQrf1POC9COtg7mctJZy5wiRsusqPiCcrj3BMTj6PN2-lqqSZYxWfgj1bwNGEAK0kseAOyEGyFwvQetrfwlsDv94GW38J5YGyYMkcI/w640-h566/IMG_2063.HEIC" width="640" /></a></div><br /><div style="background-color: white; color: #222222;"><b><span style="font-family: inherit;">Set-up:</span></b></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Today we are using a 72MU by 48MU board. 1 MU is equal to 1 inch. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Terrain is set-up per the rules found in the main <b>Fury of the Northman </b>rules and the objectives were set-up using the method outlined in the scenario. </span></div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;">Square 1-3 is the Viking side, while side 4-6 is the Irish side of the board. </div><div style="background-color: white; color: #222222;"><ul style="text-align: left;"><li><span style="font-family: inherit;">Square 1 = Hill</span></li><li><span style="font-family: inherit;">Square 2 = Grove</span></li><li><span style="font-family: inherit;">Square 3 = 2- level hill</span></li><li><span style="font-family: inherit;">Square 4= Hill</span></li><li><span style="font-family: inherit;">Square 5 = Hill</span></li><li><span style="font-family: inherit;">Square 6 = Stone walls</span></li></ul><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCW-bdI7qbW4vjxwqyCX4CbJBtCYsvk5GieRMF30gfNTqpNyKaaMFegOUva24GYFC9KmpllnL_RYH5gtRjg1Pt4tiS-tn9cRSY-d3cGywG3ELV63qcu6htxqgKEBvST48h0C4kMbYZ5-4qhDNkKdn_v5eBlP-yHThx22YJC_xh7nC7ox4uNYwfWnoOQkM/s4032/IMG_3882.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCW-bdI7qbW4vjxwqyCX4CbJBtCYsvk5GieRMF30gfNTqpNyKaaMFegOUva24GYFC9KmpllnL_RYH5gtRjg1Pt4tiS-tn9cRSY-d3cGywG3ELV63qcu6htxqgKEBvST48h0C4kMbYZ5-4qhDNkKdn_v5eBlP-yHThx22YJC_xh7nC7ox4uNYwfWnoOQkM/w480-h640/IMG_3882.HEIC" width="480" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Viking deployment</td></tr></tbody></table><br /><div style="background-color: white; color: #222222;">You can see the objectives, spread out in the form of piles of crates/chests or cattle. They are just outside the Irish deployment zones. </div><div style="background-color: white; color: #222222;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOFCXQ5tSVQIM5lkVwQcjzvY5BLXsfdFXSAy0CPXSmrqgXf-6W_PGORwcbcOVPaJEqmnh5USkP1Tbze3-sSqn1rEH7YIWRbQ2QzYM35K2R_dnTMgZyQ9ffl3H2O6depHNRX4Uy-lp1X4UqAmZZBU-sb0WudEOm50GzUMfAajUi8A7KccBzelnZ9ildOEU/s3972/IMG_3881.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3972" data-original-width="2953" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOFCXQ5tSVQIM5lkVwQcjzvY5BLXsfdFXSAy0CPXSmrqgXf-6W_PGORwcbcOVPaJEqmnh5USkP1Tbze3-sSqn1rEH7YIWRbQ2QzYM35K2R_dnTMgZyQ9ffl3H2O6depHNRX4Uy-lp1X4UqAmZZBU-sb0WudEOm50GzUMfAajUi8A7KccBzelnZ9ildOEU/w476-h640/IMG_3881.HEIC" width="476" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Irish deployment</td></tr></tbody></table><br /><div style="background-color: white; color: #222222;">I am going to break this report into three broad categories; Maneuver phase, Combat phase, and the End Phase. I will not be detailing each move and action in detail, but try to cover key moments and decisive points of the battle in each phase. </div></div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;"><b>Maneuver Phase</b></div><div style="background-color: white; color: #222222;"><b><br /></b></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Neither side was focused on subtlety or sneaking tricks. The Irish moved up aggressively to grab their objectives, while Greybeard's Vikings pushed ahead as fast as they could. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8JhBIjZ1wcHq5DNOalF-bJbmT_2CsSqb6UFdLibU3D3Fb-36E-LL6j4bx9_1O9QVY4C8BNrD7zVBdD5wN4vVBfY8lVC_z3uP2-44PQpYVfREami1-h4_kkUXGWSEXeqQChrSHbmT3o8dYH3-W4BImaL-PrrgejZKubjs6URL72KOUlsc4ZtTBDGfl8SA/s2972/IMG_3890.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2606" data-original-width="2972" height="562" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8JhBIjZ1wcHq5DNOalF-bJbmT_2CsSqb6UFdLibU3D3Fb-36E-LL6j4bx9_1O9QVY4C8BNrD7zVBdD5wN4vVBfY8lVC_z3uP2-44PQpYVfREami1-h4_kkUXGWSEXeqQChrSHbmT3o8dYH3-W4BImaL-PrrgejZKubjs6URL72KOUlsc4ZtTBDGfl8SA/w640-h562/IMG_3890.HEIC" width="640" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">On the Viking side, Erik Greybeard led the attack with his nobles aiming for the center of the Irish lines and the cow on the hill. It seemed to be only lightly protected by Skirmishers. Once the Irish had their objectives, they took up defensive positions on hills and within their village. They seemed content to let the Vikings come to them and were in strong positions, with good fields of fire with their slingers. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH_POnHTpwxFtSRiaPXaFBcYJE1WuLrqh8M74bqAVhsLrqoCiWC3ews0aXHh2LcvqMHpJZYDeT_CgwLuP8GfOh_-gub1KOT6GyI0pk4VYOWXUeBFNw9cxsrAJrgSXJUaApeQH2sMuepq2yy272BQ-rEH6fveOpbHJF6joSKVFa1PM5L7LA71izi5ZMI_Y/s3282/IMG_3888.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3282" data-original-width="2995" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhH_POnHTpwxFtSRiaPXaFBcYJE1WuLrqh8M74bqAVhsLrqoCiWC3ews0aXHh2LcvqMHpJZYDeT_CgwLuP8GfOh_-gub1KOT6GyI0pk4VYOWXUeBFNw9cxsrAJrgSXJUaApeQH2sMuepq2yy272BQ-rEH6fveOpbHJF6joSKVFa1PM5L7LA71izi5ZMI_Y/w584-h640/IMG_3888.HEIC" width="584" /></a></div><br /><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Sensing a trap, the Viking Warriors with Shieldwall formed up. They saw Irish Slingers lurking about the edges of a forested hill. This slowed their advance on the Irish farming hamlet. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjotGWsn8G8XOunJobYOue2QCWPLdeQF8FvSOBHGHp1OnFWCA3Os-m9jslHF0KxsdKc9-F8nlNdelxnGS3JnqFBoMAZfN-VsVWgLVwMSSBQAP3ZNQRgDiFweIIlTdq099fai7N-NHZrbMWBzQbatW3pH_IE0vZdSr60BTiAPAQ35J_VjrnsMQ-ts990gYk/s2951/IMG_3893.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1780" data-original-width="2951" height="386" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjotGWsn8G8XOunJobYOue2QCWPLdeQF8FvSOBHGHp1OnFWCA3Os-m9jslHF0KxsdKc9-F8nlNdelxnGS3JnqFBoMAZfN-VsVWgLVwMSSBQAP3ZNQRgDiFweIIlTdq099fai7N-NHZrbMWBzQbatW3pH_IE0vZdSr60BTiAPAQ35J_VjrnsMQ-ts990gYk/w640-h386/IMG_3893.HEIC" width="640" /></a></div><br /></span><span style="font-family: inherit;">Their caution was sensible, as the wily Irish popped out of cover and pelted Erik and his retinue recklessly charging across open ground. First blood to the Irish as their slingers pelt the oncoming war chief with rocks and reduce them 1 courage. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">As we head into the 4th turn, the field looks like this: </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white;"><div class="separator" style="clear: both; color: #222222; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNg12S8Q4mjdISzrvcEdWPecS4KDytaEK6iCYKjUalCbno-cMxPDTdVwVZp7TQZZeiv44mvJV0CSkGpp6lnZ0T-xUdf3DPcJ_wVn6_nD5-zqNs9NDaC1xu8GgRwtxZZ3hKuwnf0FwBnbv0CdFwGx65uzWM9phS46oWpVOCgDgJp7YMbhplfnTFk6mBHpk/s4032/IMG_3891.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNg12S8Q4mjdISzrvcEdWPecS4KDytaEK6iCYKjUalCbno-cMxPDTdVwVZp7TQZZeiv44mvJV0CSkGpp6lnZ0T-xUdf3DPcJ_wVn6_nD5-zqNs9NDaC1xu8GgRwtxZZ3hKuwnf0FwBnbv0CdFwGx65uzWM9phS46oWpVOCgDgJp7YMbhplfnTFk6mBHpk/w480-h640/IMG_3891.HEIC" width="480" /></a></div><br /><span style="color: #222222; font-family: inherit;">The Irish right has the Warriors and King Ercc </span><span style="color: #222222;">ensconced</span><span style="color: #222222; font-family: inherit;"> in the hamlet, protecting two objectives. The Viking militia and shieldwall oppose them. The center has the Viking command leading the charge supported by their skirmishers, and their other warrior unit on the flank. The Irish Slingers have stepped out to launch their attack, but they are exposed. Behind them, the Skirmishers protect two objectives and the last Slinger unit protects an objective safely up on the top of a two-tiered hill.</span></div><div style="background-color: white;"><span style="color: #222222; font-family: inherit;"><br /></span></div><div style="background-color: white;"><span style="color: #222222; font-family: inherit;"><b>Battle Phase</b></span></div><div style="background-color: white;"><span style="color: #222222;">The Irish slingers in the center pepper Greybeard's Nobles with more sling stones. Fed up, Greybeard and his Nobles charge forward! However, the Irish fade back from them, leaving them disordered. The Shieldwall followed their leaders lead, and also ends up tired and disorganized after failing to connect. Meanwhile, the Irish try to fade away from the Viking assault.</span></div><div style="background-color: white;"><span style="color: #222222;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMeUCsa3Wx8RRjok0mIgapX84qy79-gevmsDpWN04NTn0nQpHPh_zPsXDLC11SsIpTkr1kceE-FKYfl-AtqbWN4f9T_vw3SSZtNJHiduVjcu-VJby0U6Amvxt3Z3av0QVC-hcR5tY8X92gQNYMi7tZ12Jthz4yJK9oYJ25mhVYQ8k9ZY8kNSxNAws4ev4/s4032/IMG_3908.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMeUCsa3Wx8RRjok0mIgapX84qy79-gevmsDpWN04NTn0nQpHPh_zPsXDLC11SsIpTkr1kceE-FKYfl-AtqbWN4f9T_vw3SSZtNJHiduVjcu-VJby0U6Amvxt3Z3av0QVC-hcR5tY8X92gQNYMi7tZ12Jthz4yJK9oYJ25mhVYQ8k9ZY8kNSxNAws4ev4/w480-h640/IMG_3908.HEIC" width="480" /></a></div><br /></span></div><div style="background-color: white;"><span style="color: #222222;">King Ercc sees the spent Vikings ahead of him, and decides now is the time to send the invaders packing. He charges forward heedlessly with his warriors, throwing their spears as they get stuck in! The Irish king manages to push the Viking warriors back. </span></div><div style="background-color: white;"><span style="color: #222222;"><br /></span><span style="color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtWatehLMSHRPL2DTaUjsCtzE9J-LQn7luKqAD6ruzZytJ9rw7x6L_QXryW11HRI7z2ecVzG90ECd7bmvpLFI_RslM_eAn6QlrH8v_kvWWFyEsqmWIp3YuGlNVssWVMxgTVd_0PtmressicOktKcxehpELhOB442hfueh2GahJQVpp6piactURpUKX0KM/s4032/IMG_3909.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtWatehLMSHRPL2DTaUjsCtzE9J-LQn7luKqAD6ruzZytJ9rw7x6L_QXryW11HRI7z2ecVzG90ECd7bmvpLFI_RslM_eAn6QlrH8v_kvWWFyEsqmWIp3YuGlNVssWVMxgTVd_0PtmressicOktKcxehpELhOB442hfueh2GahJQVpp6piactURpUKX0KM/w480-h640/IMG_3909.HEIC" width="480" /></a></div><br /></span></div><div style="background-color: white;"><span style="color: #222222;">However, the Vikings ferocity allows them to steal the initiative again, and they continue to push forward. The Warriors on the Viking right manage to get to their objective, as the Irish skirmishers fade away from their assault. In the center, Greybeard continues to pursue the Slingers but still can not catch them! On the left, the Militia march into the Irish village in their shieldwall, daring the Irish to attack. </span></div><div style="background-color: white;"><span style="color: #222222;">Dusk begins to set-in, but the fighting continues to rage. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">The Irish slingers fire up-close and personal on the Viking nobles and continue to sap their courage. However, the Nobles have gotten too close and crash into the Irish slingers this time. They easily slaughter the Irish. Meanwhile, the Viking Warriors fight with King Ercc to a stalemate, but the Vikings are on the edge of collapse. </span><span style="font-family: inherit;">The other Viking warriors get to the loot the Irish were hiding, but fail to find anything of value. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Irish skirmishers descend form the hills shouting war cries and throwing their spears. It is too much for Erik Greybeard, and they turn to flee the battle field. Those damned Irish seem to be everywhere, shooting and throwing spears at them! </span></div><div style="background-color: white; color: #222222;"><br /><span style="font-family: inherit;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjB1bM6Lb6yd8y3fiNz5OyTxSS88gZXwbVv92X2v-3QS8nZ0hFi8TqZr0UYzKwtsfnN-XMVHPXAs81uG2ABvCdxp1gIzV55kRjTfJkU2ReTc73hfjK3EjHDKR3rfhwuS6SJjGP7Vw1haksOmw3-1E3feVdDOpGPIGQr_T_FRa2gHdqXQQdzSadE4a3k94M/s3015/IMG_3911.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2839" data-original-width="3015" height="602" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjB1bM6Lb6yd8y3fiNz5OyTxSS88gZXwbVv92X2v-3QS8nZ0hFi8TqZr0UYzKwtsfnN-XMVHPXAs81uG2ABvCdxp1gIzV55kRjTfJkU2ReTc73hfjK3EjHDKR3rfhwuS6SJjGP7Vw1haksOmw3-1E3feVdDOpGPIGQr_T_FRa2gHdqXQQdzSadE4a3k94M/w640-h602/IMG_3911.HEIC" width="640" /></a></div><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><b>End Phase</b></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">The Sun was setting quickly now and it would soon be dark. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">King Ercc managed to drive off the Viking warriors he was fighting with. However, behind him the Militia managed to loot some cattle. </span></div><div style="background-color: white; color: #222222;"><br /><span style="font-family: inherit;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgANPUT0NdWpBjgrIy97PZwWQOQqLUIYHYY0NqtB3z2Dpn7SUAbMxU4cND6Gzd1yr8DfPuanBp4c-sfsMzxE7kUJQm5JZMA57oyjeRodzMy7s4o9CmbUrSTjsZzrE4IeUtkxAYbTW3q0tO20kmIMi9DqkY_ss6zvAhW7s4tVpz9i-TXIi84V_NzZVNHYAU/s4032/IMG_3912.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgANPUT0NdWpBjgrIy97PZwWQOQqLUIYHYY0NqtB3z2Dpn7SUAbMxU4cND6Gzd1yr8DfPuanBp4c-sfsMzxE7kUJQm5JZMA57oyjeRodzMy7s4o9CmbUrSTjsZzrE4IeUtkxAYbTW3q0tO20kmIMi9DqkY_ss6zvAhW7s4tVpz9i-TXIi84V_NzZVNHYAU/w480-h640/IMG_3912.HEIC" width="480" /></a></div><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Viking skirmishers and warriors make a last ditch attack on the hill in the center, defended by Irish Skirmishers. However, they are pushed back and the attack repelled, keeping the Irish loot safe. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsEj_YLvB86Y8ooGc33jmb_abjctz5WHkD9mNmG4KTDIc6cqlmH9P7uFLtwDGf6E9A4qbcBLI5uGljRE6BDU-avL8uhipVSzQiFdQ5mcu785CUM14v4gpOiJ9v2mT9Ba-F0SawjfvhwBqtPPMQRrgr5XrmzYtvA_LGo0MT1zHlWAQ1jlv6ikU9T5Kvlps/s3481/IMG_3913.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3481" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsEj_YLvB86Y8ooGc33jmb_abjctz5WHkD9mNmG4KTDIc6cqlmH9P7uFLtwDGf6E9A4qbcBLI5uGljRE6BDU-avL8uhipVSzQiFdQ5mcu785CUM14v4gpOiJ9v2mT9Ba-F0SawjfvhwBqtPPMQRrgr5XrmzYtvA_LGo0MT1zHlWAQ1jlv6ikU9T5Kvlps/w556-h640/IMG_3913.HEIC" width="556" /></a></div><br /><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">With that, the Viking straggle back into the night, their Raid complete. </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><b>Conclusion</b></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">The Vikings managed to score and maintain 1 Loot marker for the battle! They got to a second, but found nothing. </span><span style="font-family: inherit;">Routed units, the Vikings scored 4 from the Slingers, and the Irish scored 22 from the Viking units! Wow, losing the Nobles and the Warriors was a big deal! </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Final Scores: </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Irish: 18</span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Vikings: -14! </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Looks like the Irish manage to win the follow-up encounter. Their Fabian tactics worked much better in this scenario than the Cattle Raid. If we reversed the Attacker/Defender I think the Irish would be hard pressed to prevail! </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><i>Erik Greybeard tried to greet his warriors as they slunk back into camp that night. They were tired, dirty, and hungry. They grumbled muted responses to him as he hailed them. They were discontented. He had managed to feed them when they landed, but the lack of loot and more resistance than they expected left his men grumbling and ready to go home. Greybeard needed to find a quick win to fill his men's bellies, pockets with gold, and some plunder to take home. Otherwise, they might just try to settle down here with the Hibernians! </i></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><i><br /></i></span></div><div style="background-color: white; color: #222222;">Hope you enjoyed this battle. </div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;"><div style="color: black;"><b>Bonus Content</b></div><div style="color: black;">I spent a bit of time clearing off some small 6mm pieces on my work desk. I had a couple of vehicles for my Operation: Hemlock forces for a <b><a href="https://bloodandspectacles.blogspot.com/2017/01/review-horizon-wars-osprey-games.html" target="_blank">Horizon Wars</a>-</b>style battle in 6mm. Plus, I can use a few of these for <b><a href="https://bloodandspectacles.blogspot.com/2017/02/review-aeronautica-imperialis-forgeworld.html" target="_blank">Aeronautica Imperialis</a></b> as well. These are all 3D printed. </div><div style="color: black;"><br /></div><div style="color: black;">I couldn't precisely recall what colors I used for my initial forces, and therefore my Armored Bassies came-out a bit darker. However, I recovered in time for the Hydra and Lightnings. </div><div style="color: black;"><br /></div><div class="separator" style="clear: both; color: black; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgy1Uf_yZKAF_xAG-YqRffaqVsDK2_gaAkHM0ptnWtxc_7VCaqXUmE_mz1Y-CL08qm6cc8gdEKgFW7yfaIcSeqO1-GH48qcr6NCxOZp969xg9E42DKiSew7K_EAZkMMR3j73WkVnqsuUVZ-Qk1E4M96gn5PeL7_54pmUQ3rqMcS63xHdl8L1gFiyg8nuX0/s3024/IMG_3894.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2504" data-original-width="3024" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgy1Uf_yZKAF_xAG-YqRffaqVsDK2_gaAkHM0ptnWtxc_7VCaqXUmE_mz1Y-CL08qm6cc8gdEKgFW7yfaIcSeqO1-GH48qcr6NCxOZp969xg9E42DKiSew7K_EAZkMMR3j73WkVnqsuUVZ-Qk1E4M96gn5PeL7_54pmUQ3rqMcS63xHdl8L1gFiyg8nuX0/s320/IMG_3894.HEIC" width="320" /></a><div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhISHO6-Doe2-N39LZKXtloTCOANgKZSCqxOsBzVCjC4-ODvC26mdoIHgQmUcuLHOAER-ejdARgMIQKXe_bGsjQ_edlomMJxkShkZIrkqRQ4BR-s1Jc_oTz6c-t7M2P7hr2U8sxUbCFOhJP2tJNnOMd_Qm7bQ89VcBogF8zZhd8aVEAk96y2cH35QA4-6A/s2524/IMG_3895.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1868" data-original-width="2524" height="237" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhISHO6-Doe2-N39LZKXtloTCOANgKZSCqxOsBzVCjC4-ODvC26mdoIHgQmUcuLHOAER-ejdARgMIQKXe_bGsjQ_edlomMJxkShkZIrkqRQ4BR-s1Jc_oTz6c-t7M2P7hr2U8sxUbCFOhJP2tJNnOMd_Qm7bQ89VcBogF8zZhd8aVEAk96y2cH35QA4-6A/s320/IMG_3895.HEIC" width="320" /></a></div><br /></div><span style="color: black;">The bases are just painted, nothing fancy. I actually kept the Bassies and Hydra removable from the base so they could be lone targets or AA platforms in </span><b style="color: black;"><a href="https://bloodandspectacles.blogspot.com/2017/02/review-aeronautica-imperialis-forgeworld.html" target="_blank">Aeronautica Imperialis</a></b><span style="color: black;">. I feel pretty good about the Imperial forces, but before the big battle I will need to pivot and make some Ork forces too. </span></div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;">Until next time!</div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;"><div style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div class="separator" style="clear: both; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-align: center;"><br /></div><p style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! 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</span> </div></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com0tag:blogger.com,1999:blog-9054986497992526061.post-8594895689517878612024-03-04T01:59:00.000-08:002024-03-04T01:59:00.247-08:00On The Painting Desk: Battle of Kadesh - The King Summons Us<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7fhjcwABkL65XmJ0rb1t8PrtdawGMXToxm0n2droOKeP4w_ivJEa0mn8p21BuQDWNE0aIb5twPjJ3-xGigbcj-hl_b561DiFcw7u4guqwKJdkjjrPu6lpeQ89b48BuAB4PHp0hdL4O1DQzX2qYZepRsgi3klJlJTwJixO1naOLH2QK5P6IgPOhrdJ10/s320/In%20Strife%20and%20Conflict%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7fhjcwABkL65XmJ0rb1t8PrtdawGMXToxm0n2droOKeP4w_ivJEa0mn8p21BuQDWNE0aIb5twPjJ3-xGigbcj-hl_b561DiFcw7u4guqwKJdkjjrPu6lpeQ89b48BuAB4PHp0hdL4O1DQzX2qYZepRsgi3klJlJTwJixO1naOLH2QK5P6IgPOhrdJ10/s320/In%20Strife%20and%20Conflict%20Cover.jpg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div>I am still forging ahead on my Battle of Kadesh armies that go along with me latest "In-Progress" rules set <b>In Strife and Conflict. </b>This project began in earnest in 2023, but the rules were written for about 5 years now. Hopefully this is the year I can get all the post-production wrapped up and I can release it to you! <p></p><p>In addition to releasing it to you, I want to use the Battle of Kadesh as a "Demo Game" for non-wargamers as a way to introduce folks to ancient history AND wargaming. Therefore, I want to have a good scenario and a fun spectacle game that is easy to set-up and looks great. To that end I have been building an Egyptian and Hittite force. The Egyptians are done. I have been powering away on the Hittites now. </p><p>The Hittite force I have is 6mm miniatures from Baccus. I am then placing them on 60 x 60mm bases. When complete this army will have: </p><p></p><ul style="text-align: left;"><li>3 Heavy Chariots</li><li>3 Light Chariots</li><li>1 Auxiliary Infantry with Bow support</li><li>1 Auxiliary Infantry</li><li>2 Levy Infantry with Bow Support</li><li>3 Levy Infantry</li><li>2 Archer Units</li><li>2 Skirmisher Units with Bows</li><li>2 Irregular Units</li></ul>So far, I have painted the Skirmishers, Irregulars, and Levy units with bows. That leaves 13 more bases to go! Next up, I have decided to continue working on the infantry forces. I have started batch painting the 3 Levy infantry, and 2 Archers units. Once done, that will leave the more advanced units to finish off the army. <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHmvlyEQnwitM84_tzF0Qct3blR6EaKoSPJZfOHlMIW4Ep3twzsYckhar-LaYKVuuCNYnXdxb9GyuZnga4B_0Os-wP6b0CQlUmqDWdXIf9c4sNC9opzuB8PktnxBl5lalTHzdxrRtWHGxLzza8qdaspxPdyOWWy761Dcco5EOQXKBOSSqCSaGN2CT9aQ0/s2930/IMG_3808.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1618" data-original-width="2930" height="354" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHmvlyEQnwitM84_tzF0Qct3blR6EaKoSPJZfOHlMIW4Ep3twzsYckhar-LaYKVuuCNYnXdxb9GyuZnga4B_0Os-wP6b0CQlUmqDWdXIf9c4sNC9opzuB8PktnxBl5lalTHzdxrRtWHGxLzza8qdaspxPdyOWWy761Dcco5EOQXKBOSSqCSaGN2CT9aQ0/w640-h354/IMG_3808.HEIC" width="640" /></a></div><p><br />For the new units, I am following my usual process. I attached the strips to popsicle sticks with white glue. I then undercoated them all with a watered down Pavement that is a cheap acrylic from a Big-Box retailer. Then, I leaned into the batch painting using my standard Armypainter Paints. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeQ-0e1X-NTQNuFf5yOHkkUs_x396w1dgAmh2lRKOLGU6Yora7zWLFfXDrVE3C-3KR_tfz1W2G9-YbjtpH-mDXMXNSDKtrMbScU0s9hzTYr_TWzRqv7YFpeobz6JAFPEkxVULsfgTPhn28g8BE8sNea1QsO77gFOmAalPYKugYQ0GSwn5-wBg5evxu3wE/s2341/IMG_3744.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2341" data-original-width="2293" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeQ-0e1X-NTQNuFf5yOHkkUs_x396w1dgAmh2lRKOLGU6Yora7zWLFfXDrVE3C-3KR_tfz1W2G9-YbjtpH-mDXMXNSDKtrMbScU0s9hzTYr_TWzRqv7YFpeobz6JAFPEkxVULsfgTPhn28g8BE8sNea1QsO77gFOmAalPYKugYQ0GSwn5-wBg5evxu3wE/w626-h640/IMG_3744.HEIC" width="626" /></a></div><br />This stage should look pretty familiar! I then paint the base strips with the same cheap acrylic Territorial Brown so when I base them it makes painting the base much easier. I then added them to the bases using color-changing spackle. <div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjar-WFLOspMB3tk0NDXjsLG5qMmmjtKuKXJzPfGeCW27biBLdzvNfkpH5m4myoROA8BjQDoGwF2qyNbC2VHg8DCS7tUmvE56rMxxOd0wQrHdhwZqD7nq8mRiCVqJJCx6u20lt00741yGdLBYFjOTtIqPvcr2_V3sSQKo53-WKjFfm3ntp4eSjSK7JK-jc/s3024/IMG_3819.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1414" data-original-width="3024" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjar-WFLOspMB3tk0NDXjsLG5qMmmjtKuKXJzPfGeCW27biBLdzvNfkpH5m4myoROA8BjQDoGwF2qyNbC2VHg8DCS7tUmvE56rMxxOd0wQrHdhwZqD7nq8mRiCVqJJCx6u20lt00741yGdLBYFjOTtIqPvcr2_V3sSQKo53-WKjFfm3ntp4eSjSK7JK-jc/w640-h300/IMG_3819.HEIC" width="640" /></a></div><br /><div>Then, I painted the bases with Territorial Brown, Khaki drybrush, and green ink. The final step is to edge the bases in black. </div><div><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibBAJTN1YLM6rIn9jC18mKVQWwbhGon6V0xXINR30QWhVxRvDKlZKcsUQpFapxeXqtGF4-zlhE8u7LZjXxFVeLtBOBSRkacQGN2u43DemJEsRRVcizTy7CvNNtyIcE15EnFgL76YxbqqlNDOUc2nQGUMGnLCh_LhmpSOCUwNi0Irn3cTlu06cBj5Bck3g/s3024/IMG_3820.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1596" data-original-width="3024" height="338" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibBAJTN1YLM6rIn9jC18mKVQWwbhGon6V0xXINR30QWhVxRvDKlZKcsUQpFapxeXqtGF4-zlhE8u7LZjXxFVeLtBOBSRkacQGN2u43DemJEsRRVcizTy7CvNNtyIcE15EnFgL76YxbqqlNDOUc2nQGUMGnLCh_LhmpSOCUwNi0Irn3cTlu06cBj5Bck3g/w640-h338/IMG_3820.HEIC" width="640" /></a></div><br /><p>Here is an army shot of the Hittite forces so far: </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHZXYvz5D8UyHNTWn0A5EHzhPyOuHXeEYnFHEewDX0uNk4Izyb2V45uGd7N4_tzYv4pAQh6SfkDnYzJ-I98GZzJndZQfXCoFkkW98RHx_RWvgZq_jUhtZwEiFUgdKvuAMuPNDxfa7Erw9kTw-4tn84XLh0ygMRmaU7HLqoJihJpsgM5EftJGyjfuxqHvU/s3024/IMG_3821.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1249" data-original-width="3024" height="264" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHZXYvz5D8UyHNTWn0A5EHzhPyOuHXeEYnFHEewDX0uNk4Izyb2V45uGd7N4_tzYv4pAQh6SfkDnYzJ-I98GZzJndZQfXCoFkkW98RHx_RWvgZq_jUhtZwEiFUgdKvuAMuPNDxfa7Erw9kTw-4tn84XLh0ygMRmaU7HLqoJihJpsgM5EftJGyjfuxqHvU/w640-h264/IMG_3821.HEIC" width="640" /></a></div><br /><p>We have: </p><div style="text-align: left;">2 Irregular infantry</div><div style="text-align: left;">2 Skirmishers with bows</div><div style="text-align: left;">2 Levy Infantry with Bow support</div><div style="text-align: left;">3 Levy Infantry</div><div style="text-align: left;">2 Archer units</div><div style="text-align: left;"><br /></div><div style="text-align: left;">That is 11 of the 19 bases done! I only have 2 infantry units and 6 chariot bases left to paint. This army is officially half-way done now! Here they are on the march to Kadesh to support their King:</div><div style="text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimQUCEvRIj039l5n3XM4UVtqrE_qQrMzIL3ekt2whg2zi0sGgxG-MR9ZyFktSov-0sGfLJVTkAU0COaEObMHGDZbXflV_7cvJksmR5OkY7OqvW_hUy-DJfd9cB1wlLKrQ_juYV4ZSKym8I3xQ44YopOQ8pqQJpxdPblVwEyVv_pacxIZxqe8m8SX4v550/s3001/IMG_3822.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2666" data-original-width="3001" height="568" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimQUCEvRIj039l5n3XM4UVtqrE_qQrMzIL3ekt2whg2zi0sGgxG-MR9ZyFktSov-0sGfLJVTkAU0COaEObMHGDZbXflV_7cvJksmR5OkY7OqvW_hUy-DJfd9cB1wlLKrQ_juYV4ZSKym8I3xQ44YopOQ8pqQJpxdPblVwEyVv_pacxIZxqe8m8SX4v550/w640-h568/IMG_3822.HEIC" width="640" /></a></div><br /><div style="text-align: left;">The skirmishers take the lead and scout out the pass before the rest of the army marches through.</div><p>That has not been the only movement on the project! My friend, Kelly Watson; made a really cool 3D printable Bronze Age city to act as Kadesh on my tabletop. Kudos to him for his amazing work! This can be based on a CD for easy basing. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxljfJZWqUl0IE4PrWFpfIqEIWhanNlLq_0yhRh-wZDcvVO-US5afP3WVWZsK9MqGpaOL_1vU6hlYmdD5LmArk2WMABxIHgxFLnirzTb_RXR4Ae97ceRZOz0bzDHL_OO_xXwt7qefikRR66qS71ssfRl3vMOXZJgiLnjNyhWn6a-6yvwhJUOcNDj0B0oI/s2964/IMG_3812.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2169" data-original-width="2964" height="468" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxljfJZWqUl0IE4PrWFpfIqEIWhanNlLq_0yhRh-wZDcvVO-US5afP3WVWZsK9MqGpaOL_1vU6hlYmdD5LmArk2WMABxIHgxFLnirzTb_RXR4Ae97ceRZOz0bzDHL_OO_xXwt7qefikRR66qS71ssfRl3vMOXZJgiLnjNyhWn6a-6yvwhJUOcNDj0B0oI/w640-h468/IMG_3812.HEIC" width="640" /></a></div><br />It is modular and expandable as well. So I can add in more gate sections, or make it more oblong. Kelly is planning on making these STLs available for sale. I will let you know where you can find them when they are available. That way you can have your own walled city too! <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDKe-aQVreplE-tue1sWo4hnw7SX1iSdO4pMpXxHo0tAAlBuuYBDmxJNIHim-m4QCIs00ke7NaVEngoUDOKnrD5RDRTNKF1m-_qyPhGZDPyciCkzUGcevErYLGC01rf0uOKierHeEHEiX63xW2Ov1F55HrBhTkHXgFMYsyXmgFrZQvnlKxTHaaFd04ZPc/s3024/IMG_3811.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2485" data-original-width="3024" height="526" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDKe-aQVreplE-tue1sWo4hnw7SX1iSdO4pMpXxHo0tAAlBuuYBDmxJNIHim-m4QCIs00ke7NaVEngoUDOKnrD5RDRTNKF1m-_qyPhGZDPyciCkzUGcevErYLGC01rf0uOKierHeEHEiX63xW2Ov1F55HrBhTkHXgFMYsyXmgFrZQvnlKxTHaaFd04ZPc/w640-h526/IMG_3811.HEIC" width="640" /></a></div><br />More progress on the Battle of Kadesh. I am hoping to get this project wrapped up before the mid-year point. So far, things are looking really good! I can't wait to take the scenario out for a full test-drive! <p></p><p>Until next time! </p><div class="separator" style="background-color: white; clear: both; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! 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</div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="https://www.bloodandspectaclespublishing.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">Website</a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif">Or purchase all out games at the </span><b>Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif"> </span><a href="https://www.wargamevault.com/browse.php?keywords=blood+and+spectacles&x=0&y=0&author=&artist=&pfrom=&pto=" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page!</a><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif"> </span> </p></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-39207229498861181022024-02-26T01:57:00.000-08:002024-02-26T01:57:00.139-08:00Review: Heroquest - Avalon Hill/Hasbro Plus<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO7GB_ABRf1dpjqE4GON9uEKslfzExrBxwN3HEbpH6Cy-jWwGsyDv2Zj_RP2RO_zKAti82p4Is1F1GohOEQKUE6_6_nCLOOxaAEYsZMQeI7oQ14_dYdGeJLCetuTAK9-EcNgFY5koUQE4JqqImv0cXVbTms9W0iLA17NJxYvmJqaQMc2ALhwf7j9SQEng/s2618/IMG_3748.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2042" data-original-width="2618" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO7GB_ABRf1dpjqE4GON9uEKslfzExrBxwN3HEbpH6Cy-jWwGsyDv2Zj_RP2RO_zKAti82p4Is1F1GohOEQKUE6_6_nCLOOxaAEYsZMQeI7oQ14_dYdGeJLCetuTAK9-EcNgFY5koUQE4JqqImv0cXVbTms9W0iLA17NJxYvmJqaQMc2ALhwf7j9SQEng/s320/IMG_3748.HEIC" width="320" /></a></div><p>For Christmas this year I got this nostalgia-bait. I had this when I was a younger person, and played the heck out of it. I also used my existing D&D and WHFB minis to expand the heck out of it. You could say, it was the first game I actually heavily modified as a budding wargame designer! New enemies, new heroes, and new magic! I also used it as a gateway to suck a lot of folks into RPGs and Wargaming back then. Mwahahahahahahaha! </p><p>Therefore, when it came back out I knew I would eventually get it. Lo and behold, here it is! One of my big projects for this year will be to get this bad boy painted up so I can use it to corrupt more people into wargaming! So, let's dig in and take a look at what is in the box. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXaJdlXvwfFKmObxdAnzIKi6crvTvFttbPjybGP4NLPilb8Pgi_-1FUztsvlnZ8GjBdveMGBvS1U1d-GQYi2a5DrxiwPZOXjGDPjRTSbgcTXU9T-zZy5DwltaB9NnPGnD4iRoRicI50ZtIhrPoWLgvgylgWtKJ8L43dbdIf2odgYyXE7cbQRizaCdser0/s3024/IMG_3799.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2033" data-original-width="3024" height="430" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXaJdlXvwfFKmObxdAnzIKi6crvTvFttbPjybGP4NLPilb8Pgi_-1FUztsvlnZ8GjBdveMGBvS1U1d-GQYi2a5DrxiwPZOXjGDPjRTSbgcTXU9T-zZy5DwltaB9NnPGnD4iRoRicI50ZtIhrPoWLgvgylgWtKJ8L43dbdIf2odgYyXE7cbQRizaCdser0/w640-h430/IMG_3799.HEIC" width="640" /></a></div><br /><p>Right off the bat I can tell you that this box is much thicker than the original game! Despite the thickness the contents look surprisingly similar. A nice fold-out board with that all too familiar lay-out, Two trays of miniature components. A single sheet with some punch-out tokens and the Zargon screen. Finally, it has a slim rulebook and a Questbook. </p><p>Inside the Miniature Trays you will find all the familiar furniture from the first game, all the cards, and the character sheets. The other has the dice and the miniatures. No doubt the miniatures in this game are top-notch and better looking than the originals. They definitely style them differently than the GW predecessors. The Fimir is replaced by an "Abomination". The Orcs and Goblins also look like they have three different sculpts of each as well! It seems as if the term Chaos is also replaced with "Dread" instead, i.e. Dread Warriors, Dread Spells, etc. The Zombies have two poses. For dice you get 6 proprietary "skull" dice and two red, standard 6-sided dice. </p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMatOk20jPv0pf4eQhtm_mhfvtJ4RaxdiFoE8uu9IX2ti40L1vvVjALYgdxpXrQflhRc2UHw1P_FPN2EXtyclq_857anW5o0a7EcSxM4oQ71gJQiNL6wVorzs1-C4J6ALE1IO96sCzcQZ3e73Wq66_Z2MUAg2sbdJdEQgPkgSVBgb4XchXLKNLtVd_wNM/s2561/IMG_3800.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1715" data-original-width="2561" height="428" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMatOk20jPv0pf4eQhtm_mhfvtJ4RaxdiFoE8uu9IX2ti40L1vvVjALYgdxpXrQflhRc2UHw1P_FPN2EXtyclq_857anW5o0a7EcSxM4oQ71gJQiNL6wVorzs1-C4J6ALE1IO96sCzcQZ3e73Wq66_Z2MUAg2sbdJdEQgPkgSVBgb4XchXLKNLtVd_wNM/w640-h428/IMG_3800.HEIC" width="640" /></a></div><br /><p></p><p>The minis themselves seem to be made of a hard plastic material and are of good quality. They have some flex to avoid breakage, but do not seem brittle. The furniture and models seem to have a good "bulk" or heftiness too them to help stay in place. The models are a little bit harder to pull out of the trays than I would like. After painting, I will need some alternative packaging. Too bad as I like the cool Heroquest sleeves for the model trays. </p><p>So, with the contents being "unboxed" let's go to the rulebook!</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAY1ObpSEIVGH-zelfisX5zI6mxmbPCMj4riFxXKf-lR5KeK922UaFpiY66CP0kaAXXJz5qejAFxW2yXucFLTDYP6WvAP0DUY1-npDLxOVup137oUpdmsn_yrMEzq6d-p84sJ6BQh2EVEWGhg6tZOackS7xZejxvLBne9NtAoBpKjuf5v0Hd2PYT_oFiA/s2865/IMG_3801.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2036" data-original-width="2865" height="454" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAY1ObpSEIVGH-zelfisX5zI6mxmbPCMj4riFxXKf-lR5KeK922UaFpiY66CP0kaAXXJz5qejAFxW2yXucFLTDYP6WvAP0DUY1-npDLxOVup137oUpdmsn_yrMEzq6d-p84sJ6BQh2EVEWGhg6tZOackS7xZejxvLBne9NtAoBpKjuf5v0Hd2PYT_oFiA/w640-h454/IMG_3801.HEIC" width="640" /></a></div><br /><b>Things I Liked</b><p></p><div style="text-align: left;">The rulebook is a small glossy book that is 22 pages long! Nice, simple and quick. Perfect for newbies to wargames, dungeon delving, or RPGs. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Characters can either perform an action (fight, cast a spell, search, etc.) and move. They can do this in any order they wish. Opening doors or looking down corridors is not an action. There are handy little cards that describe the sequence of events to play. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">The game uses opposed rolls. Defenders can use successes to neutralize the Attackers successes. The number of dice rolled by heroes is based on their equipment. Some weapons also have simple special abilities making the load-out relevant in the game. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">When you search a room, you draw a card from the Treasure pile. However, half of the cards are traps or wandering monsters! These bad things can immediately attack or impact the searcher. Therefore, if you are injured you may not wish to search and instead focus on escape. </div><div style="text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpJ08QY7aw-s685HqO-diQdaTJSkYi3xguuzXP_urzMcZBzPwkO3DkNTlZ0aAEiCShy4X8OcWgmV0InzyUqQ5qqemgiJSVk8MwavKut59pQjJ5zJRtAtL7iLccZBQJXGHfQAMFU3F7tzCaSLsOeBh6SdRFbSkVU5mot4lHL3UU4Kym2UlRFHJLaXFeKZo/s2936/IMG_3802.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1684" data-original-width="2936" height="368" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpJ08QY7aw-s685HqO-diQdaTJSkYi3xguuzXP_urzMcZBzPwkO3DkNTlZ0aAEiCShy4X8OcWgmV0InzyUqQ5qqemgiJSVk8MwavKut59pQjJ5zJRtAtL7iLccZBQJXGHfQAMFU3F7tzCaSLsOeBh6SdRFbSkVU5mot4lHL3UU4Kym2UlRFHJLaXFeKZo/w640-h368/IMG_3802.HEIC" width="640" /></a></div><br /></div><div style="text-align: left;"><b>Things I Do Not Like</b></div><div style="text-align: left;"><br /></div><div style="text-align: left;">I had forgotten that this game used randomized movement! I would just give each character a standard move rate. This is an easy way to differentiate the heroes further than their basic stats. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">This game also makes use of Proprietary Dice with symbols. I am not a fan of that. </div><p>The game really should have a very simple and rudimentary experience system for hero models to "level-up". That way if a hero dies there are a bit more stakes to their loss. Losing their equipment can be tough if a monster gets it first, but there is a good chance that a Hero will recover it instead. </p><p>You run out of reasons to use gold pretty fast. Once you have the best gear, there is not much else to spend gold on. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGTjHMCLD-x-oSDTUjgHoe2d8ZE55wbe3KTl8qtxObI-SP9SYWv_B1TXn4YmfZ63eCjPxNQtwq27xe0AgpLSVvM0FK-uqXpGh5jXRmTt1vesewSn5tENjbMrfledj_8zC6H5NMrZ7JT5tIS8DRH-M1ZEmQNEunUdbxpGSt0Ow0fDXs8HS8WoSanQyDrdo/s2715/IMG_3805.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2400" data-original-width="2715" height="566" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGTjHMCLD-x-oSDTUjgHoe2d8ZE55wbe3KTl8qtxObI-SP9SYWv_B1TXn4YmfZ63eCjPxNQtwq27xe0AgpLSVvM0FK-uqXpGh5jXRmTt1vesewSn5tENjbMrfledj_8zC6H5NMrZ7JT5tIS8DRH-M1ZEmQNEunUdbxpGSt0Ow0fDXs8HS8WoSanQyDrdo/w640-h566/IMG_3805.HEIC" width="640" /></a></div><br /><p><b>Meh and Other Uncertainties</b></p><p>The game has secret doors and a variety of trap types. Their are different ways to the type of traps impact the game. Pits can cause injury and modifiers, block traps can block access, and spears cause injury. </p><p>Each hero has a bit of a niche in the party. The Barbarian deals the most damage and can take the most. The Dwarf is a strong fighter but is best at disarming traps. The elf can cast 1 deck of spells. The Wizard is the weakest but has the most magic. </p><p>There are 14 quests in the quest book and they are linked in a series. The higher the quest, the more difficult it is. Artifacts from one quest maybe necessary for the next quest to be completed successfully. In addition, the game encourages you to create your own quests as well. </p><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVeltpjXuyYj8U_cs7OVAc5F2VzMhoeVGVD1mLo-jSzLXBYNZ5P0Tb365l_T9S4r4q8MLFI7OOGC6jCQBI_S2vp_1Csx5taRq9tH1yhP7C1oyV1u4Lvs6uV9lrXbikX1ABPTxJyQcIdM_ZLkRmFXX4T1ENzIgo8GXBzyePcW48UvvHKJYEIdNtq5K49Qo/s2524/IMG_3803.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2303" data-original-width="2524" height="584" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVeltpjXuyYj8U_cs7OVAc5F2VzMhoeVGVD1mLo-jSzLXBYNZ5P0Tb365l_T9S4r4q8MLFI7OOGC6jCQBI_S2vp_1Csx5taRq9tH1yhP7C1oyV1u4Lvs6uV9lrXbikX1ABPTxJyQcIdM_ZLkRmFXX4T1ENzIgo8GXBzyePcW48UvvHKJYEIdNtq5K49Qo/w640-h584/IMG_3803.HEIC" width="640" /></a></div><br /><b><br /></b></div><div style="text-align: left;"><b>Final Thoughts</b></div><p style="text-align: left;">I think Heroquest has two great strengths. The first is its relative simplicity. It is easy to get people playing quickly and introduce some basic concepts of wargaming and RPG. This simplicity leads into its second strength, it is incredibly versatile and expandable! It gives the player a good, basic framework to add all sorts of details to the game. You can stack or create all sorts of chrome to tack onto this basic framework. </p><p style="text-align: left;">I could see myself creating some "Custom" Quests using existing models in my collection, or generic ones that are easily sourced like Lizard Men, Gnolls, and the like. I could even see myself creating some "Quest Packs" and putting them out into the world for others. I could see a fun Frankenstein's Castle themed game as an example. <b><a href="https://hasbropulse.com/search?q=Heroquest" target="_blank">Hasbro/Avalon Hill</a></b> has all ready done this themselves as there are a number of expansions all ready available for the game on their website. Looks like there are 7 Quest Packs and at least 1 Hero expansion all ready! </p><p style="text-align: left;">With all of that said, this is best purchased for either a Nostalgia buy OR as a Gateway drug. The mechanics will not hold up to more advanced Dungeon-Crawler games. It can't compete in tactical challenge like true wargame. It can't deliver the experience of a true RPG. However, as a good introduction game, with a family, or a small-group of non-gamer friends; you can have a blast! With new scenarios and adding homebrew concepts in you can keep this game fresh for a long time. </p><p style="text-align: left;">Now, time for me to get painting! </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_fGV9J4Zaen_n_25hBUP-ZN1tKVrQgAVwytv3_03EqoGcsijGjxZUPKogKemKLg-d4aBhGmR8abuPHFX9X3qGpe_s285dzvfwSEVqe9YHdGrWmADZs8olvMwrv9wdLUHogbrzG75cwk7bytzol7WO4niDzcz1-DaQiRT3-bLBRZwHvTSQLp8d_ZnlPg0/s3024/IMG_3804.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2456" data-original-width="3024" height="520" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_fGV9J4Zaen_n_25hBUP-ZN1tKVrQgAVwytv3_03EqoGcsijGjxZUPKogKemKLg-d4aBhGmR8abuPHFX9X3qGpe_s285dzvfwSEVqe9YHdGrWmADZs8olvMwrv9wdLUHogbrzG75cwk7bytzol7WO4niDzcz1-DaQiRT3-bLBRZwHvTSQLp8d_ZnlPg0/w640-h520/IMG_3804.HEIC" width="640" /></a></div><br /><p></p><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! <span style="font-family: inherit;"> </span></div></div><div><br style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;" /></div><p></p><p style="text-align: left;"> </p><p style="text-align: left;"><br /></p><p style="text-align: left;"><br /></p><p style="text-align: left;"> </p><p style="text-align: left;"><br /></p><p style="text-align: left;"><br /></p><p style="text-align: left;"><br /></p><p> </p><p></p>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com4tag:blogger.com,1999:blog-9054986497992526061.post-17988856488616965902024-02-19T02:58:00.000-08:002024-02-19T02:58:00.292-08:00Wargame Design: Managing Criticism <p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhKYibWuacETHSeY0pqjlPPvmxeUwFCA4xldrrYxruey73AEvVN0x3YhM2fl0JRnqqK5GwilE-1n6IRdABMXq5KnWMnOnsVIt5P-kmlGdaaju8lDXFVlQS-eiygs_HvUjJWPVir8_jUJ44gbQ-p19wwz-bWZ7bcjMJ6tFz4mn4Wlobv96a7J3wojcKO=s320" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="306" data-original-width="320" height="306" src="https://blogger.googleusercontent.com/img/a/AVvXsEhKYibWuacETHSeY0pqjlPPvmxeUwFCA4xldrrYxruey73AEvVN0x3YhM2fl0JRnqqK5GwilE-1n6IRdABMXq5KnWMnOnsVIt5P-kmlGdaaju8lDXFVlQS-eiygs_HvUjJWPVir8_jUJ44gbQ-p19wwz-bWZ7bcjMJ6tFz4mn4Wlobv96a7J3wojcKO=s320" width="320" /></a></div><br /><p></p><p>Congratulations! Your first (second, third, fourth, etc.) game is out into the world! You went through all the steps of the process, play-tested it, finished it, did the post-production work, and now it is out in the wild and people are playing it! If you are like me, this process has taken 2-5 years of your time. However, you are now a <a href="https://bloodandspectacles.blogspot.com/2019/12/wargame-design-how-do-you-become.html" target="_blank"><b>wargame designer</b></a>! </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjQ_gm1tRthR9qF9uWMfRSpYgupUJqLLa47zjkKrmdMblzBbCXRfQ0e1qozPUxV0El4ANtrV6PVVogn88dzb8DBsv_7K0qPozF8r-KeCVFLcMeLX6YF9khwgr0fhpvKnBRVgXvQn3LrHiNu6TBgtIamzdts3E619ecJZiR0HpVFrxed6DScleNQDSk-WE/s4032/IMG_4057.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjQ_gm1tRthR9qF9uWMfRSpYgupUJqLLa47zjkKrmdMblzBbCXRfQ0e1qozPUxV0El4ANtrV6PVVogn88dzb8DBsv_7K0qPozF8r-KeCVFLcMeLX6YF9khwgr0fhpvKnBRVgXvQn3LrHiNu6TBgtIamzdts3E619ecJZiR0HpVFrxed6DScleNQDSk-WE/w480-h640/IMG_4057.JPG" width="480" /></a></div><p>I hope you are ready for the hard part. People are not going to like your game, and they won't be afraid to tell you about it. Some of this feedback is more helpful than others and you can learn from it for your next game. Typically, it falls back into the following categories: </p><p></p><ol style="text-align: left;"><li>None at All</li><li>Not Helpful</li><li>Misalignment</li><li>A Gift</li></ol><div><b>None at All</b></div><div>Perhaps the most ominous type of feedback when you publish your game is None at All. There is radio silence and no one is talking about it in any meaningful way. That means, you did not even get someone interested enough to comment. Perhaps the most damning, the most frustrating, and the most useless form of feedback. As the Wargame Designer, you have no idea where the disconnect occurred and no one is engaging enough to tell you! That makes it really hard to do better next time, is it the rules, the distribution model, the way you advertised? You just don't know. </div><div><b><br /></b></div><div><b>Not Helpful</b></div><div>Some of my favorite and most colorful feedback falls into this category. I actually printed out and posted this feedback on my work space wall because I loved it so much. It comes from an Amazon review.</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsYHLkfr6I9-uLwQ4ZueDt9xs6bayuDyR5bjZjCnB03euPABR2lwC32y0u06EsqYDTZJ15PedWsNpqN0bSP2BnEcfokf4_uBgHkzfPn9CHdYl28_y4UgohaXI5VjewhhNH_yiDJgbHVQuWsofprj3mNHX7GjYVjUHegUwaBZ501NiqW_AWPSv4dUOIXXs/s688/Men%20of%20Bronze%20Review.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="213" data-original-width="688" height="99" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsYHLkfr6I9-uLwQ4ZueDt9xs6bayuDyR5bjZjCnB03euPABR2lwC32y0u06EsqYDTZJ15PedWsNpqN0bSP2BnEcfokf4_uBgHkzfPn9CHdYl28_y4UgohaXI5VjewhhNH_yiDJgbHVQuWsofprj3mNHX7GjYVjUHegUwaBZ501NiqW_AWPSv4dUOIXXs/s320/Men%20of%20Bronze%20Review.png" width="320" /></a></div><br /><div>Absolutely love this review. I am glad 4 people found it helpful to them. I mostly keep it because it makes me laugh. </div><div><br /></div><div>However, the review itself doesn't give me anything to work with and no real feedback that I can actively go back and work with to make a ruleset better. The only thought I had after reading this was, "If they though it was a waste of paper, they should have gotten the e-publication instead?" The feedback I took was to start publishing more content electronically, after all I wouldn't want to waste paper. </div><div><br /></div><div>A lot of feedback you get will fall into this unhelpful category. They will say things like, "It's trash" or "It sucks". That doesn't give you anywhere to go with it, and follow-up questions would be needed to find out what the actual issue was. On the other side, positive feedback can fall into the same category. Saying a game is "Great" or "Perfect" doesn't help out much either. However, it does feel much better than the other side of the coin! </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-moEIhLIHof_MqIXXc3NtUq8_9kXzB2cW9DuayL7ldiMkiQWVFOI9C4O5yYWh__DQKhJbw0HDFhdm_WFb3mTN1UTJwgIF5QXAdBHHT4nRfK4pU-PBXb0Q4t8Qretx_QRtKeZ8H_m-shH15n-i1m2xcP6BVCABI2PzZtOgkfW1SHtzJV17eS1LSrsNDpo/s4032/IMG_0578.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-moEIhLIHof_MqIXXc3NtUq8_9kXzB2cW9DuayL7ldiMkiQWVFOI9C4O5yYWh__DQKhJbw0HDFhdm_WFb3mTN1UTJwgIF5QXAdBHHT4nRfK4pU-PBXb0Q4t8Qretx_QRtKeZ8H_m-shH15n-i1m2xcP6BVCABI2PzZtOgkfW1SHtzJV17eS1LSrsNDpo/w480-h640/IMG_0578.HEIC" width="480" /></a></div><br /><div><br /></div><div><b>Misalignment</b></div><div>This is the most common source of feedback and criticism that you will find. There is a simple misalignment between what your customer was looking for and what you delivered. This is a very broad category and has a number of sub-categories. </div><div><ol style="text-align: left;"><li>POV</li><li>Wants</li><li>Expectations</li></ol><div>A misalignment on POV simply means that the assumptions you made about warfare of the period or the setting do not align with what your customers POV is. You may think that in your game it is Vietnam in Space. Meanwhile, your players wanted Space Opera. You may think that defined battle lines were less important, and that they were more fluid than traditionally thought, but your player disagrees with your assumptions. This misalignment around what the rules should do leads to dissatisfaction with the game. </div><div><br /></div><div>A misalignment on Wants is similar. Basically, it is a disagreement about taste and preference. They wanted a crunch game, but you delivered a simple game. They wanted 20 different unit types, while you simplified it into 5 broad categories. They like a One Roll to Rule them All, but you used Dice Pools. This misalignment around how the game is structured or built leads to feedback or criticism of the system. </div><div><br /></div><div>The last misalignment is around Expectations. They player wanted something with a hard, defined time scale and you do not have that. They expected to highlight armor, when the game you delivered focuses on infantry. The player read your blurb and expected model-vs-model but got unit-vs-unit. Essentially, the player had built up how they wanted the game to be, but you had other ideas. This happens a surprising amount of times.</div><div><br /></div><div>These misalignments are the number 1 driver of critique and feedback about your game. These can be mined for useful ideas and thoughts to help you create a better, and different product next time. </div><div><br /></div><div><b>A Gift</b></div><div>The final form of feedback or critique you will receive is The Gift. This is the rarest, and it is almost like catching a unicorn! A Gift is feedback that helps you as the designer make your next game better. It is specific, clear, actionable and aligns with your own goals and objectives as a designer. This is often very simple and specific things you can do and implement in your work for next time. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjh9APv1mdjYfdiThkl-7xQJcHvBf0N9YDqF1_s1mUI7H6cIXVEiP909Lvu4Uxdc7csiVXcv8G_RLEijJaWYIr7tnCNMbQrh6eqWXWtz8T8Da-E12VdspJrlCtYrWp7g-DFHFtOPR1eLQfxEJC01ZjYEbJPSmhl1gHyb1O5dNCNZ0tZf8nPpFBvma3y2c/s783/DSC_0065.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="783" data-original-width="560" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjh9APv1mdjYfdiThkl-7xQJcHvBf0N9YDqF1_s1mUI7H6cIXVEiP909Lvu4Uxdc7csiVXcv8G_RLEijJaWYIr7tnCNMbQrh6eqWXWtz8T8Da-E12VdspJrlCtYrWp7g-DFHFtOPR1eLQfxEJC01ZjYEbJPSmhl1gHyb1O5dNCNZ0tZf8nPpFBvma3y2c/s320/DSC_0065.jpg" width="229" /></a></div><br /><div><br /></div><div><b>A Case Study</b></div><div>It is no secret that <b><a href="https://ospreypublishing.com/men-of-bronze#:~:text=Men%20of%20Bronze%20is%20a,honor%20of%20their%20city%2Dstates." target="_blank">Men of Bronze</a></b> received a decent amount of feedback and criticism upon its release. I was grateful that enough people tired it out to even give me this feedback! There were four primary sticking points: </div><div><br /></div><div>1. It was not clear on how to use different scales and multi-based units</div><div>2. The abstractions were not to everyone's liking</div><div>3. Models could charge too far</div><div>4. The support rules did not make sense to players</div><div><br /></div><div>So, let's dg into these critiques and see where they fall into the matrix of critique? </div><div><br /></div><div><i>1. Unclear how to be Scale and Model-agnostic </i> </div><div>This tended to fall into pretty reasonable discussion and I rated this as "A Gift". I was able to rectify this with some simple clarifications in the FAQ on the blog, in <b><a href="https://www.wargamevault.com/product/349063/Hercules-Abroad--Men-of-Bronze-Supplement" target="_blank">Hercules Abroad</a></b> the supplement, on the <b><a href="http://bloodandspectacles.proboards.com/" target="_blank">Message Board</a>, </b>and was incorporated into writing <b><a href="https://ospreypublishing.com/wars-of-the-republic" target="_blank">Wars of the Republic</a></b>. This feedback made future games better, and the verbiage has been an easy port into all my other MoB-centric systems. </div><div><br /></div><div><i>2. The abstractions were not to everyone's liking</i></div><div>This critique came in a number of varieties. Some people simply hated that I put in a quick blurb using 10 models in 28mm for a unit. This really got under people's skin, and their reaction was to often call the whole thing trash from that one sentence. Of course, I have seen people play the game with units of 50+ models in 28mm too. However, this one sentence sent some of the critiques into the Not Helpful territory. </div><div><br /></div><div>The majority of criticism on the abstractions were simple misalignment. They had certain assumptions about how you should use figure/distance scales to represent space and unit size. This was not that type of ruleset. Others believed that the fundamental idea of "bathtubbing" or small forces for big battles wasn't what they wanted to play. Others were unsure if this was a model-vs-model or a Unit-vs-unit game and came expecting one or the other. </div><div><br /></div><div>Some of the criticism that came in fell into the Gift category. They had a clear understanding of what I was trying to do, and were able to give me tips and tricks to do it better. </div><div><br /></div><div>Therefore, when I wrote <b><a href="https://ospreypublishing.com/wars-of-the-republic" target="_blank">Wars of the Republic</a></b> I spent more time and words to be intentional with explaining the abstractions. This seems to have been successful, as commenters have been much more satisfied with the overall rule than with <b><a href="https://ospreypublishing.com/men-of-bronze#:~:text=Men%20of%20Bronze%20is%20a,honor%20of%20their%20city%2Dstates." target="_blank">Men of Bronze</a></b>. I was able to carry this over into other games as well. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcqSq55aPkd80rdxUttnqjo-kOgZffOpv6Rnxb31kCc-AttV5CbB6Q3wug1oXDFWSeS4rk6Nw4tmVWp65WrarU649VsuLw8YOXs7utj2rZGWtqzho1fWw3oRdxggD-qw5DD4oc422aHv_WOBZLirNuoqb7pnWWRuNAD-HIt6upZhPMTF1SjvzZJHhLqlA/s891/IMG_1682.PNG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="891" data-original-width="664" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcqSq55aPkd80rdxUttnqjo-kOgZffOpv6Rnxb31kCc-AttV5CbB6Q3wug1oXDFWSeS4rk6Nw4tmVWp65WrarU649VsuLw8YOXs7utj2rZGWtqzho1fWw3oRdxggD-qw5DD4oc422aHv_WOBZLirNuoqb7pnWWRuNAD-HIt6upZhPMTF1SjvzZJHhLqlA/s320/IMG_1682.PNG" width="238" /></a></div><br /><div><br /></div><div><i>3. Models could charge too far </i></div><div><i></i>This was simple, straight forward criticism that fell into the Gift category. It was easy to make an adjustment in this category in the FAQ and in future works. I also tend now to give cavalry and mounted units a better charge, pursue, and evade distance than models on foot as well. </div><div><br /></div><div><i>4. Support rules did not make sense to players </i></div><div>Most of the criticism here fell into the Misalignment side of the equation. Folks with a strong Historical background had certain "expectations" of how supporting worked in a game. Most of the decision-making of support came in the deployment phase and was not part of the actual gameplay. <b><a href="https://ospreypublishing.com/men-of-bronze#:~:text=Men%20of%20Bronze%20is%20a,honor%20of%20their%20city%2Dstates." target="_blank">Men of Bronze</a></b> wanted supporting to be an active choice with risk and reward, and therefore had some big consequences that could leave holes in your battle line if you chose to do it. In addition, you could incur greater losses if you gambled and failed. </div><div><br /></div><div>Ultimately, the criticism that explained the why behind the misalignment moved the criticism from a Misalignment to A Gift. Then I was able to understand what they were looking for, and integrate some of that expectation and the decision-making I wanted around support into the rules for future games. Indeed, <b><a href="https://ospreypublishing.com/wars-of-the-republic" target="_blank">Wars of the Republic</a></b> is seen to have superior support rules than <a href="https://ospreypublishing.com/men-of-bronze#:~:text=Men%20of%20Bronze%20is%20a,honor%20of%20their%20city%2Dstates." target="_blank"><b>Men of Bronze</b>.</a> I was still able to keep the decision-making aspect I wanted, but also incorporate or streamline the confusion players had by removing some of the less-popular aspects of supporting. Now, these types of rules have become staples again in my game design for MoB-inspired sets. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEio71yhg_2-N-9z4FAzRl6aWTQVbnUUx62nc4Xsnkd3xco7Ot9xuGKPpaBC4wRsJyponjUIvPfU61v_wA2fr0ZXlCVMNdskbyNBFOA6dqUGNnQwMhs68tIQhaAdTshtULOXGhycscFuDNqGRwQZDMetbfBI_W0aCuAhzoCoTee7SYkvSr_Otf9FF8kBLe4/s320/image.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEio71yhg_2-N-9z4FAzRl6aWTQVbnUUx62nc4Xsnkd3xco7Ot9xuGKPpaBC4wRsJyponjUIvPfU61v_wA2fr0ZXlCVMNdskbyNBFOA6dqUGNnQwMhs68tIQhaAdTshtULOXGhycscFuDNqGRwQZDMetbfBI_W0aCuAhzoCoTee7SYkvSr_Otf9FF8kBLe4/w480-h640/image.png" width="480" /></a></div><br /><div><b>Final Thoughts</b></div><div>Many of the readers of this blog are or want to be miniature wargame designers. Thankfully, it is easier now than ever. All you need to do is complete a game and get it out into the public space for people to play it. However, that is not the end of the cycle. </div><div><br /></div><div>Once your game is alive and in the public space, you can expect to get criticism and feedback for your work. Learning how to deal with this feedback is critical if you want to continue writing miniature wargame rules. Some of the criticism will be useless to you, most will be a misalignment between your Design Goals and the wants/needs of the player, and the last is very useful information that can help you be a better designer in the future. </div><div><br /></div><div>Take these gifts of feedback, and use it. It will make you a better designer in the long run. </div><div><br /></div><div>Until next time! </div><div><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div class="separator" style="clear: both; text-align: center;"><br /></div><p></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222; font-size: 13.2px;">Or purchase all out games at the </span><b style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222; font-size: 13.2px;"> </span><a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-decoration-line: none;" target="_blank">Wargames Vault Page</a><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222; font-size: 13.2px;">! </span> </div> </div><br /><div><br /></div><div><br /></div><p></p>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-30912261111887852042024-02-12T01:09:00.000-08:002024-02-12T01:09:00.138-08:00On The Painting Desk: Battle of Kadesh - Hittites Muster for Battle<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7fhjcwABkL65XmJ0rb1t8PrtdawGMXToxm0n2droOKeP4w_ivJEa0mn8p21BuQDWNE0aIb5twPjJ3-xGigbcj-hl_b561DiFcw7u4guqwKJdkjjrPu6lpeQ89b48BuAB4PHp0hdL4O1DQzX2qYZepRsgi3klJlJTwJixO1naOLH2QK5P6IgPOhrdJ10/s320/In%20Strife%20and%20Conflict%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7fhjcwABkL65XmJ0rb1t8PrtdawGMXToxm0n2droOKeP4w_ivJEa0mn8p21BuQDWNE0aIb5twPjJ3-xGigbcj-hl_b561DiFcw7u4guqwKJdkjjrPu6lpeQ89b48BuAB4PHp0hdL4O1DQzX2qYZepRsgi3klJlJTwJixO1naOLH2QK5P6IgPOhrdJ10/s320/In%20Strife%20and%20Conflict%20Cover.jpg" width="240" /></a></div><p></p><p>The Egyptian army for Kadesh is done. Now It is time to get working on their adversaries if I want to get this game on the table in 2024. Since I do want to get it on the table it was a no-brainer to prioritize painting this force up over my Heroquest project. </p><p>The first step was to sort and organize the force. One thing I noticed right away was that there was a larger range of poses in these minis than my Egyptian force. Each strip of 4 and 2 to 4 different poses. The infantry in particular had a lot of variety and dynamism in the posing. </p><p>Overall, this army looks like it will be similar in base count to my full Egyptian force. That means 19 bases in this army. It also has a much larger chariot contingent with 3 units of light chariots and 3 units of the larger chariots as well. This army also had fewer archers than the Egyptian one I just finished. </p><p></p><ul style="text-align: left;"><li>3 units of light chariots</li><li>3 units of heavy chariots</li><li>1 unit of Auxiliary infantry with bows</li><li>1 unit of Auxiliary infantry</li><li>2 units of Levy with Bows</li><li>3 units of Levy infantry</li><li>2 units of archers</li><li>2 units of Irregular infantry</li><li>2 units of skirmishers with bows</li></ul>I sorted them out into their respective units and bagged them up for easy organization. I decided what I was going to start with:<p></p><p></p><ul style="text-align: left;"><li>2 units of Infantry with Bow support</li><li>2 units of skirmishers</li><li>2 units of bow armed skirmishers</li></ul><p></p><p>I glued the strips down on some tongue depressors with white glue and got started. I undercoated them all with watered down <b><a href="https://bloodandspectacles.blogspot.com/2019/10/wargaming-on-budget-big-box-store.html" target="_blank">big box acrylic</a></b> Pavement as an undercoat. I have found this sets up some great contrasts for 6m miniatures as I paint them. Then, I started on base coating with basic colors using Armypainter paints. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEsX0hMmgkj539HBdNmo-gbw6sFFqBjF6erVNB_UuA8pvkNdq3RDZ0o60hR3iHZ0U6EK4iCcF3vwjHbH01P9mMVu6gOjEJTr4aq0l8wEOwVXzc-2yrdxB5HvPiXV2AZuE7UOiZ_W3PFXj21zWLZBHkRxl6Z1_3GPcVYj-kMngoWakbkUVeNfanQK_3sic/s3024/IMG_3740.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2408" data-original-width="3024" height="510" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEsX0hMmgkj539HBdNmo-gbw6sFFqBjF6erVNB_UuA8pvkNdq3RDZ0o60hR3iHZ0U6EK4iCcF3vwjHbH01P9mMVu6gOjEJTr4aq0l8wEOwVXzc-2yrdxB5HvPiXV2AZuE7UOiZ_W3PFXj21zWLZBHkRxl6Z1_3GPcVYj-kMngoWakbkUVeNfanQK_3sic/w640-h510/IMG_3740.HEIC" width="640" /></a></div><div><br /></div>I got them all painted up and painted their base strips with Territorial Brown. This is another cheap acrylic from a big box retailer. I then prepped my bases the usual way with color-changing drying spackle. I am using the same 60mm by 60mm bases for this project as my <b><a href="https://bloodandspectacles.blogspot.com/2020/08/painting-desk-heirs-of-empire-6mm.html" target="_blank">Successors</a></b> and Egyptians. <div><br /></div><div>Naturally, once painted up, I based them using the color-change spackle that has served me well for so many bases for the Egyptians and others. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkjO3duX6DyhEl1lGRnK4dfalL4qwdhDkFniKUb7idTDmvX1R0FkVTkUyYM8-npXc_fGDCz6EjnL5JWS67mRtqsXNFuXOk_7URJ0KwMDX2hwX9z4qp6CNcCwKZIA8AnnXo5UmkiUm6KRAxlc6JanMi2CmNkln7BxuhLghX_u-DhisCiRyZ4ochtjvAxNE/s2939/IMG_3807.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1738" data-original-width="2939" height="378" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkjO3duX6DyhEl1lGRnK4dfalL4qwdhDkFniKUb7idTDmvX1R0FkVTkUyYM8-npXc_fGDCz6EjnL5JWS67mRtqsXNFuXOk_7URJ0KwMDX2hwX9z4qp6CNcCwKZIA8AnnXo5UmkiUm6KRAxlc6JanMi2CmNkln7BxuhLghX_u-DhisCiRyZ4ochtjvAxNE/w640-h378/IMG_3807.HEIC" width="640" /></a></div><br />Then, the last step was to paint up the bases. Honestly, it is one of my least favorite parts. Again, a base coat of Territorial Brown with a drybrush of Khaki and the spot application of Green Tone ink. The colors are from a Big Box retailer and the ink is from Armypainter. Then, I finished it all off with a GW black around the base edges. With that, my first models for 2024 and the Hittite army were painted! </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgd_G6I5h3QrdjPhW0AmooivptrCrfxcOVR5JaJfjwgH0EehBLgSFHDqH0Il2NFjWeZ4tP4iAearXP6wZpEId_7yytLaQf80q-E5XTYIvCjDSUewh5vaZzZSNG6m7crwNSGzj-zlRBkg7vsZffojPw-5s1LlsHVu8ddAdluY2tp2POii5J0johmTpd2UR4/s2930/IMG_3808.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1618" data-original-width="2930" height="354" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgd_G6I5h3QrdjPhW0AmooivptrCrfxcOVR5JaJfjwgH0EehBLgSFHDqH0Il2NFjWeZ4tP4iAearXP6wZpEId_7yytLaQf80q-E5XTYIvCjDSUewh5vaZzZSNG6m7crwNSGzj-zlRBkg7vsZffojPw-5s1LlsHVu8ddAdluY2tp2POii5J0johmTpd2UR4/w640-h354/IMG_3808.HEIC" width="640" /></a></div><div></div><div><br /></div><div>With these 6 bases done, that is about a third of the army. Off to a good start for 2024. At this rate, I can hopefully have these done and ready for a summer demo game at the local. </div><div><br /></div><div>Until next time! <br /><div><br /></div><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! <span style="font-family: inherit;"> </span></div><div><div><div class="separator" style="clear: both; text-align: center;"><br /><br /></div><p><br /></p><p><br /></p></div></div></div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com0tag:blogger.com,1999:blog-9054986497992526061.post-27394807487402877712024-02-05T01:49:00.000-08:002024-02-05T08:28:14.211-08:00RPG Design: No Dice RPG<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglVdMli-WVQSGyJ8T7N62yTGC0p0nJHyPb4K0igfkmHfiwj3c0Z4MDDdgGECi_VZuA_3E0_-GZb2DABiQeLQn7peDwd4Yj32LPwyN1H8nPxh-o6nTXMLQ6F1qb9miu6yi0x3hJxweP4Te6s9H7xr8TpsYqnUIMIrCf0vxVrDro-UmgcznFmJeYUOuQXl8/s598/RPG%20Design%20Header.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="400" data-original-width="598" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglVdMli-WVQSGyJ8T7N62yTGC0p0nJHyPb4K0igfkmHfiwj3c0Z4MDDdgGECi_VZuA_3E0_-GZb2DABiQeLQn7peDwd4Yj32LPwyN1H8nPxh-o6nTXMLQ6F1qb9miu6yi0x3hJxweP4Te6s9H7xr8TpsYqnUIMIrCf0vxVrDro-UmgcznFmJeYUOuQXl8/s320/RPG%20Design%20Header.png" width="320" /></a></div><br />I figured this was an area I was doing more and more work in, so I might as well make a snazzy new header for RPG Design. Mostly the work in this space is for my own edification. I am a part of an active, in-person RPG group that meets weekly. In addition, the <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild </a></b>also has some active Role-Players in it as well. <p></p><p>Role-playing is really my roots in Wargaming. I was a role-player before I was a wargamer. I often find it easier to get into Role-playing groups than it is to find fellow miniature Wargamers. Therefore, RPGs have always been close to my heart. As a designer, I am still pretty fascinated by the overlap between the two genres.</p><p>I all ready have a <b><a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles+publishing" target="_blank">Drive Thru RPG</a></b> account that I publish on. Therefore, it made sense that I should finally give RPG Design its own space and header on the blog. If you search the interwebs you will find a lot of people with a lot of opinions on RPG design. You will find way more than you will ever find on Wargame Design. I am just a dabbler in this space, and if you want serious thoughts on RPG Design you should really go elsewhere. </p><p>I recently put a new game on my <b><a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles+publishing" target="_blank">Blood and Spectacles page on Drive Thru RPG</a></b>. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj55nnaWy79H42Cr2HfxFtEDxeQXAf-tNIEEQO34c4YzAaTaxxugKcLhVKxBJ5ETOncIpsdvlWn_Poqr075WWfohJtb12kX5kL-raGIFGIV_gcAx0TJgRSQ16kfxs-hX_M4ZIOnc_b7Nf0OdNMWN3bG6ADPb4cOIRmZ9U6WMLMbmRI8fURwD194j3Wl8xU/s960/No%20Dice%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="960" data-original-width="720" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj55nnaWy79H42Cr2HfxFtEDxeQXAf-tNIEEQO34c4YzAaTaxxugKcLhVKxBJ5ETOncIpsdvlWn_Poqr075WWfohJtb12kX5kL-raGIFGIV_gcAx0TJgRSQ16kfxs-hX_M4ZIOnc_b7Nf0OdNMWN3bG6ADPb4cOIRmZ9U6WMLMbmRI8fURwD194j3Wl8xU/s320/No%20Dice%20Cover.jpg" width="240" /></a></div><br />Over COVID, I became interested in Play-by-Post games on forums and other Social Media. Often times, these games used an existing, Paper-and-Pencil system with a dice system built into the resolution. I found this experience sub-optimal when playing in a primarily isolated, text-based environment. It was clear that the systems were not designed to function in the medium and the GMs and players were just trying to replicate the tabletop experience. Such systems did not excel in the emergent narrative form of Play-by-Post games. <p></p><p>Therefore, I set about to create a system that could be player in-person, but was really designed for playing in a Text-based medium where the focus was on cooperative, compelling, emergent narrative more than accomplishing tasks. The goal was to create a system that used no dice, and instead leaned into words as the way to solve challenges. The game was focused on narrative and using Keywords to drive the resolution mechanics in order to create collaborative stories. </p><p>Here's how it works. Players make Characters that are built using Keywords focusing on their past, present, interests, drives, ties, and tools. There are no numbers when building a character and all the details are Keywords. Character creation was intended to build fast, interesting characters that allowed a Player to lean into the role-playing quickly and easily. </p><p>The game is led by the Narrator. They act as the Gamemaster who run the non-player characters, set the scenes, and determine how the scene reacts to Character actions. They also place challenges in front of the Characters. </p><p>Challenges can be overcome by Characters who narrate solutions to the challenges using their Keywords. Players are encouraged to team-up and build on other people's Narration with their own Keywords. Link enough Keywords together and you can bypass the challenges. If you can't the story goes a different direction and those Keywords are exhausted for further use. This keeps the game moving quickly without a single dice needing to be rolled. </p><p>This Keyword based system is very loose and open to Player and Narrator cooperation. The Narrator decides the Genre and Time Period of the game. The Keywords allow almost any trope or character type to be pulled into the game. You can have a gritty crime drama, a violent war story, a silly cartoon show, or a rollicking dungeon adventure using the system. The focus is not on genre, but leaning into the story that your group is telling together. </p><p>This is a Rules-Lite system with a lot of Narrator autonomy to make judgements. The focus in on story-telling and collaboration. The focus is on telling compelling stories, having good character interactions, and having fun. It can be used for stand-alone One-Shots or Short Campaigns easily. </p><p><b>Content for Legend of the 5 Rings</b></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCDZLp66CAlZTpqnkdIj-ATKFETVgGZ-i5D_T1emIVxt1-852jnKobhFFSHBETHGEjhxSBNmZQgMS7lXmo_nfmAOdNBoFV1auBmDSIiI-kxJMxxCOvv3rqb25UfGYEMuZaIPj9wTXqqXCNJViP5Bz9PUXupTPHRL8hHmrYP1TSiusZ0b_QQ4VZYA3qOXQ/s3248/IMG_3279.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3248" data-original-width="2510" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCDZLp66CAlZTpqnkdIj-ATKFETVgGZ-i5D_T1emIVxt1-852jnKobhFFSHBETHGEjhxSBNmZQgMS7lXmo_nfmAOdNBoFV1auBmDSIiI-kxJMxxCOvv3rqb25UfGYEMuZaIPj9wTXqqXCNJViP5Bz9PUXupTPHRL8hHmrYP1TSiusZ0b_QQ4VZYA3qOXQ/s320/IMG_3279.HEIC" width="247" /></a></div><br />I have always wanted to run a <b>Legend of the 5 Rings</b> campaign, and this year I was able to do that! I ran a mini-campaign called One Year in Rokugan. It was intended to by played by 4-6 characters from various clans and schools and focused on a relatively isolated portion of the L5R world. I ran the game using 3rd Edition rules. <p></p><p>The campaign was 4 sets of adventures focused on the four seasons. Once complete, the Characters would have lived in Rokugan for 1 year. Each adventure was designed to introduce new elements of Rokugan culture and motifs for an L5R game. As the players went along, they learned more about Bushido, the justice system, the Shadowlands, Honor, and more. It was often interwoven into the adventures and built as the campaign went. When I ran the game, we completed it in about 12 sessions, so 3 months. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4szboWePymLSm2UGuGE9jHRybmQErek7G3f1uhtEzUiR54sG6sCcgh2dKMCOVgdAJLB40z2dFczN0JWrZbRUsAio5Y7EXQqsEsDfG5tLb2UhNZgiT_knObJKVk88doCEPms_bONvqTdxEoV_2ZH7sEyB-qO9Fos-6E_2ZYfiEhE2_OmGarFfzeYSHwo8/s960/Legend%20of%20the%205%20Rings-%20Campaign%20Cover.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="960" data-original-width="720" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4szboWePymLSm2UGuGE9jHRybmQErek7G3f1uhtEzUiR54sG6sCcgh2dKMCOVgdAJLB40z2dFczN0JWrZbRUsAio5Y7EXQqsEsDfG5tLb2UhNZgiT_knObJKVk88doCEPms_bONvqTdxEoV_2ZH7sEyB-qO9Fos-6E_2ZYfiEhE2_OmGarFfzeYSHwo8/s320/Legend%20of%20the%205%20Rings-%20Campaign%20Cover.png" width="240" /></a></div><p>Thankfully, I wrote the adventures down. That means, I was able to bundle them all together and release the One Year in Rokugan campaign to the <a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles+publishing" target="_blank"><b>Blood and Spectacles</b> </a><b><a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles+publishing" target="_blank">Drive Thru RPG Page</a>. </b>It is a free campaign, so feel free to check it out and give it a shot. It includes sample 3rd Edition characters, but is mostly Edition agnostic and no stat blocks are used. </p><p></p>Let me know what you think. <div><br /></div><div><b>Module for Flashlight: Tales of Terror</b></div><div><b><br /></b></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhePrkh_7DzYGWhb_ku7f7nIjn2AwCt_0eLUDGF6qsDf_hMRtBxWVatecb5gjyLv1j_pK1LNteWw2qEEs27MNsnbBVDpDyP-Sq1n5JsItMuz2QHEVixM5wOkcmK_lwuMui0FVt-Fl_c3lNKJV9xJqolUc78mchEwAaU2giggGB4C-icWaVCOuYoXBlYBKY/s960/Flashligh%20Tales%20of%20Terror%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="960" data-original-width="720" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhePrkh_7DzYGWhb_ku7f7nIjn2AwCt_0eLUDGF6qsDf_hMRtBxWVatecb5gjyLv1j_pK1LNteWw2qEEs27MNsnbBVDpDyP-Sq1n5JsItMuz2QHEVixM5wOkcmK_lwuMui0FVt-Fl_c3lNKJV9xJqolUc78mchEwAaU2giggGB4C-icWaVCOuYoXBlYBKY/s320/Flashligh%20Tales%20of%20Terror%20Cover.jpg" width="240" /></a></div><br />I have had a module for my rules-lite horror RPG <b>Flashlight: Tales of Terror</b> for some time written. I had even run it twice. However, I finally got it formatted all nice and made-up for proper presentation. The module is called, <b><a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles" target="_blank">Insanity at Snowden Manor</a></b> and has a bit of old-haunted house Gothic Horror, some mystery, all mixed in with some more sinister Monster and Body Horror. </div><div><br /></div><div>I think this module requires about 4-8 hours to play, and can easily be broken up into two sessions. I have run it with 1 Game Master and up to 6 players. I think it works best with 4 players though. There is not much discussion of "mechanics" as it is designed to be system agnostic for the most part. You could run this in any horror-style rpg such as <b>Call of Cthulhu</b>. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7SyA73FqiZHfshTT-WgJkVwww7rtp5CnaQ51RY2JU153XTGciP3PYvuR-Yvtxa11Li_dDOQcVkE5WbkP5kQ3dFjmvk0mXjFBjH5jtByFbOQ6IYtszrk93WznPOB6NMqn0dNws3r-ih9-gTyevzd6gs5UDSfViytlRdzV5LHcxcPvHNZSfFclH49055nU/s960/Insanity%20at%20Snowden%20Manor%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="960" data-original-width="720" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7SyA73FqiZHfshTT-WgJkVwww7rtp5CnaQ51RY2JU153XTGciP3PYvuR-Yvtxa11Li_dDOQcVkE5WbkP5kQ3dFjmvk0mXjFBjH5jtByFbOQ6IYtszrk93WznPOB6NMqn0dNws3r-ih9-gTyevzd6gs5UDSfViytlRdzV5LHcxcPvHNZSfFclH49055nU/s320/Insanity%20at%20Snowden%20Manor%20Cover.jpg" width="240" /></a></div><br /><b>Final Thoughts</b></div><div>Well, the first published items for 2024 and they weren't even Wargames! I still have other plans for RPG content coming up. </div><div><ul style="text-align: left;"><li>Starter Campaign for <b>G.I. Joe: The Role-Playing Game</b></li><li>A full Space Mecha Theatre Role-playing Game</li><li>A second Episode for <b><a href="https://www.wargamevault.com/product/419905/Princes-of-the-Universe--An-RPG-in-the-Highlander-Setting" target="_blank">Princes of the Universe</a></b></li></ul><div>Therefore, keep your eyes open for this RPG Design header in 2024. I don't think this is the last content you will see for RPGs this year! </div><div><br /></div><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif">Or purchase all out games at the </span><b>Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif"> </span><a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif">! </span> </div></div><div><br /></div><div><p><br /></p><p> </p></div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com2tag:blogger.com,1999:blog-9054986497992526061.post-11042924685486959032024-02-03T17:21:00.000-08:002024-02-03T17:22:18.759-08:005-Day Challenge- Epilogue<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh1hyphenhyphen7IrGfs4KEnDr-v9bneCmjqh1mdNOsbXsaDIqyfB2MzYFGVL9W5FS1UvTUH4Bj3md5N0UYPCW72H2LzWEraRahRGxruI6F-aAZgpK-PNUBVvx7UZuGbksNBqx9zbKLFLTMxgKTbIWJ4qXr1xzxSOWjseBhD_OATrkVPzsrToWShqknFhdM3PliOrw/s391/True%20Crit%20Logo%2016.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="391" data-original-width="373" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh1hyphenhyphen7IrGfs4KEnDr-v9bneCmjqh1mdNOsbXsaDIqyfB2MzYFGVL9W5FS1UvTUH4Bj3md5N0UYPCW72H2LzWEraRahRGxruI6F-aAZgpK-PNUBVvx7UZuGbksNBqx9zbKLFLTMxgKTbIWJ4qXr1xzxSOWjseBhD_OATrkVPzsrToWShqknFhdM3PliOrw/s320/True%20Crit%20Logo%2016.png" width="305" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><p></p><p>Long time readers will know that I have been actively engaging in community building in my local area. Thanks to other champions in the area, we were able to launch the <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></b><b>. </b>This is a gaming group in Northwest Wyoming dedicated to miniature wargaming, role-playing games, board games, and card games. It is a non-denominational gaming guild! </p><p>Those who have known me for a long time will know that I love campaigns! I first started getting into wargame design after having such a great experience with the old Eye of Terror and Fall of Medusa 5 campaigns from Games Workshop. The community stories and creativity unleashed was some of the best I had ever seen. I wanted to recapture that and started running a variety of online campaigns with smaller, localized forums and online communities. Almost all of these had little campaign specifics rules and scenarios. </p><p></p><p></p><p></p><p style="-webkit-text-stroke-width: 0px; color: black; font-family: "Times New Roman"; font-size: medium; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration-color: initial; text-decoration-style: initial; text-decoration-thickness: initial; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;">Well, thanks to the<span> </span><b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a>,<span> </span></b>I am going back to the well and trying my hand at a fun Narrative Campaign. This time, we are keeping it focused to games of Kill Team. Kill Team is a Guild favorite for a variety of reasons. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://www.wargamevault.com/product/469699/Seige-Perilous-A-Narrative-Kill-Team-Campaign?src=newest" style="margin-left: 1em; margin-right: 1em;" target="_blank"><img border="0" data-original-height="258" data-original-width="718" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXHShJ-NBNRcVmWZXe2tv7GnF2umPJaMLvybMp632Tmv0p7k_qZ60gKjEQrzUmS7wLxDSSvwUDccCXV5P0RcY2A3EGDGL1UONFbNK0likqyw4c-STp8i8VXnYsSch-MhMhnKDVyM4C0aUlcN7zknR1SnJgeCILkHQ7BXwLORgOZKg56fdD1t6SQzczFCo/w640-h230/Siege%20Perilous%20Banner.png" width="640" /></a></div><div><br /></div><div>The campaign is a simple warzone control campaign set on a nominally Imperial world on the Eastern Fringe. It is designed to be an Imperial vs Chaos themed campaign, with other factions being able to act as mercenaries or allies. The focus is on giving us a setting to theme our games around and give us a good excuse to play games, paint models, and build terrain. </div><p>Of course, you can follow along with the campaign on our <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></b> Facebook page as well. In addition, I am also going to make the campaign booklet available to you for free as well. Feel free to launch your own <b><a href="https://www.wargamevault.com/product/469699/Seige-Perilous-A-Narrative-Kill-Team-Campaign?src=newest" target="_blank">Siege Perilous campaign</a></b> with your local community as well. </p><p>To prepare for the campaign, I ordered a Blooded Kill Team to be part of the forces of Chaos. However, it soon became clear it was not going to arrive on time. I went to the FLGS and picked up a Sister of Battle box and resolved to create, assemble, prime, and paint a Kill Team in 5-business days. Hence, the 5-day challenge was born! </p><p>That challenge started 5-days ago and I managed to get the Order of St. Augustine Martyred was ready to take the field of battle! </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilnqN6Dx80-u78-wHtRDYRLm0xQtUOfqUjSkamhf5zNjoO8KzDxzAYQUz5dVuZEPQv2s6T9B6PcxmR6hbzVdt2kgc7yPAB4HHKuAClwC8Vtc1lwgg8dvaMlIA7TQ52yYRnV4iz21HNGc_Ooozmn_pJYQAlWdFzKNsqb11GHhXP78skG9nSQUoeTZEIeeU/s3013/IMG_3861.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1775" data-original-width="3013" height="378" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilnqN6Dx80-u78-wHtRDYRLm0xQtUOfqUjSkamhf5zNjoO8KzDxzAYQUz5dVuZEPQv2s6T9B6PcxmR6hbzVdt2kgc7yPAB4HHKuAClwC8Vtc1lwgg8dvaMlIA7TQ52yYRnV4iz21HNGc_Ooozmn_pJYQAlWdFzKNsqb11GHhXP78skG9nSQUoeTZEIeeU/w640-h378/IMG_3861.HEIC" width="640" /></a></div><p>I packed up the Order as well as my Hand of the Archon along with my DIY terrain for the big day. I managed to get the Terrain made on our groups Project Social day. This day was intended for folks to build terrain, get their Kill Teams ready, work on various projects, and be ready for the big day! I packed up my Hand of the Archon in case their were too many Imperials and I had to fight for the forces of Chaos! </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiSlQt6dTtWwR5EZ7-oVkM3iR_9q1JksAHrCxJlNZY3fj4MLjSRY1-EcLMNzsIbfue13d2Bfm3HB-aDmS047xdU-tlwblptEeDo73sPjGamtBX9s9qwi4Q6dhO5Au7Wfv9clB1TpTzqwU49whr9FcnKLlhDTnFLMuujK9pjEj8SmDmQXsPxwUjNddhFf0/s1870/IMG_3826.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1486" data-original-width="1870" height="508" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiSlQt6dTtWwR5EZ7-oVkM3iR_9q1JksAHrCxJlNZY3fj4MLjSRY1-EcLMNzsIbfue13d2Bfm3HB-aDmS047xdU-tlwblptEeDo73sPjGamtBX9s9qwi4Q6dhO5Au7Wfv9clB1TpTzqwU49whr9FcnKLlhDTnFLMuujK9pjEj8SmDmQXsPxwUjNddhFf0/w640-h508/IMG_3826.HEIC" width="640" /></a></div><br />This was the big day that I had been doing all the work for! Today would be my first wargaming in 2024. So, as an epilogue for the 5-day challenge, here are a bunch of photos from the event. I was paired up against an Imperial player, so the Hand of the Archon took to the field instead of the Order of St. Augustine Martyred. Maybe next time? <div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCtyX-nucn1IFuN-rv3vXapYun5yf40Iwx4lUBDDPmaB9NX0rG5g0doPiEn67c9hl-Cw96M_-zDgcOvY6WzS4rMeiKzQ4ouK3wk_9oTXNHyl30BLWADUAHHgYLdgjsNnVHqHFi4LyCrcsl-KGjFzXLC_8vlnvZOXi_eF3BvBwhaSR2DmPbF0MLGrJOBjY/s3021/IMG_3866.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3012" data-original-width="3021" height="638" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCtyX-nucn1IFuN-rv3vXapYun5yf40Iwx4lUBDDPmaB9NX0rG5g0doPiEn67c9hl-Cw96M_-zDgcOvY6WzS4rMeiKzQ4ouK3wk_9oTXNHyl30BLWADUAHHgYLdgjsNnVHqHFi4LyCrcsl-KGjFzXLC_8vlnvZOXi_eF3BvBwhaSR2DmPbF0MLGrJOBjY/w640-h638/IMG_3866.HEIC" width="640" /></a></div><br />This was my first time using the Hand since I painted them, so I was not 100% sure how they worked. Thankfully, the Imperial player I was paired against was new to the Veteran Guardsman as well. We worked together to help each other out, and had a good time playing the Looting scenario. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtS4unItTUMr8S-lcdvNX5j_H_NJLhdMi0K2B3r0UMSMsHwFrpwy2r4ZRguIk_zlGo6maXSXHM5KFNNWs67KfZHm3clB4r-uWDEwsqtX-10PpGYcfFEysAZcs3QETQImP0HS5peXXueMRL-QDS6TV7elMBanhyDhAOXaxc71veni6WyBsagrMYWanxUoI/s4030/IMG_3867.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4030" data-original-width="2964" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtS4unItTUMr8S-lcdvNX5j_H_NJLhdMi0K2B3r0UMSMsHwFrpwy2r4ZRguIk_zlGo6maXSXHM5KFNNWs67KfZHm3clB4r-uWDEwsqtX-10PpGYcfFEysAZcs3QETQImP0HS5peXXueMRL-QDS6TV7elMBanhyDhAOXaxc71veni6WyBsagrMYWanxUoI/w470-h640/IMG_3867.HEIC" width="470" /></a></div><br />You can see we used my DIY terrain for the table I was on. I was pretty happy with how it looked and played. The Cigar Box Battles mat really helped to make it POP. This was also our first time really taking advantage of the Tac Ops deck. I had no idea what was on them, and randomly drew 3. This was a close run game all the way down to the final turning point. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeul3sUNIgkE46boqiMqLmFmmzPStelg5weBySz66Y4_qwFOYS-Vgahvf5jk3ISg7HctPmcQx3gQDVVoYBSONwk95_rkn2pyuuUjZBhHJgBC4ANX65kEg_d38sI_GGy5v-ICwFn4_5uEOvG3pVR0my30VVb0lGjseigwhZyRT2zr7AEKI6HpBbypsKMhg/s3018/IMG_3868.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2885" data-original-width="3018" height="612" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeul3sUNIgkE46boqiMqLmFmmzPStelg5weBySz66Y4_qwFOYS-Vgahvf5jk3ISg7HctPmcQx3gQDVVoYBSONwk95_rkn2pyuuUjZBhHJgBC4ANX65kEg_d38sI_GGy5v-ICwFn4_5uEOvG3pVR0my30VVb0lGjseigwhZyRT2zr7AEKI6HpBbypsKMhg/w640-h612/IMG_3868.HEIC" width="640" /></a></div><br /><div>However, my ability to get 3 Dark Eldar in a concealed position to activate Objectives allowed me to pull out a very close win. In addition, I was able to take advantage of my random Tac Ops to net some final victory points to put me over the top! A close run thing, but victory for the Hand of the Archon and the first Chaos victory in the campaign! </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH1e6fBcfAjlJyyVJvA9-KcgrsGaGnR8h5rnCInR14xkigLJu98wGI7D5c5PpMo4CXVG7L5wVbIAGv_F2KLW0xs8tvVdMthK86U44IHzClEqntcMMNapXHs06fGpzQTCvmEKi1DD6Qb16ZOwppVQ_kcwz0xC-WaYzHrz9sjFHiRorcmNIPHsAhGBs1Wso/s2616/IMG_3869.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2450" data-original-width="2616" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH1e6fBcfAjlJyyVJvA9-KcgrsGaGnR8h5rnCInR14xkigLJu98wGI7D5c5PpMo4CXVG7L5wVbIAGv_F2KLW0xs8tvVdMthK86U44IHzClEqntcMMNapXHs06fGpzQTCvmEKi1DD6Qb16ZOwppVQ_kcwz0xC-WaYzHrz9sjFHiRorcmNIPHsAhGBs1Wso/w640-h600/IMG_3869.HEIC" width="640" /></a></div><br />Here is the Order of St. Augustine Martyred on the table with some Legionaries. This was not an actual game, but I promised you guys some shots of the Order on the table. Here it is! Hopefully they will get to hit the table soon and bring victory for the Emperor! </div><div><br /></div><div>Thanks for all of your comments and well-wishes as I pursued the 5-Day Challenge to the finish. Perhaps when my Blooded Chaos Guard arrive I will do something similar with them. This was fun and I recommend doing something like this to help you finish a project too. </div><div><br /></div><div>Until next time! </div><div><br /></div><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><p></p><p><br /></p><p></p><div><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif">Or purchase all out games at the </span><b>Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif"> </span><a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif">! </span> </p></div><div> </div><div><p></p><p><br /></p><p style="-webkit-text-stroke-width: 0px; color: black; font-family: "Times New Roman"; font-size: medium; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration-color: initial; text-decoration-style: initial; text-decoration-thickness: initial; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"><br /></p><br /><p style="-webkit-text-stroke-width: 0px; color: black; font-family: "Times New Roman"; font-size: medium; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: left; text-decoration-color: initial; text-decoration-style: initial; text-decoration-thickness: initial; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"><br /></p></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com3tag:blogger.com,1999:blog-9054986497992526061.post-83927675678549076522024-02-02T13:40:00.000-08:002024-02-02T13:56:21.711-08:00On The Painting Desk: 5-day Challenge- Day 5!!!!<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="234" data-original-width="320" height="234" src="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" width="320" /></a></div><br /><p></p><p>Day 5 is here all ready! Will I get the Sister of Battle Kill Team done in time for the Siege Perilous campaign for the <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></b>? </p><p>Previously on, 5-Day Painting Challenge:</p><p>My local gaming group is starting a Narrative campaign for Kill Team. I wrote the background and the high-level rules. If you are interested you can find the booklet on the <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></b> facebook page or my <b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" target="_blank">Patreon</a></b> page. It takes place in a besieged city on the Eastern Fringe as the foul forces of Chaos and the Imperium battle to maintain control of the city. Will it be the last bastion of resistance or the capital of a new world order? </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2ZGvRL-3SDZhF1IJhqRLX23S-zxLYdQV8GXQhYTIP1_ndrPzBK6ItPdOM1ptxb_po_XXJ8mMHh9zPJ-eLptedL3V8KNvwNylAOPSB9FsOv36kh8ESy1e4N8yiNiB3wQWFCfEua1hrj5KNG0mWkAJjrA9DXpKvANvvbCZgYL25mTI6qO7fo5S5YSl11qs/s640/Siege%20Perilous%20Banner.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="230" data-original-width="640" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2ZGvRL-3SDZhF1IJhqRLX23S-zxLYdQV8GXQhYTIP1_ndrPzBK6ItPdOM1ptxb_po_XXJ8mMHh9zPJ-eLptedL3V8KNvwNylAOPSB9FsOv36kh8ESy1e4N8yiNiB3wQWFCfEua1hrj5KNG0mWkAJjrA9DXpKvANvvbCZgYL25mTI6qO7fo5S5YSl11qs/w640-h230/Siege%20Perilous%20Banner.png" width="640" /></a></div><br />I had initially planned to field a Kill Team for Chaos, the Blooded specifically. These corrupted PDF troopers would firmly put me in the Chaos camp. However, I was not going to get the troops in time! Therefore, I needed an alternative! I went tot he FLGS and saw a box of Battle Sisters and decided to make a SoB Kill Team using the Compendium list. The Ecclesiarchy plays a big role in the fighting in the campaign, so it made sense to have some troops for them too! <p></p><p>The campaign starts this Saturday, when I purchased the box that gave me 1-week to assemble, prime, detail, and finish the squad. I gave myself 5 week days to complete the task. I still had to work, social commitments, and other normally weekly tasks to accomplish. I was not sure I could do it. </p><p>Those who have followed my blog for a while know that I am just a tabletop standard painter. I was mostly going to be using Armypainter paints, Armypainter V1 speedpaints, and some <b>Big Box Acrylics</b> for my efforts. At the end, I wanted some tabletop quality miniatures to fight with! </p><p>We left off Day 4 and I had not finished all the detailing I needed to do to make the models look complete! </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLDjdu_kMlmtr5khYr-l4dPfueGTe3YoPiblqk-vrhiG8t1AgUOpubdmFX9DKpiUd_-Du1XbHZz0Oilu1EYNshs165gjnVY5O4Fb9cutq8HIzGvyWzzcwXaTh32Tivq5b4MNZdgLJriS8YnXo818cAnyWMuO5V34pVz-WGLc3B8EIU5Qf76Eh105MgrlM/s2913/IMG_3856.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2070" data-original-width="2913" height="454" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLDjdu_kMlmtr5khYr-l4dPfueGTe3YoPiblqk-vrhiG8t1AgUOpubdmFX9DKpiUd_-Du1XbHZz0Oilu1EYNshs165gjnVY5O4Fb9cutq8HIzGvyWzzcwXaTh32Tivq5b4MNZdgLJriS8YnXo818cAnyWMuO5V34pVz-WGLc3B8EIU5Qf76Eh105MgrlM/w640-h454/IMG_3856.HEIC" width="640" /></a></div><br /><p>Therefore, I woke up a bit early and got to work. My work was interrupted as I had to take my cat in for an emergency Vet visit! That was unexpected and weighed on my mind as I strove to complete my challenge. </p><p>Here they are with all the details painted up. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWsNFWyekKi7jAYBZ-x27ek0_QNW-YGETKjOVsPyZcuYzOFQVghFTs66PnNFq6AlxIpd6Y_bgqhb7CxclFIlwW8RYy4p6xwMgbe45s9564wsmJKqoBP8Gm-wmyI795QHT_bn3G9OMg-CKxcVmyPRZ-z_dvA2fxANg61HcwwBSo7Bsc5bajtsiOgZbNiLA/s3024/IMG_3859.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1988" data-original-width="3024" height="420" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWsNFWyekKi7jAYBZ-x27ek0_QNW-YGETKjOVsPyZcuYzOFQVghFTs66PnNFq6AlxIpd6Y_bgqhb7CxclFIlwW8RYy4p6xwMgbe45s9564wsmJKqoBP8Gm-wmyI795QHT_bn3G9OMg-CKxcVmyPRZ-z_dvA2fxANg61HcwwBSo7Bsc5bajtsiOgZbNiLA/w640-h420/IMG_3859.HEIC" width="640" /></a></div><br />With detailing done, we got to the point that I had been dreading since Day 2. It was time to wash the models. The choice of trying to do White Armor made me really nervous about this step. There is a tendency of washes to really darken up the models and some of the bright white effect was going to be lost. I contemplated if I should use a Black or a Brown based wash. Without a test model, I was going to be flying somewhat blind here. After looking at the several washes I had, and thinking about making my own watered down version, I decided to use Armypainter Light Tone. <p></p><p>Here is the results: </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioo9COcPExH_27MHivAdhqR9kkYegzjH7EYjHGZf4E0ats7VVlUhsZzpoEdPsuJS8_AaRiMKsEkMR-pmr5Zri0PAXKqPXHr32NZWxPX1cxmBOllS9EPHEwKmHuUXf7yM5vSb0J_8paWeadMShXI8pPWuXgd39fkYoKgbfHyRa8E_0kMb3a9ih7KtH1iJM/s2998/IMG_3860.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1956" data-original-width="2998" height="418" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioo9COcPExH_27MHivAdhqR9kkYegzjH7EYjHGZf4E0ats7VVlUhsZzpoEdPsuJS8_AaRiMKsEkMR-pmr5Zri0PAXKqPXHr32NZWxPX1cxmBOllS9EPHEwKmHuUXf7yM5vSb0J_8paWeadMShXI8pPWuXgd39fkYoKgbfHyRa8E_0kMb3a9ih7KtH1iJM/w640-h418/IMG_3860.HEIC" width="640" /></a></div><p>Oh yeah! I am calling this a success! </p><p></p><p>For basing I didn't do anything fancy. I used my Speedpaints and painted the bases Harden Leather on top, then I did a simple black rim around the edges. The "Tactical Rocks" on some of the bases I just left in their primed, washed, and dry-brushed base grey colors. Nothing fancy, but it really helped the models look finished. </p><p>The final step was to wait for them to fully dry and then give them a light Matte varnish seal. I think they are still a bit too shiny and it took a toll on some of the paint work, but I can touch that up. You can see the finished models here: </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOQ5UtagQz4MdZg08yFceB7PKRSCxIu-RJ26XOiVhYQ_HRKjnXcB9LNpANiDZAVfFxRrJHuRybnozQUd38kbBy_bQ50F94KnX6VnHPJ8v94VFpLDxf5vwkPevAQiWd_wtbKm8HLz7WqPJ1L2loYKmOZNKpNoxb_lGIR6adY8hGcuQaG2dbKpSj3zVRBLU/s3013/IMG_3861.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1775" data-original-width="3013" height="378" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOQ5UtagQz4MdZg08yFceB7PKRSCxIu-RJ26XOiVhYQ_HRKjnXcB9LNpANiDZAVfFxRrJHuRybnozQUd38kbBy_bQ50F94KnX6VnHPJ8v94VFpLDxf5vwkPevAQiWd_wtbKm8HLz7WqPJ1L2loYKmOZNKpNoxb_lGIR6adY8hGcuQaG2dbKpSj3zVRBLU/w640-h378/IMG_3861.HEIC" width="640" /></a></div><br /><p>Just the Bolter Sisters.....</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9-_xTAVl0g9eK5CQHZ3t2msyC1QggbVOUrWrf2vflTrQvH5XYa6SLJZygm87_Q4pEqcco5iUUD99pw0Wx1gUaNcm1hEWw9maRqfGTUj-6Qfgks3isIS_IUrq1mujgO2Ctx6xpOG_-VaEL26DVy0hsyzCJ33_Lt-Gb7er5pdDvvGKEX4DSTrPq0SQPpME/s2715/IMG_3862.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1786" data-original-width="2715" height="422" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9-_xTAVl0g9eK5CQHZ3t2msyC1QggbVOUrWrf2vflTrQvH5XYa6SLJZygm87_Q4pEqcco5iUUD99pw0Wx1gUaNcm1hEWw9maRqfGTUj-6Qfgks3isIS_IUrq1mujgO2Ctx6xpOG_-VaEL26DVy0hsyzCJ33_Lt-Gb7er5pdDvvGKEX4DSTrPq0SQPpME/w640-h422/IMG_3862.HEIC" width="640" /></a></div><br /><p>Just the Specialists.....</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXp0OJ4XTcS4ABvuNKVeEp_yH4LYgTlXFvpZmASVrZ6YJTAHtUAqdNUh2btRTCjbVAJPGawWHpNo1PuqU9qNHTWkgYqZ2798UhvZqDo6pGzQJQ9tVl0fi2NcXh7Kp0AIhhojaDby_mzj1rUySMT2duddrZK-zJLhDjbxF61-j0sgqbqpM8WOZH-pKw1kk/s2737/IMG_3863.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2606" data-original-width="2737" height="610" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXp0OJ4XTcS4ABvuNKVeEp_yH4LYgTlXFvpZmASVrZ6YJTAHtUAqdNUh2btRTCjbVAJPGawWHpNo1PuqU9qNHTWkgYqZ2798UhvZqDo6pGzQJQ9tVl0fi2NcXh7Kp0AIhhojaDby_mzj1rUySMT2duddrZK-zJLhDjbxF61-j0sgqbqpM8WOZH-pKw1kk/w640-h610/IMG_3863.HEIC" width="640" /></a></div><br /><p>Looks like I managed to accomplish my goal! 5-day challenge complete! </p><p>I should have some in-game action shots of the Order of Saint Augustine Martyred for the blog tomorrow. If I remember to take photos in the heat of the moment! </p><p>As a final happy note, my cat came home the same day! She was going to be all right. A jaw-line infection that was being treated with anti-biotics, love, and plenty of cuddles.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1eeebqeKzMPirqc1E5UFnSTyaGXRn9GExVhzeogCbxzbgxPYxPUMqXIMOZljNK1bl5-uAi681OcdBpPZ_IefqU7z_G40MT-OZLycPc7XHjbrZCj6p-4Le-LshCEFozItO8z8sCdVD9gVQBI6JZVFftZPVM6oMSnOqDsxSoUlwfLWenKdNdwd3PMslFu0/s2551/IMG_9434.heic" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1832" data-original-width="2551" height="460" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1eeebqeKzMPirqc1E5UFnSTyaGXRn9GExVhzeogCbxzbgxPYxPUMqXIMOZljNK1bl5-uAi681OcdBpPZ_IefqU7z_G40MT-OZLycPc7XHjbrZCj6p-4Le-LshCEFozItO8z8sCdVD9gVQBI6JZVFftZPVM6oMSnOqDsxSoUlwfLWenKdNdwd3PMslFu0/w640-h460/IMG_9434.heic" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Tia</td></tr></tbody></table><br /><p>Until next time. Thanks for following along as I tried something new on the blog! </p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><p></p><p><br /></p><p></p><div><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div></div><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222; font-size: 13.2px;">Or purchase all out games at the </span><b style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222; font-size: 13.2px;"> </span><a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="background-color: white; color: #cc6611; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-decoration-line: none;" target="_blank">Wargames Vault Page</a><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222; font-size: 13.2px;">! </span> </p><p> </p><p><br /></p>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-55879755933364572672024-02-01T15:07:00.000-08:002024-02-01T15:07:57.363-08:00On The Painting Desk- 5-Day Challenge- Day 4<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="234" data-original-width="320" height="234" src="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" width="320" /></a></div><br /> Day 4. <p></p><p>Day 4. </p><p>Day 4. </p><p>Wow, only 1 day left to get these Sisters done! I have a lot to do! Yesterday, I managed to block in the main colors beyond the armor. The purple tabard and the dark blue weaponry. Those three pieces are the bulk of the models.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg0UYRrmSOhXvN66-Qs-wRvn54dZLWuNcDHlkF6kNlYlS8X3Npepq7LvC93-PyYNx3ncujY7-bBumIw9lMvOJmADr9IOZJPV3SKCDALSKFN3HwOFZU7xHGV3ABIpXcMPPnKwG-YvYizzDhh9LBC6Th8GP8nsGiATPLTGX98-mbxpngEhSrccZtm6MUazs/s3024/IMG_3851.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1939" data-original-width="3024" height="410" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhg0UYRrmSOhXvN66-Qs-wRvn54dZLWuNcDHlkF6kNlYlS8X3Npepq7LvC93-PyYNx3ncujY7-bBumIw9lMvOJmADr9IOZJPV3SKCDALSKFN3HwOFZU7xHGV3ABIpXcMPPnKwG-YvYizzDhh9LBC6Th8GP8nsGiATPLTGX98-mbxpngEhSrccZtm6MUazs/w640-h410/IMG_3851.HEIC" width="640" /></a></div><br /><p>That leaves today for the detailing. I used a mix of regular Armypainter and Speedpaints to finish off the detail work. The Speedpaints are great for larger areas, but for really detailed work the regular paints are helpful. The Speedpaints tend to go where you put them, even though they are pretty liquid. However, if you want to make sure the paint goes exactly where you want it, there is no substitute for regular acrylics. </p><p>I decided to go ahead an use my Melta-gunner and a regular Sister as my "testers" and started doing some detail work on them. These two troopers were going to lead the charge on the detail work! Thankfully, I found that the standard troopers were not as detailed as I had feared! The detail work on them went relatively quick. At this point, I still had a bit more to do, but you get the general idea. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTBPWtwOP6xAQ6KqWLtr7VVJEATMwPjrc4z-PHDK_XB1Z6YvBzG63Dc6A0QdaroJUD_eSNlqrptMB2mp7tnAJKUsYrLga6A4PkolKzgUyKhAUH59i6_O6BC128uWT0blMXbXvGdIjCpeRjuiVo8Xcxbh6fOiDZhXk4TqougDD87sDlCdiqpbKOm8KmwDU/s2243/IMG_3853.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1783" data-original-width="2243" height="508" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTBPWtwOP6xAQ6KqWLtr7VVJEATMwPjrc4z-PHDK_XB1Z6YvBzG63Dc6A0QdaroJUD_eSNlqrptMB2mp7tnAJKUsYrLga6A4PkolKzgUyKhAUH59i6_O6BC128uWT0blMXbXvGdIjCpeRjuiVo8Xcxbh6fOiDZhXk4TqougDD87sDlCdiqpbKOm8KmwDU/w640-h508/IMG_3853.HEIC" width="640" /></a></div><br />However, the biggest challenges were still going to be the Sister Superior and the Icon Bearer. The were followed closely by the Heavy Bolter sister. They had the most detail and the most hard to reach detail. <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4yJClMISsff-JPbfo5LNrxMnQABrkmcoHOtL00DCwNnZuC-S0x3tiWXptUUMU_4BdFbAZHeaHCBAvagVmGLjQp0poGZGLfRXt5rklWnS6MVXuUYhpV6-AuKeEe5VaihgGk8LqFu2jgIosSwhxUDbrhwO1qs4O7QzebyWys6OiVuLqq5W54gYoQiHmGRE/s2877/IMG_3854.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2877" data-original-width="2540" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4yJClMISsff-JPbfo5LNrxMnQABrkmcoHOtL00DCwNnZuC-S0x3tiWXptUUMU_4BdFbAZHeaHCBAvagVmGLjQp0poGZGLfRXt5rklWnS6MVXuUYhpV6-AuKeEe5VaihgGk8LqFu2jgIosSwhxUDbrhwO1qs4O7QzebyWys6OiVuLqq5W54gYoQiHmGRE/w566-h640/IMG_3854.HEIC" width="566" /></a></div><br /><p>With the basics defined I got to work. However, I did not have a great system for applying the colors and I kept having to go back to colors. Not a very efficient use of my paints or time. At this stage, miniatures start to take on a bit of their own personalities. Sometimes, I think it would be better to paint them all individually at this stage. However, I try to paint all the colors on all the squad at the same time. I was not doing a very good job of it today. </p><p>At the end of the Day 4, this is what I had done. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh3p_Vv9rTwY0wg-OJGHiOl766AVk4lEau1wLTf7m9l-_jpolGuulrBKr36xe7rus5J9ZwrGQYrNAkpXid_mDe2K4EwFGCR7XAN-URBW2Ev-66Ludb6H48cnoGQpJszSfFM8RiQ08dq4znDPYORZA4c34kdBLLTx3zlAsyk_yf8H24_zYLo6L8VXZMyoI/s2913/IMG_3856.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2070" data-original-width="2913" height="454" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh3p_Vv9rTwY0wg-OJGHiOl766AVk4lEau1wLTf7m9l-_jpolGuulrBKr36xe7rus5J9ZwrGQYrNAkpXid_mDe2K4EwFGCR7XAN-URBW2Ev-66Ludb6H48cnoGQpJszSfFM8RiQ08dq4znDPYORZA4c34kdBLLTx3zlAsyk_yf8H24_zYLo6L8VXZMyoI/w640-h454/IMG_3856.HEIC" width="640" /></a></div><br /><p>I would say the detailing stage is NOT complete for these minis. I have to do the tubes around the neck area for most of the team. The Icon is not completely done. A few bits and bobs are still unfinished. </p><p>This puts me somewhat off schedule. On Day 5 I was intending to do washes, basing, and sealing. Thankfully, that shouldn't take too much time. I will probably have time to finish up my detailing before I do those finishing steps. Time is getting tight, but I think I am very close to getting this Kill Team done in 5-days. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk6wZvCFKvt0meVyg6hruPmHGdDLExj-tYHbLuy2ZgffUEcm2WgxOwKc07K-6feFgRWTcGGofVjCxRzu9j5umxyZierw1XgVmd-9p-EXcqzXxKitarpRKgEv2gxwdTC9QBbz_lOhE2vkJAaL1PqxXqyRhAxLlrEqjwnmSKJb4XmHQQF07LXTTEKy242Og/s2473/IMG_3855.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1922" data-original-width="2473" height="498" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk6wZvCFKvt0meVyg6hruPmHGdDLExj-tYHbLuy2ZgffUEcm2WgxOwKc07K-6feFgRWTcGGofVjCxRzu9j5umxyZierw1XgVmd-9p-EXcqzXxKitarpRKgEv2gxwdTC9QBbz_lOhE2vkJAaL1PqxXqyRhAxLlrEqjwnmSKJb4XmHQQF07LXTTEKy242Og/w640-h498/IMG_3855.HEIC" width="640" /></a></div><br /><p>Tomorrow is a big day. It is the make or break day. The final day. </p><p>See you tomorrow for the final day of the challenge!</p><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><p></p><p><br /></p><p></p><div><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! </p></div><div><br style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;" /></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com0tag:blogger.com,1999:blog-9054986497992526061.post-41144986647130290312024-01-31T15:02:00.000-08:002024-01-31T15:02:21.855-08:00On The Painting Desk- 5 Day Painting Challenge - Day 3<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="234" data-original-width="320" height="234" src="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" width="320" /></a></div><br />Day 2 was a bit frustrating as I tried to get White armor AND do Speed Painting to get there. Overall, that was a stupid idea and a big mistake, at the end of the day the armor was done. On the down side, it didn't look like I had accomplished anything! They still mostly looked primed and I had put a lot of coats of paint on the models. <p></p><p>Therefore, when today started I decided to put the basic scheme together on a couple of the models to see what I thought about it. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7zYenPIF5wAIiUpnEAe37Yp2hr7lybGXZe-stPY6Jja3dJs9eJc6SMAmXGwVwGxV_-EQ0K68scOGF3tPtYMfutOUg0ZjvMRkVN-t_aADd6rjiqq7t-jtXPFhAtgzUj45Cjy363whzDczv1yX2hItekHY39ZcFYBB1WNy3tos8bI0lik5h27SjKDSL4zs/s2422/IMG_3850.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2306" data-original-width="2422" height="610" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7zYenPIF5wAIiUpnEAe37Yp2hr7lybGXZe-stPY6Jja3dJs9eJc6SMAmXGwVwGxV_-EQ0K68scOGF3tPtYMfutOUg0ZjvMRkVN-t_aADd6rjiqq7t-jtXPFhAtgzUj45Cjy363whzDczv1yX2hItekHY39ZcFYBB1WNy3tos8bI0lik5h27SjKDSL4zs/w640-h610/IMG_3850.HEIC" width="640" /></a></div><br /><p>Hmmm, honestly not sure but I am committed now! Very few paint schemes look good at this stage anyway. The main colors are just blocked in and there is still a lot of detailing to do. Here is the plan for the next couple of days: </p><p></p><ol style="text-align: left;"><li>Today - Block in Purple and Blue on weapons</li><li>Day 4 - Detail up the models</li><li>Day 5- Finishing like wash, highlight, basing, and seal</li><li>Day 6 - Play some games! </li></ol>Aggressive but still do able. <div><br /></div><div>Traditionally, I was taught to paint from the lowest point and then work up. So, you paint exposed skin first, then under clothing, then armor, then stuff on the armor and equipment last. I don't know if that is a winning approach for these models. The tabards are all very dynamic and run close to the armor at many points. It may have been better to start with the tabards before the armor, especially since I made the armor white! </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2Y1J5ONvbX-cseK7iHap3f4NaquyJ2I88RCui_0Q5M5zIpaChFYoCoNv1ardaaU1dUL3zHZRqHvLj88znHRpCuDcdfCQBHD80k3rtLvOxwVYve2klPcx-y3movRCBuNWNRazWWFO7ueSbf4gCBSd8hPfuIm9ybxSPgvyuSE28BTt5RydoGanWABeQlBU/s3024/IMG_3851.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1939" data-original-width="3024" height="410" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2Y1J5ONvbX-cseK7iHap3f4NaquyJ2I88RCui_0Q5M5zIpaChFYoCoNv1ardaaU1dUL3zHZRqHvLj88znHRpCuDcdfCQBHD80k3rtLvOxwVYve2klPcx-y3movRCBuNWNRazWWFO7ueSbf4gCBSd8hPfuIm9ybxSPgvyuSE28BTt5RydoGanWABeQlBU/w640-h410/IMG_3851.HEIC" width="640" /></a></div><br /><div><br /></div><div>I did manage to get the biggest block colors on, the purple and the dark blue. That means I am on track for the outline I gave above. I might need to switch to one or two minis at a time to finish the detailing tomorrow. </div><div><br /></div><div>It was a surprisingly and unexpectedly busy day today, so I feel pretty lucky that I got as far as I did. I also managed to get a start on the Icon for the Icon Bearer. A surprisingly intricate model and one of the tougher ones to paint so far. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrTDBqiK0yOhzARcMrZ9djrIS4EZ99K9LZLl35vnFXZJOKECgJbUCWVkSAk0xWRbZEI5ryJz_sOQwUTppyEOdZpB8b0vdlrPUJAST0C_RCRO6f-ygvlqMiSR_IfFqglhvZNhI2ssWwjuFhbdxUOYGMvny-cyFmlMuJafYAKfFa0j1_wRU-5KmGbGY8rqI/s2365/IMG_3852.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2365" data-original-width="1373" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrTDBqiK0yOhzARcMrZ9djrIS4EZ99K9LZLl35vnFXZJOKECgJbUCWVkSAk0xWRbZEI5ryJz_sOQwUTppyEOdZpB8b0vdlrPUJAST0C_RCRO6f-ygvlqMiSR_IfFqglhvZNhI2ssWwjuFhbdxUOYGMvny-cyFmlMuJafYAKfFa0j1_wRU-5KmGbGY8rqI/w372-h640/IMG_3852.HEIC" width="372" /></a></div><div><br /></div>They still don't look like much thanks to the white armor. I probably should have gone with Palid Bone, the color I used on my Dark Eldar weapons. I know how that colors works! Oh well, too late now. </div><div><br /></div><div>Tomorrow it is onto the detail work for the individual models. They all have little bits of iconography, and I think I will use regular army painter paints for some of that to help it POP just a bit more. Hopefully, tomorrow I have a bit more time so I can be a bit patient. I don't think I do though!</div><div><br /></div><div>Until tomorrow. Thanks for following along on this journey! </div><div><br /></div><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><p></p><p><br /></p><p></p><div><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! </p></div><div><br style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;" /></div><div> </div><div><br /><p></p><p> </p></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-26607519666772055672024-01-30T14:29:00.000-08:002024-01-30T14:29:07.035-08:00On The Painting Desk- 5-Day Challenge - Day 2<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="234" data-original-width="320" height="234" src="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" width="320" /></a></div><br /><div>Day 2 of the challenge, and I had the squad all assembled and ready to go. I even managed to prime it with Grey Seer. Not bad for the first day! </div><div><br /></div><div>Going into Day 2, I knew I wanted to finish the priming step before speed painting. That normally means giving the models a dark grey wash and then dry brushing white over the top. I managed to finish that fairly early in the day. </div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTHnZXk3gOIAjjDtAfIo3CJvVFjG12xGQkFEzKkEtwdIefdUFaZ2DwYmAKkmejqKlVjNZvkWhyXH31IupKCsPX57O1lk5xzqIbL53zREGJd4epTXRzfOAjy37ibl3mycUTa6qaP1usQiwsUYEkencqYr8DA9sDGcyz4uDKdcvN9SY8NWzvclo-rAyBa3M/s3024/IMG_3845.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2104" data-original-width="3024" height="446" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTHnZXk3gOIAjjDtAfIo3CJvVFjG12xGQkFEzKkEtwdIefdUFaZ2DwYmAKkmejqKlVjNZvkWhyXH31IupKCsPX57O1lk5xzqIbL53zREGJd4epTXRzfOAjy37ibl3mycUTa6qaP1usQiwsUYEkencqYr8DA9sDGcyz4uDKdcvN9SY8NWzvclo-rAyBa3M/w640-h446/IMG_3845.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Statues? </td></tr></tbody></table><br /><div>Right away I sorted them into a few groups and painted them about 5 different skin tones as a base. I then used Speedpaint to get a greyish/black hair. So far, so good. </div><div><br /></div><div>Now came the hard part. I took a look at my Speed Paints and decides I was going to try to make White Armor, Purple Tabards, and Grey-Blue weaponry. I got to work on a test model, and quickly realized that my plan was not going to work. The white was just not working. I tried a few different mixes and styles, and.... well it was not going to happen that way. It was just coming out grey. It was about mid-day and I knew I was going to have to go back to the drawing board on this design. </div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZOjifmrI3FJZ7-Snm1f6o9sQB3Mj7KDSo2v31TzE0IXETXTSEdXE18Pf5aTjzgRRaf6Y8tNar9gHWM4VpuxlbqrR_zGP9dyjcOeFgxK6tQeIGWiR2uRsGxyxlc-ImnQnYn6JWog4FLlP1U2E2WGrHAqibWnBNGj1Ezqczm31joh2SDU3FKr_AGSVAmUY/s2027/IMG_3846.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1877" data-original-width="2027" height="592" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZOjifmrI3FJZ7-Snm1f6o9sQB3Mj7KDSo2v31TzE0IXETXTSEdXE18Pf5aTjzgRRaf6Y8tNar9gHWM4VpuxlbqrR_zGP9dyjcOeFgxK6tQeIGWiR2uRsGxyxlc-ImnQnYn6JWog4FLlP1U2E2WGrHAqibWnBNGj1Ezqczm31joh2SDU3FKr_AGSVAmUY/w640-h592/IMG_3846.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">This is white, huh? </td></tr></tbody></table><br /><div>I really wished I had a test model to play around with, but I didn't really have one available and I didn't have the time. I had to decide if I was just going to go all out with Mummy Robes, Matte White, or do something totally different. After looking at it for a bit longer and looking at my Speedpaints, I decided to go with my Mummy Robes color and see what happened. At least from there, I could maybe give it a wash and dry brush back-up with regular white if I needed to. </div><div><br /></div><div>Not great yet, but it never is at this stage of painting.....</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaLXgvwOLoePG52Nq3dqrbUVYYmWs56hKDZHCqcVpvJ3aUcSJN3Xntt3lNsAldMk0W9nb_NPne9H4nuUj6g6bQX510ST1cg4MrqJSUnaLr0-ewKoftT-MK4xgcsAdQ1b19_YkW4F2AOKRP1Z_hkENEH3xvS_4iS_2duJcjvc1Odn2tUvCBmbEwt6sgmGA/s2962/IMG_3847.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1852" data-original-width="2962" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaLXgvwOLoePG52Nq3dqrbUVYYmWs56hKDZHCqcVpvJ3aUcSJN3Xntt3lNsAldMk0W9nb_NPne9H4nuUj6g6bQX510ST1cg4MrqJSUnaLr0-ewKoftT-MK4xgcsAdQ1b19_YkW4F2AOKRP1Z_hkENEH3xvS_4iS_2duJcjvc1Odn2tUvCBmbEwt6sgmGA/w640-h400/IMG_3847.HEIC" width="640" /></a></div><br /><div>After this, I decided to go back over the armor again with a very thin wash of Holy White Speedpaints and then edge the armor with Matte white to see what happened with it. </div><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPSMxKlCjssfPFriWCXFI5w0VPAT1kdc65xRpPPLQjVEmIg5CbXScZjzrsS_fl8AYZsDSRi2WFMPljueJdv_kma5gAlj4iUAvsRDQXbU5MHSIuYssG7qhZCcrYG1GP0SS4M059t_kwdHsYsoSzmdJIYgkQEbEsyd-XMY5N-trKOqI_5zzHYCePhBD309E/s2922/IMG_3849.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1843" data-original-width="2922" height="404" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPSMxKlCjssfPFriWCXFI5w0VPAT1kdc65xRpPPLQjVEmIg5CbXScZjzrsS_fl8AYZsDSRi2WFMPljueJdv_kma5gAlj4iUAvsRDQXbU5MHSIuYssG7qhZCcrYG1GP0SS4M059t_kwdHsYsoSzmdJIYgkQEbEsyd-XMY5N-trKOqI_5zzHYCePhBD309E/w640-h404/IMG_3849.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">They have white armor, honest! </td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><div>Well, after all day, the picture looks almost the same as when I started today! LOL! </div><div><br /></div><div>I think I am finally happy with the white armor and it will look much better when the contrast colors go on the minis. The funny thing is, after all that work, I will probably mess it all up once I start putting the purple on the tabards and sleeves. However, I have used this purple before and have a pretty good idea of what it will turn out looking like; unlike the Holy White Speedpaint.</div><div><div><div><br /></div><div>Hopefully, I can be more productive tomorrow. Only three days left to go! </div><div><br /></div><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><p></p><p><br /></p><p></p><div><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! </p></div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><br /></div><br /><div><br /></div><div><br /></div><div> </div><div><br /></div><div><br /></div><div><br /></div><div><br /></div></div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com0tag:blogger.com,1999:blog-9054986497992526061.post-40611254691693143712024-01-29T14:44:00.000-08:002024-01-29T14:44:41.365-08:00On The Painting Desk - 5-Day Challenge - Day 1<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="234" data-original-width="320" height="234" src="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" width="320" /></a></div><br /> Welcome to day 1 of the 5-day Painting Challenge. I have given myself five days to paint a box of Sisters of Battle. This box will form the basis of a Kill Team for the upcoming <a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guilds</a>' narrative campaign. They will be using the Compendium rules. <p></p><p>This is day 1! So, let's take a look at how far I got today. </p><p>The first step was to assemble my Sisters into the list I had planned out. I assembled my trusty clippers, blades, and Gorilla Glue and got to work. I knew I needed a Sister Superior, an Icon Bearer, a Melta-gun, a Storm Bolter, and a Heavy Bolter. I toyed with the idea of going with two Melta-guns but ditched it in favor of the Storm Bolter, partially because it looked cool, and partially because of the Melta-guns limited range. </p><p>I also had to decide how I wanted to do the heads. Traditionally, I don't like soldiers on the battlefield without helmets. It made no sense to me. The Sisters of Battle also have some pretty cool helmets too. However, I decided to go helmetless for all of them this time for two reasons. First, I wanted folks to easily be able to tell these were Sisters of Battle and their helmetless heads are pretty iconic. Secondly, I wanted to use a variety of skin tones on their faces to make them look really diverse. Not 100% sure how that will work out.</p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjceAC87MHAuztqZADrw6E5ypfqBKGY7vt5WvOsSSc_m9gvYe8hEw0SSjiBfZpNB9C2NCQNY0LgWvSHu3i9uQflbaC2NbnU4Bk-Bu5r734cRqm5m1Zx7rP3YMKqM-zGww6Q55NT5v4Ati0-Fz2KyiKRopNLXDMdnT3bm6Oe0L4ee0uLBAan9EcYSZXyrqY/s3021/IMG_3841.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2542" data-original-width="3021" height="538" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjceAC87MHAuztqZADrw6E5ypfqBKGY7vt5WvOsSSc_m9gvYe8hEw0SSjiBfZpNB9C2NCQNY0LgWvSHu3i9uQflbaC2NbnU4Bk-Bu5r734cRqm5m1Zx7rP3YMKqM-zGww6Q55NT5v4Ati0-Fz2KyiKRopNLXDMdnT3bm6Oe0L4ee0uLBAan9EcYSZXyrqY/w640-h538/IMG_3841.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Sisters Assemble! </td></tr></tbody></table><br />Overall, a pretty cool kit with lots of smooth lines and curves. They went together pretty well with only two minor gripes. Some of the joins are really thick, and once you clip them are in a position that are not easy to trim. Too many joins on the shoulder iconography. The second gripe is that several of the models of single points of contact on the base making them tough to position in place. </p><p>I managed to time the construction so that the models would be assembled and ready for a coat of spray primer at the warmest part of the day, with full sun. I had brought my spray can in from outside to warm up over night. I had planned ahead, as spray priming in the middle of winter is not always easy. However, due to my time constraints I did not want to brush undercoat. It was a balmy 50 degrees and even warmer in the sun. I managed to give them a quick blast of Grey Seer and then hustled these little ladies back inside to dry at room temperature. </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5RnLEMiLBm5FzEUVFwreYGAzRbiwKT9kfXPnfc5JQZRYK7xOOWrwsR9l9D8bhtnyOLb9VicCEIw-JKymQlQzk1lADJNZdIrGS-gSpmlYPsJiMdcyKEZUiXrxIKqq76iwPSSJIx5boUoJDS6C2CizdxLIS7XfJS7BD7AQ_SYptlTMXzeG2H8xenaCI3Qg/s2973/IMG_3843.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1894" data-original-width="2973" height="408" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5RnLEMiLBm5FzEUVFwreYGAzRbiwKT9kfXPnfc5JQZRYK7xOOWrwsR9l9D8bhtnyOLb9VicCEIw-JKymQlQzk1lADJNZdIrGS-gSpmlYPsJiMdcyKEZUiXrxIKqq76iwPSSJIx5boUoJDS6C2CizdxLIS7XfJS7BD7AQ_SYptlTMXzeG2H8xenaCI3Qg/w640-h408/IMG_3843.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Prime!</td></tr></tbody></table><br /><p>As I waited for stuff to dry I filled my time painting up some terrain for my DIY terrain. This was all 3D printed a while ago, but I never really got around to painting it. Mostly used Big Box Acrylics to paint it them up and based the barrels with my usual methods. </p><p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid-4M0G7eInLgXUwBqDjtd67cWb8kZEwvcSOIu_a3qSP-W2Wy3YcArq2CoXjc5pIXWUtcgdbtv2ViADKz6ATxz0NZSri4OjF1Qe23xohX5wNIvPh-lAEA99qHS3d4HgHtZYaH_Xp8zG_gVROpIFtSmG5qCLuO9GdlXqfVFhm1Xf-sG1vhzs9n57MaDLoo/s2976/IMG_3842.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2050" data-original-width="2976" height="440" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEid-4M0G7eInLgXUwBqDjtd67cWb8kZEwvcSOIu_a3qSP-W2Wy3YcArq2CoXjc5pIXWUtcgdbtv2ViADKz6ATxz0NZSri4OjF1Qe23xohX5wNIvPh-lAEA99qHS3d4HgHtZYaH_Xp8zG_gVROpIFtSmG5qCLuO9GdlXqfVFhm1Xf-sG1vhzs9n57MaDLoo/w640-h440/IMG_3842.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">You did what now? Inefficient! </td></tr></tbody></table><br />That gets me about where I wanted and expected to be by the end of the day. Onto day two! Hopefully I can continue the solid progress. However, tomorrow is a pretty busy day for me so I might not be able to give it much time.</p><p>The plan is to finish priming by giving the Sisters a dark grey wash, and then going back and dry brushing them all white. After that they are ready for some paint. </p><p>Until tomorrow. </p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><p></p><p><br /></p><p></p><div><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div></div><p><span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the </span><b style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Blood and Spectacles Publishing</b><span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"> </span><a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="background-color: white; color: #cc6611; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-decoration-line: none;" target="_blank">Wargames Vault Page</a><span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">! </span> </p><p><br /></p><p> </p><p> </p>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com3tag:blogger.com,1999:blog-9054986497992526061.post-26328977627648368112024-01-29T01:36:00.000-08:002024-01-29T01:36:00.143-08:00On The Painting Desk- 5 Day Challenge- Sisters of Battle<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="234" data-original-width="320" height="234" src="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" width="320" /></a></div><p></p><p>Greetings readers, </p><p>Normally, I post one blog entry a week, and call it a day. I thought I would do something a bit different this week. Those of you who are part of the <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Grit Gaming Guild</a></b> know that we are launching our Kill Team Narrative campaign on Saturday, February 3rd. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2ZGvRL-3SDZhF1IJhqRLX23S-zxLYdQV8GXQhYTIP1_ndrPzBK6ItPdOM1ptxb_po_XXJ8mMHh9zPJ-eLptedL3V8KNvwNylAOPSB9FsOv36kh8ESy1e4N8yiNiB3wQWFCfEua1hrj5KNG0mWkAJjrA9DXpKvANvvbCZgYL25mTI6qO7fo5S5YSl11qs/s718/Siege%20Perilous%20Banner.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="258" data-original-width="718" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2ZGvRL-3SDZhF1IJhqRLX23S-zxLYdQV8GXQhYTIP1_ndrPzBK6ItPdOM1ptxb_po_XXJ8mMHh9zPJ-eLptedL3V8KNvwNylAOPSB9FsOv36kh8ESy1e4N8yiNiB3wQWFCfEua1hrj5KNG0mWkAJjrA9DXpKvANvvbCZgYL25mTI6qO7fo5S5YSl11qs/w640-h230/Siege%20Perilous%20Banner.png" width="640" /></a></div><p>This campaign features an Imperial vs. Chaos theme in a besieged city on the Eastern Fringe. To prepare for this campaign, I got a cool new Cigar Box Battle Matt, made some DIY terrain to fit the theme, and ordered a nice new Corrupted Guard from <b><a href="https://only-games.co/products/corrupted-guard" target="_blank">Only. Games/Stationforge</a></b>. </p><p>You can find the Campaign document on the <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></b> Facebook page. </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV8jMkPyw1cWb-8_TrOruE_CZZWggVZuoXoN_5EpyJYxcym9USsGDNEEUkiLx3Zui4QJrOq8JfP4MJQsZFvh7YugMGaP9dU8OJDXe8CM_iZe8_53yu1kG2sut5m3QL3lvGOO_K2PjUlkPssJU2e1uYVVHu1iQNp8I8LNC1wL2ZA80pSrt7kNhdiEAxSik/s1870/IMG_3826.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1486" data-original-width="1870" height="508" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV8jMkPyw1cWb-8_TrOruE_CZZWggVZuoXoN_5EpyJYxcym9USsGDNEEUkiLx3Zui4QJrOq8JfP4MJQsZFvh7YugMGaP9dU8OJDXe8CM_iZe8_53yu1kG2sut5m3QL3lvGOO_K2PjUlkPssJU2e1uYVVHu1iQNp8I8LNC1wL2ZA80pSrt7kNhdiEAxSik/w640-h508/IMG_3826.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">DIY Terrain and Cigar Box Battles Mat</td></tr></tbody></table><p>It soon became clear, that my Chaos Guard were not going to get here for the start of the campaign. Technically, I still had several Eldar Kill Teams, and they can act as mercenaries in the campaign. However, I wanted something that fit the theme of the campaign a bit better. Therefore, I went to the FLGS to see what they had. </p><p>One of the main drivers of the conflict that led to the Siege Perilous was religious friction between the elites and their officially sanctioned Theology of St. Augustine, and the general populations worship of the Cult of the Emperor's Hands. Therefore, when I saw a box of Battle Sisters I figured I could make a nice Compendium Kill Team list that tied nicely into the campaign background. I picked it up and went home. </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZtE86qfVVRS9ZJZiTLCtC1C_Vo3Go08YcoberUfl8yNViGpj_vzeVY68n1dwttVwoN_lX9FBNHjZ_xmhX9h16Bq6Z6ONgz39NQ7bJbWO8TaDMBOFjZM6WZUQVzYwFTouu5da1cRgQFjnq8EN50_i_BEWVk8q-gs4YXSvVtEG-K-aLQBTnSTHIJA18fbA/s2436/IMG_3837.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1667" data-original-width="2436" height="274" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZtE86qfVVRS9ZJZiTLCtC1C_Vo3Go08YcoberUfl8yNViGpj_vzeVY68n1dwttVwoN_lX9FBNHjZ_xmhX9h16Bq6Z6ONgz39NQ7bJbWO8TaDMBOFjZM6WZUQVzYwFTouu5da1cRgQFjnq8EN50_i_BEWVk8q-gs4YXSvVtEG-K-aLQBTnSTHIJA18fbA/w400-h274/IMG_3837.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Order of Saint Augustine Martyred</td></tr></tbody></table><br /><p>I took a look at the Compendium rules. From there I tried to figure out my Kill Team. If I am reading it right I can choose two Fire Teams of Battle Sisters as my team. Perfect, as each team is 5 models. This box looks like it will fit. </p><p>From there, I looks like I can have the following specialists: </p><p></p><ul style="text-align: left;"><li>1 Gunner (Special Weapons) per 5 - Melta, Storm Bolter, Flamer</li><li>1 Heavy Gunner if I have 10 Sisters - Heavy Bolter, Heavy Flamer</li><li>1 Sister Superior to lead - Combi-weapon, or Power weapon/Plasma </li><li>1 Icon Bearer</li></ul><div>Therefore, I had to take a look at the box and see what I could make...</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiPcPAFpPfnzU4YzXuVLCkWHY-wenRQvfW4i9FyCA3M05YrEnrP_C_dYS5sHvcL42fTGPGqm6kHnG-2MnQqvpT7Bm91Gbds5HEoJrva1a5Z99NETcuC50WFHQ-mhYnge9AwBCasecFph9frQKC171rMSUNMYGSGzhaYW0CFq2WH11wjjYhEyDIxy75toE/s3663/IMG_3839.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3663" data-original-width="2507" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiPcPAFpPfnzU4YzXuVLCkWHY-wenRQvfW4i9FyCA3M05YrEnrP_C_dYS5sHvcL42fTGPGqm6kHnG-2MnQqvpT7Bm91Gbds5HEoJrva1a5Z99NETcuC50WFHQ-mhYnge9AwBCasecFph9frQKC171rMSUNMYGSGzhaYW0CFq2WH11wjjYhEyDIxy75toE/w438-h640/IMG_3839.HEIC" width="438" /></a></div><br /><div>If I am reading it right, it looks like I can make what I need! I think my Kill Team will look like: </div><div><ul style="text-align: left;"><li>1 Sister Superior with Power Weapon and Plasma Pistol</li><li>1 Heavy Gunner with Heavy Bolter</li><li>1 Gunner with Melta Gun</li><li>1 Gunner with Storm Bolter</li><li>1 Icon Bearer</li><li>5 Battle Sisters</li></ul><div>With it all planned out, now came the hard part. I gave myself 1-week/5 days to build, prime, paint and detail this force. Not a lot of time, especially since I was not sure of the color scheme even! </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXDrJjPYeC_nSE8J7H0HKxEzlEhxiFybKTEJwwCUGoWNLfOH0GzTc_3_YdpXgDuCpTe6e_NyLBSNzpOTukAJL33V52mSUc7Cm9NDxvgLsrRmye2yk9ihUvsOXbVpY4wlO7INF5C7hsKtCJWUb6S5mb_NTwqhb8REGO9wUSc-Fdt7J2EtQI4C0KVYDWv2c/s2913/IMG_3838.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1491" data-original-width="2913" height="328" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXDrJjPYeC_nSE8J7H0HKxEzlEhxiFybKTEJwwCUGoWNLfOH0GzTc_3_YdpXgDuCpTe6e_NyLBSNzpOTukAJL33V52mSUc7Cm9NDxvgLsrRmye2yk9ihUvsOXbVpY4wlO7INF5C7hsKtCJWUb6S5mb_NTwqhb8REGO9wUSc-Fdt7J2EtQI4C0KVYDWv2c/w640-h328/IMG_3838.HEIC" width="640" /></a></div><br /><div>Now, here is what I am going to do differently for the blog week. I plan to "Live Blog" my progress as I try to get this Kill Team ready before Saturday. I still have all of my normal weekly activities to complete this week like work, chores, social commitments, etc. This is a big lift, and I don't know if I can do it. </div><div><br /></div><div>I will post everyday with my progress from the previous day, all the way until the big day. Watch this space! Let's see how far I get. </div><div><br /></div><div>Wish me luck, and place your bets now! </div><div><br /></div></div><p></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><div><div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div class="separator" style="background-color: white; clear: both; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! </div></div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com2tag:blogger.com,1999:blog-9054986497992526061.post-44396812950389774282024-01-22T01:25:00.000-08:002024-01-22T01:25:00.330-08:00Wargame Design- What is Fun? <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUM3-9f6_NneKp5xfTVC2yvkqf18OXNINLB2gqV8HhjgkniGF2OIwKMeY2wAL59fh5MpxoLoQ-ufQ6glJUP3RRVDqD0IWCx7xGnvzwdFWWXjZTOA9Ix3TPtVdefTHsx5IAYaihry2FRpY/s320/Wargame+Design+Header.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="306" data-original-width="320" height="306" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUM3-9f6_NneKp5xfTVC2yvkqf18OXNINLB2gqV8HhjgkniGF2OIwKMeY2wAL59fh5MpxoLoQ-ufQ6glJUP3RRVDqD0IWCx7xGnvzwdFWWXjZTOA9Ix3TPtVdefTHsx5IAYaihry2FRpY/s320/Wargame+Design+Header.jpg" width="320" /></a></div><br />The eternal question. Spoiler alert for this post. I don't know the answer to the leading question in the title. However, as a designer this is the #1 goal players have when they approach your game. They want to have fun! Of course, what that means varies a lot! <p></p><p>I have talked to a lot of different players in my time to try to answer this question, "What is fun?". Here is a snapshot of answers I have received: </p><p></p><ul style="text-align: left;"><li>Winning is fun! </li><li>Hanging out with my buddies is fun! </li><li>The spectacle of a good game is fun! </li><li>Getting some insight into the period is fun! </li><li>Telling stories on or about the games is fun! </li><li>Playing and seeing what happens is fun! </li><li>Painting and setting it all up, and seeing it all come together is fun! </li><li>Letting my imagination run wild is fun! </li><li>Trying to master the game is fun! </li><li>Smack talking my friends is fun! </li><li>Researching the period is fun! </li><li>Being part of a larger community of folks is fun! </li><li>Talking about the games is fun! </li><li>Having a lot of choices in gameplay is fun!</li></ul>The list is honestly endless. There are as many different answers to "What is fun?" as there are players. Each player comes to the table with their own history, personal preferences, styles, and calibrations for what is FUN and what is NOT FUN! <p></p><p>If you ask players the flip-side of the coin, what is NOT FUN you also get a variety of different outcomes too. If you list what is FUN on one side, and what is NOT FUN on the other you will often see the same answers! </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3g9d2es-mITwWlSeYMOUbc0QqKEJ-ZU3YERwYjXHtocaOCBOdXSjfqSXMj9nhKJAlJX8UGP92TxPselu_9x9zJiMY23lER9Phs3QAbJ5qPEG9w9Syb-w-JzRlhZGPZPOBojYMfUvR11BmkYb_Hdj3gPPotec1ehyphenhyphen4lhBGI_8WbKzu0XMhRkLSWxyG4VI/s3246/IMG_4487.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2338" data-original-width="3246" height="288" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3g9d2es-mITwWlSeYMOUbc0QqKEJ-ZU3YERwYjXHtocaOCBOdXSjfqSXMj9nhKJAlJX8UGP92TxPselu_9x9zJiMY23lER9Phs3QAbJ5qPEG9w9Syb-w-JzRlhZGPZPOBojYMfUvR11BmkYb_Hdj3gPPotec1ehyphenhyphen4lhBGI_8WbKzu0XMhRkLSWxyG4VI/w400-h288/IMG_4487.JPG" width="400" /></a></div><br /><p><b>The Futility of It All! </b></p><div style="text-align: left;">As designers, we all want to make "FUN" games. The problem is obvious, no two people find the same thing fun! In fact, what one person finds fun, another person will find "UNFUN". How do we bridge this gap? How is a designer supposed to make FUN games? </div><div style="text-align: left;"><br /></div><div style="text-align: left;">The answer is surprisingly simple. You don't. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">At first, this seems counter-intuitive. After all, the most important rules in ALL of my games is this: </div><div style="text-align: left;"><ul style="text-align: left;"><li><b>The goal of the game is for all players to have fun. If this does not happen, then the game is a loss for everyone involved.</b> </li></ul><div>Yet, when you look at the Designer's Notes on my games I often put the <b><a href="https://bloodandspectacles.blogspot.com/2018/09/wargame-design-getting-started-on.html" target="_blank">Design Goals</a></b> for the game on paper for you to read. If you have read all of my Designer's Notes you will notice that none of the goals on the sheet are "Have Fun". </div><div><br /></div><div>Where is the disconnect between the Most Important Rule and the Design Goals? There is not one. It is impossible for a Wargame Designer to design a game for people to "Have Fun". Therefore, it is not a relevant design goal. It is an impossible guideline to apply to any wargame. As I have demonstrated, people find unique and different things fun, and often they are counter to each other so it is impossible to design for Fun. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBUZ3HQwexFUmrvjEVnsjyc5_Bx7NiEmnVi0Ds-iwzQhxzVEFtSakJORG-pXrtqAQYlut6CJWrFumFkaYiTWjPZCUM5R5g7TcH3tkkbUONd8Zd5H2mejYYLjY8QGzCDM-kWbAAq4mAW1i78X5HkknC_hc15V19UX-OEvbVe2IwvpM_rEu_6HR8Iqef8bk/s4032/IMG_3657.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBUZ3HQwexFUmrvjEVnsjyc5_Bx7NiEmnVi0Ds-iwzQhxzVEFtSakJORG-pXrtqAQYlut6CJWrFumFkaYiTWjPZCUM5R5g7TcH3tkkbUONd8Zd5H2mejYYLjY8QGzCDM-kWbAAq4mAW1i78X5HkknC_hc15V19UX-OEvbVe2IwvpM_rEu_6HR8Iqef8bk/w480-h640/IMG_3657.JPG" width="480" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div><br /></div><div><b>What is a Designer to Do? </b></div><div>No need to abandon all hope, ye who enter here. Instead of seeing the impossibility of designing for FUN as an exercise in futility, we can see it for what it really is. The fact that you can not design for FUN is liberating. Now you can now focus on your own design goals. You no longer have to be bound by the expectations of others. You no longer have the pressure of delivering FUN, because you can't deliver FUN for everyone. </div><div><br /></div><div>Here is what you can do. You can have a <b><a href="https://bloodandspectacles.blogspot.com/2023/10/wargame-design-having-pov.html" target="_blank">Point-of-View</a></b> on what makes a game FUN, and you can try to deliver that. I previously wrote about how a Wargame Designer has to have a <b><a href="https://bloodandspectacles.blogspot.com/2023/10/wargame-design-having-pov.html" target="_blank">POV</a></b> of how what you are trying to model on the table, actually worked in the real or fictional world it represented. Designing a game for FUN is similar. The Designer needs to have a <b><a href="https://bloodandspectacles.blogspot.com/2023/10/wargame-design-having-pov.html" target="_blank">POV</a></b> on what is fun and apply it to their own games. </div><div><br /></div><div>In this way, you are not designing for a committee, you are not designing for an audience, you are only designing games for one. You are now designing for yourself and what you consider FUN. What you consider FUN is not going to match up with any other person in the world 100%, and that is just fine. </div><div><br /></div><div>Take the time to ask yourself, "What is FUN?" Do not stop on the first level of your answer. Dig in deep. Ask yourself WHY several times, and note where the answers start to branch off, and could lead to different answers. At the end of the exercise, you might have 3 to 12 things that you think make a game FUN. </div><div><br /></div><div>For me, it came down to a few key elements: </div><div><br /></div><div><b>- Making a decision is fun</b></div><div><b>- Seeing the stories of the world unfold is fun</b></div><div><b>- The spectacle of a game is fun</b></div><div><b>- Seeing "what happens" is fun</b></div><div><b>- Learning about new things is fun</b></div><div><br /></div><div>Now, take this list and reflect on where, when, and how you like to see these in Wargames you all ready play, have read, or have experienced. This will help you understand what works and doesn't work for you in a game. If this things come in opposition to each other, which one takes priority? This process highlights your design preferences. </div><div><br /></div><div>These are the things that I find fun. I like each of these things in various degrees, and expressed differently at different points in a game. For example, I like decision making on the table more than off-the table. I like to see "What Happens" more during the post-game than I do during a game. I like to learn new things prior to the game, more than during or after. I prioritize seeing stories unfold over the spectacle of the game. Making an on-table decision is more important to me than learning about new things. </div><div><br /></div><div>Now, take a moment and recognize that you are the only person in the world that likes the things you like, when you like them, and the mix that you like them. That is OK! </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrjTcWXUDCZSONs2vGfNIU_eywrQxlMAefHpTbzdybHsbaK4YdKUbCdQBcRPIhqafPhhyGTudcpU1RG482DKzp0f9e6e__33nVqq7rs6dU0IUuYXeB7bUYFx3hAAzBxpnPNpoGiD8iSrpQREDC5tqUp1pzkIVNLMFFQXEmMRhlziGLb-W4KQCqskOIwew/s320/IMG_0254_zpsq3rjoxrm.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrjTcWXUDCZSONs2vGfNIU_eywrQxlMAefHpTbzdybHsbaK4YdKUbCdQBcRPIhqafPhhyGTudcpU1RG482DKzp0f9e6e__33nVqq7rs6dU0IUuYXeB7bUYFx3hAAzBxpnPNpoGiD8iSrpQREDC5tqUp1pzkIVNLMFFQXEmMRhlziGLb-W4KQCqskOIwew/w480-h640/IMG_0254_zpsq3rjoxrm.jpg" width="480" /></a></div><br /><div><br /></div><div><br /></div><div><b>POV ---> Design Goals</b> </div><div>These core principles of what you decide are FUN, naturally lead into your <b><a href="https://bloodandspectacles.blogspot.com/2018/09/wargame-design-getting-started-on.html" target="_blank">Design Goals</a>. </b></div><div style="text-align: left;"><ul style="text-align: left;"><li>POV on Fun + POV on How Thing Work = Design Goals</li></ul>You probably recall that your Design Goals act as guard rails for decision making on what goes in and what stays in your game. Therefore, it makes sense that these Design Goals be informed by your POV as a designer on what is FUN and How Things Work. Now your POV will infuse what your game will end up being. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Once you have successfully captured your POV in your Design Goals for yourself and made a few games; then you can expand your thinking. You will have enough self-knowledge and experience to try to think theoretically about what drives fun for people outside of your POV. This is much harder to do. I find it much easier to design for an audience of one, myself. At least you know one person will appreciate the game! </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Final Thoughts</b></div><div style="text-align: left;">What is fun? No one knows, because it is different for every single person as their preferences, tolerances, and experiences all vary. Making FUN as a design goal is futile.</div><div style="text-align: left;"><br /></div><div style="text-align: left;">Instead, create your own <b><a href="https://bloodandspectacles.blogspot.com/2023/10/wargame-design-having-pov.html" target="_blank">Point-of-View</a></b> on the topic and use that to inform your design goals. I good place to start is by identifying what is fun for you. Once you have mastered how to capture this into your design goals, you can start expanding outwards and experimenting with what is fun for others. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">The key point is that as a Designer, you must have a clear POV on what kind of FUN your game is catering to, and build your design goals around that. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b><br /></b></div><div style="text-align: left;"><b>Bonus Content! </b></div><div style="text-align: left;">It is funny to me that in theory, Kill Team does not have the mechanics that I like in a wargame at all. I hate hit points. Firepower overlaps maneuver. There are tons of special rules. It is filled with <b><a href="https://bloodandspectacles.blogspot.com/2023/01/wargame-design-wargames-as-product.html" target="_blank">Game as Product</a> </b>gimmicks. It does not have fire arcs and there is every reason to shoot every time you can shoot. It is token heavy. It is not model or scale agnostic at all. Despite all these elements I do not like; I have fun playing it? </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Why? </div><div style="text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg0NSVwiJYgh8lc39I-UxnRUu9HI-alE3H_I5JmltEs4ESsLK8P-iN4HFw96IoHaUaRFh5Ukpg_Dr-WgRa2HncRAVwTEE9GwDr5VYFoi9bEKTliJ3HJ9ZODJGgJeQ2zGkkjT11cEpj2zU6bCI1YJu5zmZzL6Y9r7fZBYZXc42x8Z21Zh9I15zD77k9s2Y/s4032/IMG_3725.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg0NSVwiJYgh8lc39I-UxnRUu9HI-alE3H_I5JmltEs4ESsLK8P-iN4HFw96IoHaUaRFh5Ukpg_Dr-WgRa2HncRAVwTEE9GwDr5VYFoi9bEKTliJ3HJ9ZODJGgJeQ2zGkkjT11cEpj2zU6bCI1YJu5zmZzL6Y9r7fZBYZXc42x8Z21Zh9I15zD77k9s2Y/w480-h640/IMG_3725.HEIC" width="480" /></a></div><br /><div style="text-align: left;">Simple really, despite all the mechanical things I do not like about it; it still checks the boxes for what I find fun! </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><div>- <b>Making a decision is fun </b></div><div><ul style="text-align: left;"><li>Are you in shoot mode or stealth mode? </li><li>What do you activate when? </li><li>How do I secure the objective against opponents with more APL?</li><li>When do I use my Command Points and how? </li></ul></div><div>- <b>Seeing the stories of the world unfold is fun</b></div><div><ul style="text-align: left;"><li>I have a soft spot for the 40K universe. </li><li>It is evocative and Kill Team let's that world unfold for me. </li><li>Each model is a character of their own</li></ul></div><div>- <b>The spectacle of a game is fun</b></div><div><ul style="text-align: left;"><li>My opponents are painting their forces as there are only 12 or less models </li><li>We have painted terrain. </li><li>We have cool play boards.</li></ul></div><div>- <b>Seeing "what happens" is fun</b></div><div><ul style="text-align: left;"><li>The focus on Objectives over killing allows interesting game outcomes and reasons to interact</li><li>I have won the game with 0 models left functional</li><li>Quick games, so we can play 2+ in a club meeting</li><li>There is a campaign system </li></ul></div><div>- <b>Learning about new things is fun</b></div></div><div style="text-align: left;"><ul style="text-align: left;"><li>I have no idea what other Kill Teams do, so they keep surprising me</li><li>We keep changing up the missions</li><li>We keep attracting new players by playing it </li></ul></div><div style="text-align: left;">The game ends up being more than the sum of its parts for me. Mechanically, it is not to me taste at all and that doesn't matter. Instead, it is delivering on the things that I consider fun. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb2tKrbuAAU4EoeQyam6mVy7YUZzZj08oOoaWdUxUB6RsFYmHGgf3ZcbDhCBQ2oZWqoS7q7AACDyR8sO-b8MRX71aMDIdkDiQm8NARAhoJpTFSqzSKdu6MKJcaEHmIHVMxyYTDDrOas2mRSYK7uGR_uTIJgOchWaq-KC_jK_9ZvY5pfsi1ODUEBwzZieI/s4032/IMG_3723.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb2tKrbuAAU4EoeQyam6mVy7YUZzZj08oOoaWdUxUB6RsFYmHGgf3ZcbDhCBQ2oZWqoS7q7AACDyR8sO-b8MRX71aMDIdkDiQm8NARAhoJpTFSqzSKdu6MKJcaEHmIHVMxyYTDDrOas2mRSYK7uGR_uTIJgOchWaq-KC_jK_9ZvY5pfsi1ODUEBwzZieI/w480-h640/IMG_3723.HEIC" width="480" /></a></div><br />Corsairs vs Ork Kommandos. I am pretty sure I won this one on objectives in the end. However, it was the first time an Ork player successfully used his Bomb Squig to take out one of my guys! </div><div style="text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiECWiFj_h5PJWEBdMwtGX9WbRWaX7hrkcKdHE-2DnidmkvuAEbFjO1wQnTZxXY7nlrMOpn-bzyGznqMRXnII8GePGRNa24idqWK9m5CKZQPUgHISSj8imrm-lE8ypTlNfXjVFZ017wFiMKH-6BrdaQvPcxUfFQL6r1QlMMfHilFkLXYswwKQFgy3gXP1A/s4032/IMG_3724.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiECWiFj_h5PJWEBdMwtGX9WbRWaX7hrkcKdHE-2DnidmkvuAEbFjO1wQnTZxXY7nlrMOpn-bzyGznqMRXnII8GePGRNa24idqWK9m5CKZQPUgHISSj8imrm-lE8ypTlNfXjVFZ017wFiMKH-6BrdaQvPcxUfFQL6r1QlMMfHilFkLXYswwKQFgy3gXP1A/w480-h640/IMG_3724.HEIC" width="480" /></a></div><br /><div style="text-align: left;">We also keep attracting new people to the <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></b> who want to play games of Kill Team. Therefore, we keep getting new players and showing new players the basics of wargaming. Later this year, I plan on running a few other games like Force-on-Force, Castles in the Sky, and Men of Bronze but right now we are growing and people are painting up their forces for Kill Team! </div><div style="text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCdDCZsnF-D7QgUS_M4n0qaB_TOkQYpiNK91Jqt3vG-0TjYaX_wq5wmCR1or9171pamBItIrUjlx2PpgI41TxiC1RhjPVQskpDCBhojIfyisgK0vy5x9hxHuqgaBITR0MKRZ6qpdvgNCn7BhqDeOIM67Ejo67ReM-Iisj8NFY8kcbXE8apkszO-BD-A9A/s4032/IMG_3726.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCdDCZsnF-D7QgUS_M4n0qaB_TOkQYpiNK91Jqt3vG-0TjYaX_wq5wmCR1or9171pamBItIrUjlx2PpgI41TxiC1RhjPVQskpDCBhojIfyisgK0vy5x9hxHuqgaBITR0MKRZ6qpdvgNCn7BhqDeOIM67Ejo67ReM-Iisj8NFY8kcbXE8apkszO-BD-A9A/w480-h640/IMG_3726.HEIC" width="480" /></a></div><br /><div style="text-align: left;">Why mess with a good thing. This is the most games I have played in a long time, so I might as well sit back and enjoy it. In addition to the game sessions, we also run painting nights and learn to paint sessions too. This has set the expectation that painted models are key to the game. I am loving it. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">So, enough photo dumping and bragging about our growing <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></b>. Until next time! </div><div style="text-align: left;"> </div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-65837925704863382392024-01-15T01:50:00.000-08:002024-01-15T01:50:00.135-08:00On The Painting Desk: The Hand of the Archon - Kill Team<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="234" data-original-width="320" height="234" src="https://blogger.googleusercontent.com/img/a/AVvXsEhDK4N-caPwSyQi3Xb8M6hRooEF2c5Xs2CFDeOSLy1MMjqiUB2IzMUKJ2QFr7yjuVPt0XdMNQafFvzpuU3YYGqdl5xHLB87p015nlT0GWZxtosDmsJb1OYIOqppKYBxEsuBPZF4plp-CSLFHhlI9BxmAGggKLHIxkZudBZwyHGnTGlm96irA8OohZvb=s320" width="320" /></a></div><p>As you all know, I have been playing a lot of Kill Team with my local club; <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></b>. Normally, I play some faction of Eldar as they were my first miniatures and faction. I have a Craftworld, Harlequin, and Corsair Kill Team all ready. Therefore, when my FLGS got in the Hand of the Archon box I went ahead and picked it up. I figured I might as well be "The Space Elf" guy in our group. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg37O-Uu_EUj-NlFGUwvnK7KtU2tw1zA66nWUG7Ty7spkhSk_nxySEjfUUN8Wm5yUQUzJRU8sxlSE2gQDJIjw6QRMjIshQsecLHX0tnjmxo2_6u4vPU0WQg1gh05JMYC3GiUA064b0Ybv-6QfKvhuDA6DrX_gEo_sLev0UxakaL3SC9fqPpi4kbr2fOfN8/s2506/IMG_3555.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1792" data-original-width="2506" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg37O-Uu_EUj-NlFGUwvnK7KtU2tw1zA66nWUG7Ty7spkhSk_nxySEjfUUN8Wm5yUQUzJRU8sxlSE2gQDJIjw6QRMjIshQsecLHX0tnjmxo2_6u4vPU0WQg1gh05JMYC3GiUA064b0Ybv-6QfKvhuDA6DrX_gEo_sLev0UxakaL3SC9fqPpi4kbr2fOfN8/s320/IMG_3555.HEIC" width="320" /></a></div><p>The box has enough for 10 guys, and 8 of the ten seem to have something special about them. When I made my Corsairs I skipped some of the specialty dudes in favor of some basic guys. After reading up on the rules, I didn't skip any of the special dudes this time. I made them all. </p><p>The other big choice was to go helmetless across the board, mix it up, or all helmed. Normally, I find going without a helmet in the 41st Millennium to be ridiculous, BUT it does make character models or specialists look good. This force had a lot of specialists. However, my aversion to painting skin won and I went with all helmet headed dudes. I was pretty by the book, but a few mistakes forced me to swap around backpacks on a few guys. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1ILp78IuRnFwS4J4PVM7sVyBVnaFoLhxXKiiInDiCSwX6Wlou0SzvV_HaRblyxqxVO3vkF7zDsaFDWcwF9IPCpeioCVvTfDTeWVS4Tn9jdwHZymQFkis3HdfNlwMX4Q1keKk7rUoYf87XQWvixwLlIp03dfo6E-SAZoSFkJlAE1utp7QXSzTUop64LvM/s2899/IMG_3694.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2575" data-original-width="2899" height="568" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1ILp78IuRnFwS4J4PVM7sVyBVnaFoLhxXKiiInDiCSwX6Wlou0SzvV_HaRblyxqxVO3vkF7zDsaFDWcwF9IPCpeioCVvTfDTeWVS4Tn9jdwHZymQFkis3HdfNlwMX4Q1keKk7rUoYf87XQWvixwLlIp03dfo6E-SAZoSFkJlAE1utp7QXSzTUop64LvM/w640-h568/IMG_3694.HEIC" width="640" /></a></div><br />From there, it was time to undercoat. Thankfully, I had a bought of nice weather and I was able to spray undercoat them outside with Grey Seer. It was just in the nick of time as it snowed the next day! That's living in the mountains for you, the weather changes dramatically and at the drop of a hat. <p></p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJbZ2fywOTlf-uzkh5As5frGeN0PuT0ShttGSWQ_yeq9xLfLEXHNBTzG5A9fj3-bjtqQvM8YYbWwJ3ekO07Tzxek_Ay7HIIVXN15YMFyvba3-Z_SJ8VagMzu6TE3PhhiFLoukRt6VPWVWAqoOQklpXGlwiPVAY7BmXISStBj5Ah28BzlhVdTBgjlHciFo/s2609/IMG_3695.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2483" data-original-width="2609" height="610" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJbZ2fywOTlf-uzkh5As5frGeN0PuT0ShttGSWQ_yeq9xLfLEXHNBTzG5A9fj3-bjtqQvM8YYbWwJ3ekO07Tzxek_Ay7HIIVXN15YMFyvba3-Z_SJ8VagMzu6TE3PhhiFLoukRt6VPWVWAqoOQklpXGlwiPVAY7BmXISStBj5Ah28BzlhVdTBgjlHciFo/w640-h610/IMG_3695.HEIC" width="640" /></a></div><br />Of course, I planned on speed painting these guys so a basic Grey Seer undercoat was not going to cut it. I then gave them a dark grey wash to get into the recesses and cracks. Once that was set I dry-brushed the models with white. I have found that this gives really good contrast for speed paints. This took me about an afternoon of prep work to get ready for painting. I figured I could probably speed paint these guys over a weekend. <p></p><p>Next, I started to do the basic block painting of the models using Speed Paints from Army Painter. I have V1. Therefore, I had to be a bit careful with overlapping and the like. However, I had no real plans to do much painting beyond the speed paints. </p><p>I decided on a Blood Red body suit underlay, then Absolution Green Armor, Crusader Skin tabards, Camo Cloak pouches, and Pallid Bone weapons as the predominant scheme. Perhaps the Blood Red and the Dark Green was not the best choice.... too Holiday themed.... but I am not going back now! </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEju9dgAoxihQaM2D4dr0Bk8nsIfqCHsHRrPA56NpibTMLeVWUkhtFW8jjk2CwD61b1v30uOhj0c4YDKjv9KZ_ifyeRchxOuu1zeSCQRACnHWAZdQ0qfh_XbfAAe40fgXIRK_F-RZNTqOod8i8FBfEF9xncnM94B6exljvsDue0XhlL85Al-Fxp0960jM2A/s3024/IMG_3733.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1709" data-original-width="3024" height="362" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEju9dgAoxihQaM2D4dr0Bk8nsIfqCHsHRrPA56NpibTMLeVWUkhtFW8jjk2CwD61b1v30uOhj0c4YDKjv9KZ_ifyeRchxOuu1zeSCQRACnHWAZdQ0qfh_XbfAAe40fgXIRK_F-RZNTqOod8i8FBfEF9xncnM94B6exljvsDue0XhlL85Al-Fxp0960jM2A/w640-h362/IMG_3733.HEIC" width="640" /></a></div><br /><p>However, all of my Eldar have some sort of red and green on them. Anything not covered at this point was probably getting regular painting attention and not speed paints. </p><p>This stage took me an evening. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxION-9k9_kvwsEH1BSa842tNEN0nJGPAHR1-W0vbtbEk5lqatBB90-51hLlQWCbzClsskBWAmepSTv95_lP6bM5BVhrpOW45ugJghZ84E23tgDfcrb3Rq7xVCcK7pUxzegkWmzLzsyaM9J0qsbLO-aWD0W3fIz2bkfO-7Zj2GP4i8HK9p-veEc_j4uPE/s2896/IMG_3734.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1765" data-original-width="2896" height="390" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxION-9k9_kvwsEH1BSa842tNEN0nJGPAHR1-W0vbtbEk5lqatBB90-51hLlQWCbzClsskBWAmepSTv95_lP6bM5BVhrpOW45ugJghZ84E23tgDfcrb3Rq7xVCcK7pUxzegkWmzLzsyaM9J0qsbLO-aWD0W3fIz2bkfO-7Zj2GP4i8HK9p-veEc_j4uPE/w640-h390/IMG_3734.HEIC" width="640" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div>Now it was onto some detail work. For this, I mostly used traditional Army Painter colors with a mix of <b><a href="https://bloodandspectacles.blogspot.com/2019/10/wargaming-on-budget-big-box-store.html" target="_blank"> cheap big-box store acrylics</a></b>. The details included weapon blades, knife sheathes, gems, top-knots (would not be GW without a few top knots!), chains, and other details. These just served to give the models a bit of "Bling!" to the eye and help them look individual and unique. This stage probably took the most time due to paint switching, brush cleaning, and adding details. <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilPAt9c-WvDIldrH-70VG0E9Z2YtbRqSjbZOE6Hemq-Bx4-SEWowPnzHWUnHUHGLk9sBDEHxALerYB39UxpZ7PabIWuqbQCSo5BXXGjInnMBh4xhzB3og5wUUw8-CL84kiFS-yeG-pydIrx27UMvTJdpZWGo4QJl2GUkb-t38NrDNlTwyutan-cDvSkXo/s2519/IMG_3735.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1298" data-original-width="2519" height="330" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilPAt9c-WvDIldrH-70VG0E9Z2YtbRqSjbZOE6Hemq-Bx4-SEWowPnzHWUnHUHGLk9sBDEHxALerYB39UxpZ7PabIWuqbQCSo5BXXGjInnMBh4xhzB3og5wUUw8-CL84kiFS-yeG-pydIrx27UMvTJdpZWGo4QJl2GUkb-t38NrDNlTwyutan-cDvSkXo/w640-h330/IMG_3735.HEIC" width="640" /></a></div><br /><p>After that I went and did just basic bases for these guys. They are meant to be used! I used Hardened Leather speed paints and then rimmed them in black. Once that was dry I brush coated them with a protective coating. Speed paints are prone to wear if not sealed, and these guys were going to see some table time. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6LKu0jI_kSMfMKrTvX9igW0qFzcWIok74ea2Ien2Jcm3IIonHDs-XFyEaJ6Jjpr10shuG_ByzcFM8LVnP11di-Jn3vdMnQTQWWgdDozcIcXaWUuCnaGNrp0UdMvjjA079v71ZIZohq7uN5lolR-VvsVXW5x-DYY-TPavlMeUW7a6se5qHFCwL4RVjXmA/s2916/IMG_3736.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1946" data-original-width="2916" height="428" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6LKu0jI_kSMfMKrTvX9igW0qFzcWIok74ea2Ien2Jcm3IIonHDs-XFyEaJ6Jjpr10shuG_ByzcFM8LVnP11di-Jn3vdMnQTQWWgdDozcIcXaWUuCnaGNrp0UdMvjjA079v71ZIZohq7uN5lolR-VvsVXW5x-DYY-TPavlMeUW7a6se5qHFCwL4RVjXmA/w640-h428/IMG_3736.HEIC" width="640" /></a></div><p>I called them good and put them away to be gamed with. 10 models done for the year! A nice palette cleanser before I moved back to 6mm Hittites. </p><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background: rgb(255, 255, 255); border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p></p><p><br /></p><p></p><div><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div class="separator" style="clear: both;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! </div><div class="separator" style="clear: both;"><br /></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-68854929244120855682024-01-08T01:59:00.000-08:002024-01-08T01:59:00.293-08:00On The Painting Desk: Battle of Kadesh - So It is Written, so it is done! <p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7fhjcwABkL65XmJ0rb1t8PrtdawGMXToxm0n2droOKeP4w_ivJEa0mn8p21BuQDWNE0aIb5twPjJ3-xGigbcj-hl_b561DiFcw7u4guqwKJdkjjrPu6lpeQ89b48BuAB4PHp0hdL4O1DQzX2qYZepRsgi3klJlJTwJixO1naOLH2QK5P6IgPOhrdJ10/s320/In%20Strife%20and%20Conflict%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7fhjcwABkL65XmJ0rb1t8PrtdawGMXToxm0n2droOKeP4w_ivJEa0mn8p21BuQDWNE0aIb5twPjJ3-xGigbcj-hl_b561DiFcw7u4guqwKJdkjjrPu6lpeQ89b48BuAB4PHp0hdL4O1DQzX2qYZepRsgi3klJlJTwJixO1naOLH2QK5P6IgPOhrdJ10/s320/In%20Strife%20and%20Conflict%20Cover.jpg" width="240" /></a></div><p></p><p>For 2023, I decided that my big project was going to be a Battle of Kadesh scenario. This included rules, a scenario, and two armies of 6mm miniatures from Baccus. I started the project pretty late in the year, and had a slow start in getting going. There was a race to the end of 2023 to get at least one of the armies painted up before 2024. Well, here it is 2024 and I am still posting about the first of the two armies! However, I actually managed to finish this army at the end of December so I did manage to get it done in 2023. </p><p>When we last left this army, I had finished off 6 bases of archers. That left only a few units left to complete. I had some Sherden royal guards, some Auxiliary Soldiers, and some levy none of whom had any bow support. I also had 3 bases of Chariots to paint up for the Pharaoh and his striking units. </p><p>I decided to start the next phase of the project by finishing off the remaining infantry units. I followed the same pattern I have so far with all the minis for this project. A pavement undercoat, then painted on the flesh tones, white clothing, bronze, white for shields, and a dessert brown for bows and hafts. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXlRQK9mJQUTKnrlFTJrRX9pdVxTsoSAlBz_VKmChsuhJ49UMP6qdZ8gADN3xUV3oqqKyzHBbd90iwE69Wr9OYuNFK6MFGk_zYyjHirOsYFq9UlRftjLcSNNuC3vDZckKWxBxCWiRwTJeHuFTJgDuNSZz3osF1KcU0llqY1fRuKq1QNQo7Mbm3Df68ZF4/s3024/IMG_3705.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1624" data-original-width="3024" height="344" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXlRQK9mJQUTKnrlFTJrRX9pdVxTsoSAlBz_VKmChsuhJ49UMP6qdZ8gADN3xUV3oqqKyzHBbd90iwE69Wr9OYuNFK6MFGk_zYyjHirOsYFq9UlRftjLcSNNuC3vDZckKWxBxCWiRwTJeHuFTJgDuNSZz3osF1KcU0llqY1fRuKq1QNQo7Mbm3Df68ZF4/w640-h344/IMG_3705.HEIC" width="640" /></a></div><br /><p>The Sherden required a slightly different approach as they used a lot more Bronze armor. In addition, they had some blue, Lapis Lazuli looking points on their shields that I picked out with a blue. I also tried to give each unit a "unique" color for their banner and shields to help me differentiate them on the battlefield at arm's length. </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2nXdcDw2Cg045yMMLEqRO2Jkqm8kZexuheKYXO3D_DxOvZfONqQKn_WDzNzIwQcA1ZjlVU1oX00D5Wf9-2Phr3z0bZuadbplEDShkIfxOzNNsvtsFG6ptP9vg2DlXh5GErv2kmqj6zvVnrpWqZCX_FKxlbl1sXdUTVXf7JwCsd8aE2rb7jzppNnCJnp0/s2419/IMG_3687.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1326" data-original-width="2419" height="350" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2nXdcDw2Cg045yMMLEqRO2Jkqm8kZexuheKYXO3D_DxOvZfONqQKn_WDzNzIwQcA1ZjlVU1oX00D5Wf9-2Phr3z0bZuadbplEDShkIfxOzNNsvtsFG6ptP9vg2DlXh5GErv2kmqj6zvVnrpWqZCX_FKxlbl1sXdUTVXf7JwCsd8aE2rb7jzppNnCJnp0/w640-h350/IMG_3687.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Pharaoh's Royal Sherden Guard</td></tr></tbody></table><p>Of course, once all the 6mm minis were painted, I went on to the basing. Again, the techniques was the same as all the others. I used gap filling putty on the bases and put the strips onto the putty. Once dry, I painted the bases Territorial brown. I then dry brushed a Khaki color and spot applied some green wash. The last step was to paint the edges of the bases black. </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZjyZdbtCCiK6lE16CkPg3DlgYTcxWdTYfvW6I3ldflkp-xo55e-3W4OFf8NlasIEnZRnWinIJKnBGfMsuuLh9wJhfhn0L939sjGRRJ9Xk2kgvwy_FTpYvchzHey-zgSS5Ha5C-z2KXcqJiQCWDhwoVBJyubNpxqVso4YUXX64_0BQSXdyBGT_kx2jbkQ/s2993/IMG_3714.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1729" data-original-width="2993" height="370" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZjyZdbtCCiK6lE16CkPg3DlgYTcxWdTYfvW6I3ldflkp-xo55e-3W4OFf8NlasIEnZRnWinIJKnBGfMsuuLh9wJhfhn0L939sjGRRJ9Xk2kgvwy_FTpYvchzHey-zgSS5Ha5C-z2KXcqJiQCWDhwoVBJyubNpxqVso4YUXX64_0BQSXdyBGT_kx2jbkQ/w640-h370/IMG_3714.HEIC" width="640" /></a></div><br /> Then, they went and joined the rest of the army marching across the desert. <p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNid_gE1zrdrvtbkmMKZeNWcvxzJZ6ZayMLXEpJ6W6AN5McuRSweAAWXt2A7JNQdio3wbvA8RgfE3pAfTRRS5OBgTQ4hJxjGll2GT6DBDntD9Dv99hpX_l-ffcXNoYuHUXt_6sgNzdhDhvUtGoZecj5XJh6sVI5VfFIBWPt7UuTQGBZ-B7yfvWWuW222s/s2726/IMG_3715.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2519" data-original-width="2726" height="592" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNid_gE1zrdrvtbkmMKZeNWcvxzJZ6ZayMLXEpJ6W6AN5McuRSweAAWXt2A7JNQdio3wbvA8RgfE3pAfTRRS5OBgTQ4hJxjGll2GT6DBDntD9Dv99hpX_l-ffcXNoYuHUXt_6sgNzdhDhvUtGoZecj5XJh6sVI5VfFIBWPt7UuTQGBZ-B7yfvWWuW222s/w640-h592/IMG_3715.HEIC" width="640" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Royal Guard lead out some soldiers and levy towards the Levant</td></tr></tbody></table><br /><p>That left me with the last 3 units, the Chariots. These would be the main striking force and one of the unique units for the army. I had never really painted chariots at this scale before. I was unsure how to proceed as they came in some small pieces; an axel, the chariot car, and two horses. I decided to paint the horses like all the infantry models, and the chariots I assembled the cars and axels before sticking them to my painting stick. </p><p>I then proceeded to follow my normal approach to painting the Egyptians. The only deviation was with the Pharaoh's chariot. I decided to give him 4 horses, and painted the chariot crew and car a bit flashier than the others. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0c6mYUEcz4Chh_P7GMirROhyphenhyphenArydR4azMTzXhf0i2ExjqmzGqCoxEJ9VBsuq9knP01dyKOmmOw3zkiXJlS5dLgNR9yFft27KBsIrAjfeZmg_8eE823XssCh1K9MTfAMHsqrcrpbcMAv8QEAvPq-4fZu6EDoN593sHXQxttp8ZB__QGcl6P5qoi6ED4RM/s2411/IMG_3729.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1306" data-original-width="2411" height="346" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0c6mYUEcz4Chh_P7GMirROhyphenhyphenArydR4azMTzXhf0i2ExjqmzGqCoxEJ9VBsuq9knP01dyKOmmOw3zkiXJlS5dLgNR9yFft27KBsIrAjfeZmg_8eE823XssCh1K9MTfAMHsqrcrpbcMAv8QEAvPq-4fZu6EDoN593sHXQxttp8ZB__QGcl6P5qoi6ED4RM/w640-h346/IMG_3729.HEIC" width="640" /></a></div><br /><p>Here they are on the shores of the Red Sea, perhaps recreating a scene from Exodus? </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOS_wIuIm__eOWaPaIoBHwTiHioVfOWILbNTnpzJtLHBNvXxRYurZKXdd2NcXygkW5ETGCntRd5cC0f3V4UoQPnUByy17XymrAStUZW-S6Zy1HZxEVaSecl4lwnU_JQsQp7ef2CnBs9O9YHxlhyUM51oErsvIgRKeBRYD9UsDsP4UK5EWANv5700YhBHk/s2964/IMG_3731.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2192" data-original-width="2964" height="474" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOS_wIuIm__eOWaPaIoBHwTiHioVfOWILbNTnpzJtLHBNvXxRYurZKXdd2NcXygkW5ETGCntRd5cC0f3V4UoQPnUByy17XymrAStUZW-S6Zy1HZxEVaSecl4lwnU_JQsQp7ef2CnBs9O9YHxlhyUM51oErsvIgRKeBRYD9UsDsP4UK5EWANv5700YhBHk/w640-h474/IMG_3731.HEIC" width="640" /></a></div><br /><p>Here is a full army shot of the Egyptian force heading to Kadesh. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3yugSOGdTmtGpXLmiQl1RKfolzEp77hWfeXhiT-vaeIAWGNcEusptmg7M0bguRDBRNXXfLKaTjfKe10hkmMj5cKDP5gdR-X842q5h7pqn6Y3zQR_0uJLXzFoPqu9XmGp4Sd1Pf8jky6YcJFb1KQ2Q9V3Zupl48stcm4Evr7-XhKhUSFv6cwQx8lChYZU/s3024/IMG_3730.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1644" data-original-width="3024" height="348" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3yugSOGdTmtGpXLmiQl1RKfolzEp77hWfeXhiT-vaeIAWGNcEusptmg7M0bguRDBRNXXfLKaTjfKe10hkmMj5cKDP5gdR-X842q5h7pqn6Y3zQR_0uJLXzFoPqu9XmGp4Sd1Pf8jky6YcJFb1KQ2Q9V3Zupl48stcm4Evr7-XhKhUSFv6cwQx8lChYZU/w640-h348/IMG_3730.HEIC" width="640" /></a></div><p>With the last elements painted, the Egyptian army is complete. I barely finished it in 2023. The Egyptians were ready to march to Kadesh! Now, I just need to paint up the Hittites and we would be ready for a big throw down in the Levant before the end of 2024? Hopefully. </p><p>So it is written, so it is done! </p><div class="separator" style="background-color: white; clear: both; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-decoration-line: none; text-decoration: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none; text-decoration: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none; text-decoration: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none; text-decoration: none;" target="_blank"> Instagram</a> for more fun! </div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="https://www.bloodandspectaclespublishing.com/" style="color: #cc6611; text-decoration-line: none; text-decoration: none;" target="_blank">Website</a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><p><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222; font-size: 13.2px;">Or purchase all out games at the </span><b style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222; font-size: 13.2px;"> </span><a href="https://www.wargamevault.com/browse.php?keywords=blood+and+spectacles&x=0&y=0&author=&artist=&pfrom=&pto=" style="color: #cc6611; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-decoration-line: none; text-decoration: none;" target="_blank">Wargames Vault Page!</a><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222; font-size: 13.2px;"> </span> </p>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-7710638240602775542024-01-05T11:20:00.000-08:002024-01-05T11:20:29.594-08:00True Crit Gaming Guild Events: January- Northwest Wyoming <p></p><div class="separator" style="clear: both; text-align: left;">Greetings readers,</div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">Here are a couple events that folks in Northwest Wyoming may want to check-out. These are games related activities. </div><div class="separator" style="clear: both; text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: left;">A design discussion and play-through for a local game maker! </div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRVJrElDaLCyuDDEpZZhLhzH5fMcTq4k4gGn40wRPRTsHFhaafx4FMQCH2VJ_kSfrUT1GM00KlaQODbFy-yWoTbWYIUt9J8UwSN0YNOjCwUlQfNn5L2J60o1e_-HebieD2vTp_YcFwv4iVT7GZIXeJxpOpZNqv-MlamZwxdSD3oBjhNmThhB2c_rT3_O4/s2000/Brown%20&%20Beige%20Minimalist%20Aesthetic%20Elegant%20New%20Women's%20Clothing%20Collection%20Advertising%20Flyer%20(1).png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2000" data-original-width="1545" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRVJrElDaLCyuDDEpZZhLhzH5fMcTq4k4gGn40wRPRTsHFhaafx4FMQCH2VJ_kSfrUT1GM00KlaQODbFy-yWoTbWYIUt9J8UwSN0YNOjCwUlQfNn5L2J60o1e_-HebieD2vTp_YcFwv4iVT7GZIXeJxpOpZNqv-MlamZwxdSD3oBjhNmThhB2c_rT3_O4/w494-h640/Brown%20&%20Beige%20Minimalist%20Aesthetic%20Elegant%20New%20Women's%20Clothing%20Collection%20Advertising%20Flyer%20(1).png" width="494" /></a></div><br /> The <a href="https://www.facebook.com/groups/995093974935990" target="_blank"><b>True Crit Gaming Guild's </b></a> Project Social. Bring what you want to work on from painting, modelling, terrain, assembly, whatever you want to work-on that is gaming related! <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5th-EdOp-VjYs44Ku4FL2iqdx-aOIW_iNulkaUiIdZX1AuSUEKTrb9CYvpUb-miwAwU-EpAmOTp777gQ-wWAY9CG-j_nu9-AaKgXoWHYpiDB2GkYM-R4OL9AkzcbIU4vZAtDoMjDAG_8UVNHYA7ZKsTt7CREWuuF-6x6Lt1l9qxKwSTFJeSudE5DJjtA/s2000/Project%20Social%20Flyer.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2000" data-original-width="1294" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5th-EdOp-VjYs44Ku4FL2iqdx-aOIW_iNulkaUiIdZX1AuSUEKTrb9CYvpUb-miwAwU-EpAmOTp777gQ-wWAY9CG-j_nu9-AaKgXoWHYpiDB2GkYM-R4OL9AkzcbIU4vZAtDoMjDAG_8UVNHYA7ZKsTt7CREWuuF-6x6Lt1l9qxKwSTFJeSudE5DJjtA/w414-h640/Project%20Social%20Flyer.png" width="414" /></a></div><br /><div>Finally, the <a href="https://www.facebook.com/groups/995093974935990" target="_blank"><b>True Crit Gaming Guild</b></a> is also building-up to play a Kill Team narrative campaign. You can find a link to the booklet here:</div><div><br /></div><div><b><a href="https://app.box.com/s/3kzp30zgi2tpgwackz6l1k76o1q85n85" target="_blank">Siege Perilous</a></b></div><div><br /><div class="separator" style="clear: both; font-weight: bold; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXxqvQ0h2IQdPD5NbmScAvgB2b0gIh8f08cfiKaTU_zSItgQtsJsViNeRI4K0hLTWvZbRQhFJeZ3-06qpJAIMM7EN27xXay54RykW_d3x13Uj5iJY-2WDeGhGtRnmk5dpIAeXAq1FMTK2oS6b3faagwHmCsJ_PXJyFgyH0zHSwqYmghSlxcUJReWzqOwI/s718/Siege%20Perilous%20Banner.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="258" data-original-width="718" height="230" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXxqvQ0h2IQdPD5NbmScAvgB2b0gIh8f08cfiKaTU_zSItgQtsJsViNeRI4K0hLTWvZbRQhFJeZ3-06qpJAIMM7EN27xXay54RykW_d3x13Uj5iJY-2WDeGhGtRnmk5dpIAeXAq1FMTK2oS6b3faagwHmCsJ_PXJyFgyH0zHSwqYmghSlxcUJReWzqOwI/w640-h230/Siege%20Perilous%20Banner.png" width="640" /></a></div><div class="separator" style="clear: both; font-weight: bold; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: left;">Hopefully you can join us?<b> </b></div><div class="separator" style="clear: both; text-align: left;"><b><br /></b></div><div class="separator" style="clear: both; text-align: left;"><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! <span style="font-family: inherit;"> </span></div></div><div><br style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;" /></div></div><br /></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com1tag:blogger.com,1999:blog-9054986497992526061.post-58963356203118016682024-01-01T02:25:00.000-08:002024-01-01T02:25:00.137-08:00Random: 2024 is Upon Us! What is to Be Done!<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCtoqCua43gCTdCadd7fS30N_3fNiAWSGuMIbEPEwAAxzvuPe91cPPcN5ZaK0n75VsX5hoZTTatiL8nL41DUu4C3oSW0XWyvkw5GU_QrZF2ezhn3vuAFPz-w_iNHRKmNi3hFn5-e1JGlFRcALoifAyjh77CR05Q-jr55RKl4UNn3aIJd0QlOFmTC-L/s303/Blood%20and%20Spectacles%20Publishing_zpsdqau84er.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="303" data-original-width="217" height="303" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCtoqCua43gCTdCadd7fS30N_3fNiAWSGuMIbEPEwAAxzvuPe91cPPcN5ZaK0n75VsX5hoZTTatiL8nL41DUu4C3oSW0XWyvkw5GU_QrZF2ezhn3vuAFPz-w_iNHRKmNi3hFn5-e1JGlFRcALoifAyjh77CR05Q-jr55RKl4UNn3aIJd0QlOFmTC-L/s1600/Blood%20and%20Spectacles%20Publishing_zpsdqau84er.jpg" width="217" /></a></div><br /><p></p><p>And with the blink of an eye; 2023 is done. 2024 is now upon us! What are we to do? </p><p>Normally this time of year I spend some time putting goals down on paper for 2024. These act as guidelines for the year and keeps me from going "off-the-rails". There are a lot of different things going on in the Miniature Gaming space and it is easy to flit around between projects and end the year with nothing accomplished. </p><div style="text-align: left;">Normally, I like to break my goals down into the following categories: </div><div style="text-align: left;"><ul style="text-align: left;"><li>Purchases</li><li>Painting and Modelling</li><li>Playing Games</li><li>Rules Writing</li><li>Miscellaneous</li></ul><div><b>Purchases</b></div><div><span style="background-color: white; color: #222222;"><span style="font-family: inherit;">Of course, I can not start off this section without giving YOU my loyal customers a big shout out. Every time you purchase one of my games from Osprey, <b><a href="https://www.wargamevault.com/browse.php?keywords=blood+and+spectacles&x=0&y=0&author=&artist=&pfrom=&pto=" target="_blank">Wargames Vault</a></b>, <b><a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles+publishing" target="_blank">Drive Thru RPG</a></b>, follow me on <b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" target="_blank">Patreon</a></b> or support me in other ways you help make this all possible. It is your support that allows me to buy the minis, paints, artwork, web domains, and other supplies needed to keep<b> <a href="http://www.bloodandspectaclespublishing.com/" target="_blank">Blood and Spectacles Publishing</a></b> operational. Therefore, I try to keep all the money earned in these endeavors going back into the business of Wargaming. Thank you! </span></span></div><div><span style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></span></div><div><span style="background-color: white; color: #222222;"><span style="font-family: inherit;">With that said, it is always hard to determine what purchases I might be making in the coming year. Do I purchase things for new projects, expand on existing rulesets with further support, or do something completely different? So, here are some thoughts for where I am right now: </span></span></div><div><ul style="text-align: left;"><li><span style="color: #222222;"><span style="background-color: white;">Stay caught up with the Osprey Wargaming Series</span></span></li><li><span style="color: #222222;"><span style="background-color: white;">Purchase one new set of Wargaming rules that are not Osprey</span></span></li><li><span style="color: #222222;"><span style="background-color: white;">A Games Workshop Kill Team from my FLGS</span></span></li><li><span style="color: #222222;"><span style="background-color: white;">A new force from Victrix/Gripping Beast, Tumbling Dice or Wargames Atlantic (Either Ancients, Late Roman, New World, Korean Air War or Viking Age) </span></span></li><li><span style="color: #222222;"><span style="background-color: white;">A new set of RPG rules</span></span></li></ul><div><span style="color: #222222;">I still have a large 6mm Hittite force to complete painting and I have a Heroquest set to finish painting as well. Therefore, I can't get too crazy.</span></div><div><span style="color: #222222;"><br /></span></div><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR8Mo-4L_-1-Y8oDoR1IZ0rTZJZmuy_U8g_qA&usqp=CAU" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="173" data-original-width="291" height="238" src="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR8Mo-4L_-1-Y8oDoR1IZ0rTZJZmuy_U8g_qA&usqp=CAU" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Maybe something Naval this year? Nimitz, Victory at Sea, etc. </td></tr></tbody></table></div><div><b style="color: #222222;"><br /></b></div><div><b style="color: #222222;">Painting and Modelling</b></div><div><span style="color: #222222;">So that transitions nicely into what I need to paint for 2024. I am going into this year with two big projects to finish. </span></div><div><ol style="text-align: left;"><li><span style="color: #222222;">The Heroquest box of miniatures</span></li><li><span style="color: #222222;">6mm Hittite army</span></li><li><span style="color: #222222;">A new Kill Team</span></li><li><span style="color: #222222;">Any new miniatures I have picked up from my purchase pile</span></li><li><span style="color: #222222;">I am trying to get some 15mm Cold War Gone Hot painted for Force-on-Force</span></li></ol><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO-FiHTQ5kNOD_3WwZKG39ciTSI0WES1uAC_aL-dgrvrLjaQYKEdiBuvndG-O26YTmwxKi2By-JfyXw0M8AMsp-95VkCGF86Un7JALesseYYPx-BH85EissprNA9hLKG4s1AJutHcZmJLZkD23x4P53iQ4-Pvy5eYaJ_ymHq5DyIURTf_k-LcEiSv6HS8/s2618/IMG_3748.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2042" data-original-width="2618" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO-FiHTQ5kNOD_3WwZKG39ciTSI0WES1uAC_aL-dgrvrLjaQYKEdiBuvndG-O26YTmwxKi2By-JfyXw0M8AMsp-95VkCGF86Un7JALesseYYPx-BH85EissprNA9hLKG4s1AJutHcZmJLZkD23x4P53iQ4-Pvy5eYaJ_ymHq5DyIURTf_k-LcEiSv6HS8/s320/IMG_3748.HEIC" width="320" /></a></div><br /></div>That is a tall order. However, I have worked out a pretty good system for painting 6mm models, speed paints for my Sci-fi/Fantasy stuff, and base+washes for my historical stuff. I feel pretty confident I can paint a lot of stuff this year. </div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeZfN7jRG8INK_vRhq1ACfIVeVcu8DSIeqqG2dxbaUuVTby6jbrvemnKf17pecZB0F3d5d39_H24xnLwiVLrrnk0lrbGgOiEClnj5LP_5Npml8C6sUQgJL25JFtUJDPoRXecH62GRo_emZagp5T8JV8HMFNH-5qFXVm28usDx1Z6wMKXfk2Tp9C4qVDl4/s2919/IMG_3349.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2817" data-original-width="2919" height="309" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeZfN7jRG8INK_vRhq1ACfIVeVcu8DSIeqqG2dxbaUuVTby6jbrvemnKf17pecZB0F3d5d39_H24xnLwiVLrrnk0lrbGgOiEClnj5LP_5Npml8C6sUQgJL25JFtUJDPoRXecH62GRo_emZagp5T8JV8HMFNH-5qFXVm28usDx1Z6wMKXfk2Tp9C4qVDl4/s320/IMG_3349.HEIC" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I still have a lot of Hittites</td></tr></tbody></table><div><br /></div><div><b>Gaming</b></div><div>Last year I had the most gaming I have had in a long time thanks to the <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a>. </b>Of course, the most popular game there is <b>Kill Team</b>. Therefore, I played a lot of that. However, I also got to indulge in some other games as well. </div><div><br /></div><div>So this year, I plan on taking it to the next level by hosting a Kill Team narrative campaign for the club this year. Plus, I want to playtest my Battle of Kadesh game before I start taking it around to the local libraries and the like. <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDeDa_ACOzNFIImCwSgj6vHzNrra60i5O-78kKbnATEC2BnmwcAoc6O2Rp5giM3XNSXR0FnQMAMQB0wN6RaZ0F0nt58P90UU-176NZZ55yZBHurtwWQPA5W7HQnczVZSLMHaWCCqT-iGiqpZedSQfXHk7GC4NXor6omC1JEa0JwtfBAA6hTKM-ngqpmig/s3035/IMG_3700.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3035" data-original-width="2697" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDeDa_ACOzNFIImCwSgj6vHzNrra60i5O-78kKbnATEC2BnmwcAoc6O2Rp5giM3XNSXR0FnQMAMQB0wN6RaZ0F0nt58P90UU-176NZZ55yZBHurtwWQPA5W7HQnczVZSLMHaWCCqT-iGiqpZedSQfXHk7GC4NXor6omC1JEa0JwtfBAA6hTKM-ngqpmig/w355-h400/IMG_3700.HEIC" width="355" /></a></div></div><div><br /></div><div>I am hoping to get 18 games in this year with a mix of Kill Team, Historicals, Blood and Spectacles games, and non-Blood and Spectacles games. We will see how it goes.</div><div><ul style="text-align: left;"><li>6+ games of Kill Team</li><li>1-3 Ancients games</li><li>1-3 Historical game of some type</li><li>1-3 Operation: Hemlock games with my Skumgrod</li><li>1-3 games from a non-Blood and Spectacles rule set</li><li>RPG 3 times a month</li></ul></div><div>I will also continue to play 3 RPG session a month (or about a weekly cadence). I don't think I can expand it any further than that. I imagine I will get a shot at GMing again at least once this year. Therefore, I will need to figure out what to run. I am leaning towards something <b><a href="https://bloodandspectacles.blogspot.com/2023/08/rpg-review-gi-joe-role-playing-game.html" target="_blank">G.I. Joe</a>, <a href="https://www.wargamevault.com/product/419905/Princes-of-the-Universe--An-RPG-in-the-Highlander-Setting" target="_blank">Princes of the Universe</a>,</b> or my own Space Mecha game depending on my groups tolerance for other systems at the time. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD1pEMHdhvzoOVr-ynaid_khNhvlaIOngOoXzgOI_qMgD-sI1Ei1fH9NcfUscmIMKypHHyBFemOKEr7OmjumuWU8slwNeuIvb29joOKF8ulCOmxZJn5gewGI9bNWk4RuQ2X8ZZEY-51YPCE2RYA_F6kuB_22kUwPqMCi_XTyH5cR7SuvEukRNLBUnd_us/s3657/IMG_3268.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3657" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhD1pEMHdhvzoOVr-ynaid_khNhvlaIOngOoXzgOI_qMgD-sI1Ei1fH9NcfUscmIMKypHHyBFemOKEr7OmjumuWU8slwNeuIvb29joOKF8ulCOmxZJn5gewGI9bNWk4RuQ2X8ZZEY-51YPCE2RYA_F6kuB_22kUwPqMCi_XTyH5cR7SuvEukRNLBUnd_us/s320/IMG_3268.HEIC" width="265" /></a></div><br /><div><b>Rules Writing</b></div><div>My big goal this year is to finish off and get <b>In Strife and Conflict </b>up and over to the Wargame Vault this year. That would get me ever closer to my goal of having 50 or so games and publications out for sale. I think I am somewhere around 25 but I am losing some steam lately. </div><div><br /></div><div>I also would like to finish 1 more Module for <b><a href="https://www.drivethrurpg.com/product/433800/Flashlight-Tales-of-Terror" target="_blank">Flashlight: Tales of Terror</a></b> for my RPG lite horror system and maybe a module for a 3rd party system as well. There is no money to be made from 3rd party systems that do not have an open license, but I do them because I want to not because I will make money. The best reason to do anything really! </div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEA2cashfDI_kpyPqlKyQeo788Unv7wt-SpgpYBArG-TmlYSYOtOHKiXaIZKVmKNA25FmjHIaMHH714Wh7hHKZIu98x7T0Go0-_AUGjDpFQxNyNm883f6hEdbrHHuG1JrXlSvftpz31sAr6yjQgFetFBta9H7uZPqrijO23U071IDMMjOtHrdUkfAR/s400/Flashligh%20Tales%20of%20Terror%20Cover.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="400" data-original-width="300" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEA2cashfDI_kpyPqlKyQeo788Unv7wt-SpgpYBArG-TmlYSYOtOHKiXaIZKVmKNA25FmjHIaMHH714Wh7hHKZIu98x7T0Go0-_AUGjDpFQxNyNm883f6hEdbrHHuG1JrXlSvftpz31sAr6yjQgFetFBta9H7uZPqrijO23U071IDMMjOtHrdUkfAR/s320/Flashligh%20Tales%20of%20Terror%20Cover.jpg" width="240" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">On Drive Thru RPG</td></tr></tbody></table><br /><div>I have also made a ton of progress on my Late Roman rule set <b>Barbarians at the Gate</b>, BUT I doubt I will get the post-production done in time. The same thing is also holding up my Space Mecha RPG as well. Sad trombone. I am not hopefully I will get out a second wargaming book this year. </div><div><br /></div><div>Finally, I really need to get off my duff and start shopping more rules systems around. Maybe an article for a magazine or a mini-game? Most likely I will do nothing though. I am pretty happy with my <b><a href="https://www.wargamevault.com/browse.php?keywords=blood+and+spectacles&x=0&y=0&author=&artist=&pfrom=&pto=" target="_blank">Wargame Vault</a></b> page at the moment. </div><div><br /></div><div><b>Miscellaneous Stuff</b> </div><div>A lot of this stays the same from year to year, and is added here just to keep me on track. </div><div><br /></div><div>1. Update my Played and Painted Trackers for 2024! </div><div>2. Set-up some demo games for Battle of Kadesh as a "Learning Experience"</div><div>3. Post 1 Wargame Design post a month</div><div>4. Bi-weekly updates on my <b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" target="_blank">Patreon</a></b></div><div>5. Update my <b><a href="http://www.bloodandspectaclespublishing.com/" target="_blank">Website</a></b> with my newer products</div><div><br /></div><div>Honestly, pretty standard stuff. </div><div><br /></div><div><b>Final Thoughts</b></div><div>The goals for the year are getting pretty routine around here. Nothing earth shattering and they are pretty much a follow-on or continuation from 2023. The biggest change from 2023 is that I actually have a pretty dedicated Gaming Guild now for miniatures and not just RPGs. Therefore, I expect some of my energy to go into that. </div><div><br /></div><div><span style="background-color: white; color: #222222;"><span style="font-family: inherit;">Hopefully, I can end the year even stronger than I have started the year! Let me know if you have any comments, thoughts, ideas, or feelings in the comments, the message board, or on the various Blood and Spectacles related platforms. </span></span></div><div><span style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></span></div><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! <span style="font-family: inherit;"> </span></div></div><div><br /></div><div> </div></div><div><br /></div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com0tag:blogger.com,1999:blog-9054986497992526061.post-80847096123058706962023-12-25T03:02:00.000-08:002023-12-25T03:02:00.143-08:00Random: Recap of 2023<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnW7VAYkSjxbcGoeScaWMYuPBHYCBfDYGDZ7ViaGpSiUPTu0XGwV9OWCYurRkiULwrKtjswhc1ZcBmx8Cmjs-BzOHI9xWePeEGkfJPNwZb11AJ6stND205d1Ld2Xj-SbfvAbfzubhYzc79UdEzgryLz1Wkz2958DoZ8L5fFukoDR0__VtFOOlYdJNY/s303/Blood%20and%20Spectacles%20Publishing_zpsdqau84er.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="303" data-original-width="217" height="303" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnW7VAYkSjxbcGoeScaWMYuPBHYCBfDYGDZ7ViaGpSiUPTu0XGwV9OWCYurRkiULwrKtjswhc1ZcBmx8Cmjs-BzOHI9xWePeEGkfJPNwZb11AJ6stND205d1Ld2Xj-SbfvAbfzubhYzc79UdEzgryLz1Wkz2958DoZ8L5fFukoDR0__VtFOOlYdJNY/s1600/Blood%20and%20Spectacles%20Publishing_zpsdqau84er.jpg" width="217" /></a></div><br /><p></p><p>Well, look at the time. It sure does fly by when you are having fun.... or something. Another year in the books. Yikes. They keep going by faster and faster. </p><p>When the year started, I had no real plan for what I was going to do. This was a big change from my previous few years when I had very clear goals. This one I came in a bit unsure where I wanted to go. It was the first year in several where I did not have a book being published that I had to support. In a way it was going to be a much more relaxed year! This led to a rather unproductive year in a few categories, but success in other areas. </p><div style="text-align: left;">Like most years, I try to break down my focus into a few areas: </div><div style="text-align: left;"><ul style="text-align: left;"><li>Purchases - Things I bought</li><li>Painting and Modeling - Things I built and finished off</li><li>Playing - The games that I played</li><li>Rules Writing - What I wrote</li><li>Miscellany - The stuff that doesn't fit anywhere else</li></ul><div>So, let's get into it shall we? </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://preview.redd.it/paint-me-like-one-of-your-minis-v0-e7fen9u5t8fa1.jpg?auto=webp&s=d72827f8fda65e08fcfba0717f91d0c7336b0e4f" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="800" data-original-width="549" height="320" src="https://preview.redd.it/paint-me-like-one-of-your-minis-v0-e7fen9u5t8fa1.jpg?auto=webp&s=d72827f8fda65e08fcfba0717f91d0c7336b0e4f" width="220" /></a></div><br /><div><b>Purchases</b></div><div><b><br /></b></div><div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Of course, I can not start off this section without giving YOU my loyal customers a big shout out. Every time you purchase one of my games from Osprey, <b><a href="https://www.wargamevault.com/browse.php?keywords=blood+and+spectacles&x=0&y=0&author=&artist=&pfrom=&pto=" target="_blank">Wargames Vault</a></b>, <b><a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles+publishing" target="_blank">Drive-Thru RPG Page</a></b>, follow me on <b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" target="_blank">Patreon</a></b> or support me in other ways you help make this all possible. It is your support that allows me to buy the minis, paints, artwork, web domains, and other supplies needed to keep Blood and Spectacles Publishing operational. Therefore, I try to keep all the money earned in these endeavors going back into the business of Wargaming. Thank you! </span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">So, going into this year, I had not even settled on a "Big Project" for 2023. I had a number of open projects that I could have chosen to complete, but I narrowed it down to two for 2023 and the purchases I would need to support it. This was a tough decision. Ultimately, I decided that my "big project" for 2023 was going to be..... drumroll please......</span></div></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTsm254Wx-np8_Wf-AB3NMnGdecaoijoPFhNLB0IsvEWLqfDFnNxkFIymwmCbno_M6pxNklq3mF-VkS5HJ6Ab8dYT2WtuCzRp65z2mv3B6xgDT3tYFwn2xqTwly1m9_sEQ0EQg-XJAgVzCGN-9kI41EoZQE5o9KP14w5eQ98bMW6i3hA12kC91Sky6/s400/In%20Strife%20and%20Conflict%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="400" data-original-width="300" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTsm254Wx-np8_Wf-AB3NMnGdecaoijoPFhNLB0IsvEWLqfDFnNxkFIymwmCbno_M6pxNklq3mF-VkS5HJ6Ab8dYT2WtuCzRp65z2mv3B6xgDT3tYFwn2xqTwly1m9_sEQ0EQg-XJAgVzCGN-9kI41EoZQE5o9KP14w5eQ98bMW6i3hA12kC91Sky6/w300-h400/In%20Strife%20and%20Conflict%20Cover.jpg" width="300" /></a></div><br />Finally by the second half of the year I got my "Big Project for 2023" started. I picked up two armies for the Battle of Kadesh; Egyptians and Hittites. I ordered them from Baccus 6mm and also picked up 60mm x 60mm bases to go with them. That was my "big" purchase for 2023. </div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;">I also picked up something from Games Workshop (Boo-hiss) for Kill Team. I grabbed the Hand of the Archon box. I all ready had minis for the Craftworld Eldar, Harlequins, and Corsairs. I all ready have Aspect Warriors for the future releases too. I figured I would round out my Eldar collection for Kill Team. That should give me a decent variety for my local club. </div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizFzYOvMgBKC64ojzY9b6FJVdMTR7k4Ihql7U9XKZfTEjfDD9Hg9fjJ5xofBMFpIlZzbmr3TvldWNbPi5iH4jB24zWscaZgrELlXH-k3PtyTnzR7N0THMsIp4R_XBa_rwdqhfHUVP-dkYVCUI_yjgOrqKm-QZU7VMXG20awTq9inXytN8zXVPUJx-8ka0/s2506/IMG_3555.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1792" data-original-width="2506" height="286" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizFzYOvMgBKC64ojzY9b6FJVdMTR7k4Ihql7U9XKZfTEjfDD9Hg9fjJ5xofBMFpIlZzbmr3TvldWNbPi5iH4jB24zWscaZgrELlXH-k3PtyTnzR7N0THMsIp4R_XBa_rwdqhfHUVP-dkYVCUI_yjgOrqKm-QZU7VMXG20awTq9inXytN8zXVPUJx-8ka0/w400-h286/IMG_3555.HEIC" width="400" /></a></div><br />I purchased two RPG games, the updated <b><a href="https://bloodandspectacles.blogspot.com/2023/08/rpg-review-legend-of-5-rings-5th.html" target="_blank">Legend of the 5 Rings</a></b> game and the <b><a href="https://bloodandspectacles.blogspot.com/2023/08/rpg-review-gi-joe-role-playing-game.html" target="_blank">G.I. Joe RPG</a></b>. </div><div style="background-color: white; color: #222222;"><br /></div><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfBAklKWFzyA8HT3uGrRqqNMXxX3iq4loJd9LcKhY04S689BqIBi_u0lfQpab35CUO5iXBb455sfo_4JOqBNpIV9XVWMggS0m5GQllqASTxTgRa-vHCyz7AnuVvCrKhoRSEwqlnVX4qeqEuT9XouWoL6NGSxvy54K6eA8BuPNW31nXEnWk_K0JsaHK7YQ/s3248/IMG_3279.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3248" data-original-width="2510" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfBAklKWFzyA8HT3uGrRqqNMXxX3iq4loJd9LcKhY04S689BqIBi_u0lfQpab35CUO5iXBb455sfo_4JOqBNpIV9XVWMggS0m5GQllqASTxTgRa-vHCyz7AnuVvCrKhoRSEwqlnVX4qeqEuT9XouWoL6NGSxvy54K6eA8BuPNW31nXEnWk_K0JsaHK7YQ/s320/IMG_3279.HEIC" width="247" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAzYC0b5OHSOJD9WO2y4sesqSLy2uBa1lo1O9UFyGmk7d1fQrCeY3XqVWDd4U8WjOWEuQksxXVpeOi8xVs0Cmx8Q9pVA5F_xJ5Vh23EdzMfUZZL4RNfajp1cQ8WP2RF7vPBy-IAgkTm8F8xr5jnPNHfvJ807PEneMrDbZ_rpcZLnycz1W_ulO6JrKN4Zo/s3657/IMG_3268.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3657" data-original-width="3024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAzYC0b5OHSOJD9WO2y4sesqSLy2uBa1lo1O9UFyGmk7d1fQrCeY3XqVWDd4U8WjOWEuQksxXVpeOi8xVs0Cmx8Q9pVA5F_xJ5Vh23EdzMfUZZL4RNfajp1cQ8WP2RF7vPBy-IAgkTm8F8xr5jnPNHfvJ807PEneMrDbZ_rpcZLnycz1W_ulO6JrKN4Zo/s320/IMG_3268.HEIC" width="265" /></a></div><br /></div><br /><div style="background-color: white; color: #222222;">A very limited year on purchases. I didn't even buy any new wargaming rulesets for the year. That is a big surprise to me, as I was interested in <b>Strength and Honor, Saga, </b>and other Osprey Books. However, at the end of the day I was too busy and never got around to it. </div><div style="background-color: white; color: #222222;"><b><br /></b></div><div style="background-color: white; color: #222222;"><b>Painting and Modeling</b></div><div style="background-color: white; color: #222222;">I'm not going to recap what I did the first half of the year. There wasn't that much as I finished off little bits here and there. I had finished all my 2022 Pile of Shame, so I had nothing left. Therefore, my chance to paint new stuff was mostly what I managed to print or scrounge up. As we saw above, I didn't buy that much. </div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgTT9aJ4T9Kmz6z-J7VfspZqK-eVO-7OUDuD5oZEmEeNtBBj3znjH7Kx_7_RKEZgsZC35H8x_1RKuc0kvSEO2jwsfzY_UGAh2SimdW0fQUufA1HKk6oDxTtZv7p_XPykfDl12w_EDWf0uAHlYCfQulRQUELPSXQDBUP2KBJr3r9fDpaOg62M93Z9wazLc/s3018/IMG_3601.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2220" data-original-width="3018" height="470" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgTT9aJ4T9Kmz6z-J7VfspZqK-eVO-7OUDuD5oZEmEeNtBBj3znjH7Kx_7_RKEZgsZC35H8x_1RKuc0kvSEO2jwsfzY_UGAh2SimdW0fQUufA1HKk6oDxTtZv7p_XPykfDl12w_EDWf0uAHlYCfQulRQUELPSXQDBUP2KBJr3r9fDpaOg62M93Z9wazLc/w640-h470/IMG_3601.HEIC" width="640" /></a></div><br />Most of my work the second half of the year has been focused on the Big Project. Above you can see some of the progress on my Egyptian 6mm forces. Looking back, I have painted a lot of 6mm this year. Perhaps that was an unofficial theme for 2023? </div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;">I also managed to re-paint my old 80's Harlequin models from Citadel. They also managed to hit the table at the club this year as well! </div><div style="background-color: white; color: #222222;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXfqpAuVLgGxlIEfaLtpUZlT2if82Nnvabd4JqtDlDX_c-_h6hqv5_MfsLf31RBGH37O1VCD3vVRD8tmfY_L1Ss9hmFrUq_Zb-OFsnMhOEHzKTMrq-M77J8QxfEIZWC8z86Ma4NmnuM9Ypu_JBuehgt2hIvdoBR8vCWmbLcq0gd_Qg_nLX6ytIAcc7-Uk/s2865/IMG_3259.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1942" data-original-width="2865" height="434" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXfqpAuVLgGxlIEfaLtpUZlT2if82Nnvabd4JqtDlDX_c-_h6hqv5_MfsLf31RBGH37O1VCD3vVRD8tmfY_L1Ss9hmFrUq_Zb-OFsnMhOEHzKTMrq-M77J8QxfEIZWC8z86Ma4NmnuM9Ypu_JBuehgt2hIvdoBR8vCWmbLcq0gd_Qg_nLX6ytIAcc7-Uk/w640-h434/IMG_3259.HEIC" width="640" /></a></div><br /><div style="background-color: white; color: #222222;">Overall, I painted 51 models of 28mm scale, and 34 bases of 6mm models. </div><div style="background-color: white; color: #222222;"><b><br /></b></div><div style="background-color: white; color: #222222;"><b>Gaming</b></div><div style="background-color: white; color: #222222;">This is the area where I have had the most success in 2023. I have been growing a local gaming community. This is a very rural area, and the population is relatively small. Finding folks who are interested in sharing the miniature wargaming hobby is not easy, but that also makes us a relatively close-knit group. You can find us at the <a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a></div><div style="background-color: white; color: #222222;"><b><br /></b></div><div style="background-color: white; color: #222222;">The most popular miniature game at the local group is Games Workshop's Kill Team. I played over a dozen games of it there, and helped bring in several people to our group. Kill Team has been great for grabbing eyeballs and bringing people in. </div><div style="background-color: white; color: #222222;"><b><br /></b></div><div style="background-color: white; color: #222222;"><b><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3ngwq_Pces_uwnOD-x7e-RzIhUZQB6a_wZfaoz3FA2eIab3gnuwcpChAUlcSKk5U4Z3u-TDHDsSzqb8Xslj8SO-tk4ZQ4XInyZndWXHt4gX1PA1ogC74WaPNALrVQz5hbWdnWGfzq70O5-fsknghQFGQApOtpc1t4lJr0RR1PtCvLFoZMYzdiiRKtBrQ/s4032/IMG_3667.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3ngwq_Pces_uwnOD-x7e-RzIhUZQB6a_wZfaoz3FA2eIab3gnuwcpChAUlcSKk5U4Z3u-TDHDsSzqb8Xslj8SO-tk4ZQ4XInyZndWXHt4gX1PA1ogC74WaPNALrVQz5hbWdnWGfzq70O5-fsknghQFGQApOtpc1t4lJr0RR1PtCvLFoZMYzdiiRKtBrQ/w300-h400/IMG_3667.HEIC" width="300" /></a></div><br /></b>I also got to play and complete a campaign for the <a href="https://www.wargamevault.com/product/411101/The-Ionian-Revolt--Men-of-Bronze-Supplement" target="_blank"><b>Ionian Revolt</b>.</a> That was a fun campaign where we used land and sea elements to follow along the historical campaign. We used Osprey <b><a href="http://bloodandspectacles.blogspot.com/2017/10/poseidons-warriors-battle-report.html" target="_blank">Poseidon's Warriors</a></b> and <b><a href="https://ospreypublishing.com/men-of-bronze#:~:text=Men%20of%20Bronze%20is%20a,honor%20of%20their%20city%2Dstates." target="_blank">Men of Bronze</a></b> to play the games. That gave my "historical" wargaming a nice boost for the year. </div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghsU5smJ4yLBxNwZRKQPWY_StzRw25L13Wmp_SEE7d79XfmgLY2_fFLG0ygEMb0BMWTQZGUl1h7hKR6Gm3B7ZOYwIn6Zo_pZrsUtK7PCh7goLFyVzqqjTtVrOjf7hitIZzdmq-hsbgJSJlAD7nvKiIu5Otdr5ZRntMlrFmtqS-slz94icBL-ovyeOYK9Y/s2666/1F34835F-2CEB-40E7-B24A-CF40807AF0FE.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1401" data-original-width="2666" height="336" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghsU5smJ4yLBxNwZRKQPWY_StzRw25L13Wmp_SEE7d79XfmgLY2_fFLG0ygEMb0BMWTQZGUl1h7hKR6Gm3B7ZOYwIn6Zo_pZrsUtK7PCh7goLFyVzqqjTtVrOjf7hitIZzdmq-hsbgJSJlAD7nvKiIu5Otdr5ZRntMlrFmtqS-slz94icBL-ovyeOYK9Y/w640-h336/1F34835F-2CEB-40E7-B24A-CF40807AF0FE.jpg" width="640" /></a></div><br />The next big element of my gaming was playing more of the <b>Operation: Hemlock</b> campaign. This is a campaign set in the Warhammer 40K universe, but my Skumgrod and I used a variety of games to play out the campaign. This year was no exception as we used <b>Aeronautica Imperialis, Restless Sun, Restless Stars</b>, and <b>Aquanautica Imperialis</b>. </div><div style="background-color: white; color: #222222;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8bSsJQGcpzbsTQYgUBJbp7TYacrgzZRNYEOr_s-t_rxTWOBSY_jKKRopn4DetTOJuFTNWgka5xEHCljXfQZPksWMmNxIGiXdYcTLWn9Pmcz3jN7LYIHjgxrNnC45iE3gsgA3azR5cTw4r15qYEfC9PTD5evKYvmwoyVAXH4L_d5d4wEtpKLzT7ST2jEM/s3780/C84185E6-C1B2-47FA-9AF5-84055D9D580F.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3780" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8bSsJQGcpzbsTQYgUBJbp7TYacrgzZRNYEOr_s-t_rxTWOBSY_jKKRopn4DetTOJuFTNWgka5xEHCljXfQZPksWMmNxIGiXdYcTLWn9Pmcz3jN7LYIHjgxrNnC45iE3gsgA3azR5cTw4r15qYEfC9PTD5evKYvmwoyVAXH4L_d5d4wEtpKLzT7ST2jEM/w320-h400/C84185E6-C1B2-47FA-9AF5-84055D9D580F.jpg" width="320" /></a></div><br /><div style="background-color: white; color: #222222;">I also was able to wrap-up the <a href="https://ospreypublishing.com/us/castles-in-the-sky-9781472844965/" target="_blank"><b>Castles in the Sky</b> </a>Indo-China campaign. This was a campaign that we hit really hard just before the game came out from Osprey. I played so much of it with the club and others that I burned out on it as it was coming out. The second half of this year I was happy to come back to it and finish the campaign. </div><div style="background-color: white; color: #222222;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg48-uoRDo73pmbIF1QORJSVVLJmuUI-v1ROzE5rUtljA7I7bqiABZqO2TkVsXsj5nfPMELCS58QKVKtNa0a4VKi_zzEK2Sse296koSMwfsLlH7TPQEXuAqjV3ffyK4JgqpFnZxJ2TsIq7lF_6oQIyDrycNBC1bIKnkPVPi97I4RvRae4-w0xInvUi6tm0/s3376/IMG_3666.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3376" data-original-width="3007" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg48-uoRDo73pmbIF1QORJSVVLJmuUI-v1ROzE5rUtljA7I7bqiABZqO2TkVsXsj5nfPMELCS58QKVKtNa0a4VKi_zzEK2Sse296koSMwfsLlH7TPQEXuAqjV3ffyK4JgqpFnZxJ2TsIq7lF_6oQIyDrycNBC1bIKnkPVPi97I4RvRae4-w0xInvUi6tm0/w356-h400/IMG_3666.HEIC" width="356" /></a></div><br /><div style="background-color: white; color: #222222;">Finally, I also got to start a loose <b><a href="https://www.wargamevault.com/product/387677/White-Star-Red-Star--Korean-Air-War" target="_blank">White Star/Red Star</a> </b>campaign that will slowly cover the course of the Air War in Korea. We have all ready played out some iconic engagements. It has tempted me to pick up some more Tumbling Dice aircraft for the Commonwealth forces and for the US Navy. They are relatively cheap and easy to paint. However, that will have to wait for next year. </div><div style="background-color: white; color: #222222;"> </div><div style="background-color: white; color: #222222;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYrbSl-OvHxvg-iRQEyFqdsRgEqBQCo6zmraTPeJaM4lCFjlCx5JE_yt5VRSgPyFh8dK8hAokbjkIIXddsp0p-0z6MPoKzRMO-hjAInHJgsopPGN5N4FPm9FZANS8QpZBZwM8J14jbtvJH9x0gnoEloV7ZMo0fML9rsd_LjLAsD_nlBypZFL6Jsp1u5D0/s4032/IMG_3651.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYrbSl-OvHxvg-iRQEyFqdsRgEqBQCo6zmraTPeJaM4lCFjlCx5JE_yt5VRSgPyFh8dK8hAokbjkIIXddsp0p-0z6MPoKzRMO-hjAInHJgsopPGN5N4FPm9FZANS8QpZBZwM8J14jbtvJH9x0gnoEloV7ZMo0fML9rsd_LjLAsD_nlBypZFL6Jsp1u5D0/w300-h400/IMG_3651.HEIC" width="300" /></a></div><br /></div><div style="background-color: white; color: #222222;">Of course, there were also a few one-off games through-out the back half of the year as well. This was a very productive year for me in the gaming space. Usually, I shoot to play a game a month, but I blew that goal out of the water this year. I am closer to three games a month. </div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;">I played 20+ sci-fi/fantasy games, 12+ historical games, about 15 of my own games, and 20 games that I did not make. A good mix for the year! </div><div style="background-color: white; color: #222222;"><br /></div><div style="background-color: white; color: #222222;"><b>Rules Writing</b></div><div style="background-color: white; color: #222222;">The first half of the year was relatively productive. </div><div style="background-color: white; color: #222222;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXtprkIG7f9xTXAkLU0Jm6h6LvlCndOpldBDCVnXkPFaIrQvdi4jvFlTFQZycSSveynI0Eiu2s2LG_8xH0rFNnJH04IHJBph8EKlxpDrPZpGx8Thr47C_62yMUyinphOegf9bQwGaZiB8ERSoQA4fFP3gGCfrQY1DtmojZvNsDZR-vPGk0Kznsc51R/s400/Homer's%20Heroes%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="400" data-original-width="300" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXtprkIG7f9xTXAkLU0Jm6h6LvlCndOpldBDCVnXkPFaIrQvdi4jvFlTFQZycSSveynI0Eiu2s2LG_8xH0rFNnJH04IHJBph8EKlxpDrPZpGx8Thr47C_62yMUyinphOegf9bQwGaZiB8ERSoQA4fFP3gGCfrQY1DtmojZvNsDZR-vPGk0Kznsc51R/s320/Homer's%20Heroes%20Cover.jpg" width="240" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><div style="text-align: left;"><b><a href="https://www.wargamevault.com/product/425627/Homers-Heroes-Bronze-Age-Bad-Boys" style="color: #cc6611; text-decoration-line: none;" target="_blank">Homer's Heroes: Bronze Age Bad Boys</a></b> is a model-vs-model skirmish game, and my attempt to solve the problem of Melee Yahtzee with a Homeric veneer. It has a campaign play mode and solo/co-op options. You can find this one on the <b><a href="https://www.wargamevault.com/browse.php?keywords=blood+and+spectacles&x=0&y=0&author=&artist=&pfrom=&pto=" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Wargame Vault</a></b> page. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">The second publication is something a bit different and it can be found on the <a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles" style="color: #cc6611; text-decoration-line: none;" target="_blank"><b>Blood and Spectacles page </b>on<b> D</b><b>rive Thru RPG</b></a>: </div></div><div class="separator" style="clear: both; text-align: center;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEA2cashfDI_kpyPqlKyQeo788Unv7wt-SpgpYBArG-TmlYSYOtOHKiXaIZKVmKNA25FmjHIaMHH714Wh7hHKZIu98x7T0Go0-_AUGjDpFQxNyNm883f6hEdbrHHuG1JrXlSvftpz31sAr6yjQgFetFBta9H7uZPqrijO23U071IDMMjOtHrdUkfAR/s400/Flashligh%20Tales%20of%20Terror%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="400" data-original-width="300" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEA2cashfDI_kpyPqlKyQeo788Unv7wt-SpgpYBArG-TmlYSYOtOHKiXaIZKVmKNA25FmjHIaMHH714Wh7hHKZIu98x7T0Go0-_AUGjDpFQxNyNm883f6hEdbrHHuG1JrXlSvftpz31sAr6yjQgFetFBta9H7uZPqrijO23U071IDMMjOtHrdUkfAR/s320/Flashligh%20Tales%20of%20Terror%20Cover.jpg" width="240" /></a></div><br /></div>The second half of the year I also managed to get out something new. I put out the <b><a href="https://www.wargamevault.com/browse.php?keywords=blood+and+spectacles&x=0&y=0&author=&artist=&pfrom=&pto=" target="_blank">Castles in the Sky: Addendum</a></b>. This work captures all the fleets and rules that I had to cut from the Osprey release of the game, a FAQ, and a Quick Reference Sheet. </div><div style="text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgUSrNhY2CS5WkT_d4fHoHBchcDvUq09TbWmClJsBOT7ObBNCgFW2zrq8TM3_xoybCXgr-Ch9_Xuu9QMADAlpO9BjN5EO_n90mjl6QSmK7-VZlDSQ5Al-HFmAAPsb9aCP47LNj1N3fTFDXeN_M4Qrw6b06CtgpDxS1W_renqr01G-_CKzfjXNW68Q9DCA/s960/Castles%20in%20the%20Sky%20Addendum%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="960" data-original-width="720" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgUSrNhY2CS5WkT_d4fHoHBchcDvUq09TbWmClJsBOT7ObBNCgFW2zrq8TM3_xoybCXgr-Ch9_Xuu9QMADAlpO9BjN5EO_n90mjl6QSmK7-VZlDSQ5Al-HFmAAPsb9aCP47LNj1N3fTFDXeN_M4Qrw6b06CtgpDxS1W_renqr01G-_CKzfjXNW68Q9DCA/s320/Castles%20in%20the%20Sky%20Addendum%20Cover.jpg" width="240" /></a></div><br /><div style="text-align: left;">I also put out a free Episode pack for <b><a href="https://www.wargamevault.com/product/419905/Princes-of-the-Universe--An-RPG-in-the-Highlander-Setting" target="_blank">The Princes of the Universe</a> </b>Role-Playing Game. This provides a 3-4 hour episode for 3-4 players. It can be found on the <b>Blood and Spectacles Publishing </b>page on <b><a href="https://www.drivethrurpg.com/browse/pub/11064/Blood-and-Spectacles-Publishing?term=blood+and+spectacles+publishing" target="_blank">Drive Thru RPG</a>. </b></div><div style="text-align: left;"><b><br /></b></div><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin2JGQhSMnWrZEZhphSVImsvNZjo85bLUx-F80MV0M3UtHudVUPP_D2bdKayudxHI7DuSQrHLIA_R58Cq2owq60-FdKI2Ck4dVZS7ZdNw33iVyxOY5pa1gkuE4HfMzkmbury4byTDyCUvNxw7IdUGtaBICIjv2Hzf6gRD0UHMtpWSZUqlcm-V9-80C8qo/s960/The%20Golden%20Kali-%20Princes%20of%20the%20Universe%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="960" data-original-width="720" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEin2JGQhSMnWrZEZhphSVImsvNZjo85bLUx-F80MV0M3UtHudVUPP_D2bdKayudxHI7DuSQrHLIA_R58Cq2owq60-FdKI2Ck4dVZS7ZdNw33iVyxOY5pa1gkuE4HfMzkmbury4byTDyCUvNxw7IdUGtaBICIjv2Hzf6gRD0UHMtpWSZUqlcm-V9-80C8qo/s320/The%20Golden%20Kali-%20Princes%20of%20the%20Universe%20Cover.jpg" width="240" /></a></div><br />I also got a few new rulesets and adventure packs started. However, nothing over the finish line or ready to show yet. A lot of grinding and not finishing this year. Hopefully that will make next year a very productive year in writing with lots of rules and campaigns hitting the shelf. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Here are some things still in the pipeline: </div><div style="text-align: left;"><ul style="text-align: left;"><li>Late Roman </li><li>Aztec Flower Wars </li><li>Darkest Knights - Solo- Horror</li><li>Glittering Void - Space Mecha Combat and RPG</li><li>G.I. Joe RPG Campaign</li><li>Module for Flashlight: Tales of Terror</li><li>Another Year in Rokugan</li></ul><div>Who knows what I will actually finish? </div><div><br /></div><div><b>Miscellaneous Stuff</b></div><div>This is assorted stuff I wanted to do, but doesn't fit into another category. </div><div><br /></div><div><ul style="background-color: white; color: #222222; line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;"><li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: inherit;">Update Trackers on the blog for painting and playing? Check</span></li><li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: inherit;">Get a game group going and expanding? <a href="https://www.facebook.com/groups/995093974935990" target="_blank">Check</a></span></li><li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: inherit;">Quarterly Wargaming events? Ahhhh....... at least the group has been getting together bi-weekly.</span></li><li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: inherit;">Weekly RPG Campaign? Mostly check! </span></li><li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: inherit;">Charity Game? Ahhhh....... </span></li><li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: inherit;">Game Design content monthly on the blog? Check</span></li><li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: inherit;">Patreon updates on a regular basis? Check</span></li><li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: inherit;">Work on a local Con? Hmmmm..... put it off mostly</span></li></ul></div></div><div style="text-align: left;"><br /></div><div style="text-align: left;">One of my big challenges this year has been to decide exactly how much I want to lean into this Wargaming Identity? It sounds weird to say it out loud, but I have to balance Wargaming with other parts of my life too. I could lean all in, BUT I have held myself back a bit. I am not 100% sure how much I want to lean in. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">I could do a lot of things differently if I went all in: </div><div style="text-align: left;"><ol style="text-align: left;"><li>Start hitting the convention circuit</li><li>Lean into more Podcasts, Interviews, etc. </li><li>Start doing talks and events about wargame design, publishing, history, etc. </li><li>Write more articles for magazines </li><li>Start a video series/Podcast</li><li>Better tables</li><li>Start that Con</li></ol></div><div style="text-align: left;">At the end of the day, wargaming is my hobby. If I lean into it too much it might become my job. I have seen others do this, and been close to it myself; and I am not sure I want to make that transition. Therefore, I have been kind of holding myself back a bit, and uncertain how much I want to lean-in. Maybe that is something I can tackle a bit further in the coming year? </div><div style="text-align: left;"><br /></div><div style="text-align: left;">So, until next year! </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif">Or purchase all out games at the </span><b>Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif"> </span><a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif">! </span> </div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com3tag:blogger.com,1999:blog-9054986497992526061.post-75171545297181883242023-12-18T02:50:00.000-08:002023-12-18T02:50:00.165-08:00Wargame Design: Sometimes I Just Get So Tired<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhKYibWuacETHSeY0pqjlPPvmxeUwFCA4xldrrYxruey73AEvVN0x3YhM2fl0JRnqqK5GwilE-1n6IRdABMXq5KnWMnOnsVIt5P-kmlGdaaju8lDXFVlQS-eiygs_HvUjJWPVir8_jUJ44gbQ-p19wwz-bWZ7bcjMJ6tFz4mn4Wlobv96a7J3wojcKO=s320" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="306" data-original-width="320" height="306" src="https://blogger.googleusercontent.com/img/a/AVvXsEhKYibWuacETHSeY0pqjlPPvmxeUwFCA4xldrrYxruey73AEvVN0x3YhM2fl0JRnqqK5GwilE-1n6IRdABMXq5KnWMnOnsVIt5P-kmlGdaaju8lDXFVlQS-eiygs_HvUjJWPVir8_jUJ44gbQ-p19wwz-bWZ7bcjMJ6tFz4mn4Wlobv96a7J3wojcKO=s320" width="320" /></a></div><br /> As we all know, the 4Ms of Wargame Design are Movement, Melee, Missiles, and Morale. However, those broad categories cover a wide range of areas. My recent look into Logistics and RPG-Lite spawned some great discussion on various places online, and those types of discussions help energize my thoughts. The topic of exhaustion and fatigue came naturally came up in these discussion and I felt like that was an area I needed to spend some time thinking about. Fatigue and Exhaustion probably fit into the Morale part of the 4Ms, but I wanted to take a deeper dive into modeling exhaustion in miniature wargaming. <div><br /></div><div><b>Tired Examples</b></div><div>There are a number of ways I have seen "exhaustion" covered in rules. Not surprisingly, it various a bit on whether it is a Model vs Model, Unit vs. Unit, or Big Battle scale. However, no matter the "scale of the battle" exhaustion can still be a key component to a wargames design. </div><div><br /></div><div><b>#1- Bushido</b></div><div>Bushido is a boutique skirmish game with named, bespoke characters making up your force. Typically you are using 3-10 models and actions are resolved by model level interactions. In Bushido, each model picks up "Fatigue" tokens that lead to modifiers on action rolls. However, fatigue happens very easily in this game, and just moving around can cause fatigue to start to accumulate. </div><div><br /></div><div><b>#2 Bolt Action</b></div><div>Pin Markers represent a sort of escalating "Battle Shock" that accumulates on units that they have to try and shed. Simply moving around does not generate fatigue, but their are a number of factors that can cause Pin Markers to accumulate. The most common is taking fire from the enemy. </div><div><br /></div><div><b>#3 Blucher</b></div><div>At the start of a player's turn, their opponent rolls 3d6 to generate a number of Momentum points for the turn. This is kept secret from the player. As they activate and move units, it costs Momentum Points. Once all Momentum Points have been spent, the player can no longer move anymore units. </div><div><br /></div><div>They then move to fighting. Fighting causes a unit's Morale to be reduced. Firing is easy, but hand-to-hand and charging reduces a units Morale. It is possible to become "Blown" where the unit over-extends and no longer has the morale to keep going. They are broken. </div><div><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGq0IfUYg2dVm-RrHVBFtqHv9ByWGQTogVVsFrr2Ln5jFC7RcrzRnIrVL0UGkmbgRBIXNMwq5WcDLG70-bwIpymq4S4c1bTwTf-zRiiAgx86-2ivnTZKQWGIDRQ-0EQW3JtyvLxls1Dwo/s400/IMG_0761.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="400" data-original-width="300" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGq0IfUYg2dVm-RrHVBFtqHv9ByWGQTogVVsFrr2Ln5jFC7RcrzRnIrVL0UGkmbgRBIXNMwq5WcDLG70-bwIpymq4S4c1bTwTf-zRiiAgx86-2ivnTZKQWGIDRQ-0EQW3JtyvLxls1Dwo/w480-h640/IMG_0761.HEIC" width="480" /></a></div><br /><div style="text-align: left;"><b>Why Model Exhaustion in Miniature Games? </b></div><div style="text-align: left;">Fatigue and Exhaustion add an element of friction that a player needs to manage to get the most out of their troops. Adding these elements provides the following options for a game designer: </div><div style="text-align: left;"><br /></div><div style="text-align: left;">1. Add Resource Management</div></div><div style="text-align: left;">2. Unit management</div><div style="text-align: left;">3. Add a tactical layer of decision making</div><div style="text-align: left;">4. Morale elements</div><div style="text-align: left;">5. Victory conditions</div><div style="text-align: left;"><br /></div><div style="text-align: left;">These elements are places where a designer can highlight their Point of View on the nature of the warfare being represented and how it plays out on the tabletop. Some designs will emphasize a certain design goal or Point-of-View more than another. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><u>Resource Management</u></div><div style="text-align: left;">There are a couple ways to approach Fatigue as a resource. The first is that Fatigue builds up and creates limitations, therefore managing the amount of Fatigue is the resource. Similar to how Heat is used in Battletech. Once you reach a certain limits, actions have negative modifiers until a unit is non-operational. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">The second is using a command resource to reduce or remove fatigue. A simple way to think about it is using a Command Point (or the equivalent) to boost an abilities remaining ability to absorb hits or fatigue. This could also be used to off-set a growing amount of Fatigue with additional actions. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><u>Unit Management</u></div><div style="text-align: left;">A key part of games with a Fatigue related mechanic is knowing how to add units to the conflict, and extract the ones that are all ready engaged. This unit management adds decision making that a commander needs to make through out the game. Often, this leads to decisions as early as the deployment phase, as you need lines of retreat and lines of advance available to your units. Then, through out the game players will need to decide when to maneuver in and out of combat with depleted and fresh units. <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiknBilV3793Bi7bM2QypR2e_NXJ0KfcsgxkX7MPw4FAyb93NLv66VezSE2G0gklrapwmSC7uRu4PFy4-Q8DO7hIsErRpu72r0KA0f3CgnjDyx_QEc1xC_3K9_J36oDg3LpOJkK9dKAIAtyI7xjxYfau-RKZE73Mt91ERs2Tpqj0qwVLRya63uAq5ioXDs/s4032/IMG_3178.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiknBilV3793Bi7bM2QypR2e_NXJ0KfcsgxkX7MPw4FAyb93NLv66VezSE2G0gklrapwmSC7uRu4PFy4-Q8DO7hIsErRpu72r0KA0f3CgnjDyx_QEc1xC_3K9_J36oDg3LpOJkK9dKAIAtyI7xjxYfau-RKZE73Mt91ERs2Tpqj0qwVLRya63uAq5ioXDs/w480-h640/IMG_3178.HEIC" width="480" /></a></div><br /></div><div style="text-align: left;"><u>Tactical Decision Making</u></div><div style="text-align: left;">To me, when I think of tactical decision making; I am referring to decisions made while playing on the actual tabletop. In this case, Fatigue can be a natural limiting decision point. A player will think, "My unit can not break through here because they will acquire too much fatigue while doing so." This leads to a decision on what they should do instead or in addition to. Even a victory can leave a unit so depleted to be "blown" for the rest of the game. These kind of decisions are the heart of wargaming. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><u>Morale Elements</u></div><div style="text-align: left;">Fatigue can naturally been rolled into a Morale or even Hit system. What is being lost by enemy action is not necessarily death and injury, it could just be soldiers getting to tired to continue. This is an abstraction common to wargames. Conversely, I have also seen it as its own "factor" in command and control. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><u>Victory Conditions</u></div><div style="text-align: left;">Causing Fatigue on an enemy is a good way to erode their will to fight. Therefore, it makes a natural victory condition. The most innovative often have a "trade-off" between combat results to gain VPs and Fatigue reducing VPs. Therefore, the decision is how to cause as much damage as possible while limiting your own Fatigue in doing so. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Thinking About It as a Designer? </b></div><div style="text-align: left;">So, let's talk about how this concept of Fatigue plays into game design. Often, it is not as obvious as a mechanic that is labelled fatigue. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">In ancient warfare, you will read accounts of soldiers getting tired, maneuvers designed to help relieve this fatigue, and battles that last hours and days. We know that a person can only engage in hand-to-hand combat for a limited amount of time. However, the ancient authors are not always as clear about how all of this works as we would like. Therefore, a wargame designer has to think about this ties into their design. Therefore, when designing for this period, it is a big element of ancient warfare. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Of course, the first thing to do is to look at your Design Goals and see how Fatigue plays into them? Often, these goals will also establish the "Scale of the Game", is it a Model-vs-Model, Unit-vs-Unit, or Army Group-vs-Army Group. Finally, you need to determine where you want to abstract and what you want to track in the game. All three of these elements will play into how you want to use the concept of Fatigue in your games. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Let's use Wars of the Republic as an example. This was a Unit-vs-Unit game that was designed to be played in about 1 hour with about 5-10 units on each side with a focus on abstracted units with minimal tracking. Therefore, speed of resolution and reduced tracking was important. Therefore, I chose to abstract Fatigue in the following ways: </div><div style="text-align: left;"><br /></div><div style="text-align: left;">1. Fatigue was wrapped into the concept of Courage, and therefore was a Morale Element</div><div style="text-align: left;">2. Fatigue (Courage) could be managed with Commander's Gaze, adding Resource Management</div><div style="text-align: left;">3. Loss of Courage led to units fleeing, and units fleeing led to Collapse and loss of Resources. Therefore, Fatigue played a role in Victory Conditions</div><div style="text-align: left;"><br /></div><div style="text-align: left;">I made a conscious choice to abstract Fatigue into the Damage process of the game, instead of making a separate process to maintain or track. I made these decisions based on the design goals, scale, and what I wanted player's to track. </div><div style="text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCBhFfRj4XjGd3aTWb7GvqINLPcwqsY1W4LjPX4tpTw8jymmY8Q8mBgZw1kDVsgv0IaNg_g11xYg_f-3ObjeEV_GfX2l8eU8me3VMC_RgL3xkxcDgA6tYbzXOPqQ0ESccLsn80mVu8CFslGmHyiEAueC0bsXy_GN3z_yaK-nKvce7AMOJXcMDyoMC0Jf4/s3024/IMG_2698.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1786" data-original-width="3024" height="378" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCBhFfRj4XjGd3aTWb7GvqINLPcwqsY1W4LjPX4tpTw8jymmY8Q8mBgZw1kDVsgv0IaNg_g11xYg_f-3ObjeEV_GfX2l8eU8me3VMC_RgL3xkxcDgA6tYbzXOPqQ0ESccLsn80mVu8CFslGmHyiEAueC0bsXy_GN3z_yaK-nKvce7AMOJXcMDyoMC0Jf4/w640-h378/IMG_2698.HEIC" width="640" /></a></div><br /></div><div style="text-align: left;"><b>Final Thoughts</b></div><div style="text-align: left;">Fatigue is a fact of life. It is a fact of warfare and fighting. Therefore, designers need to think about how they want to represent it in their games. This decision should be based on the larger needs of the game and what the designer is trying to represent on the tabletop. Thankfully, there are a number of ways Fatigue can be implemented into a game, and not all of them are as obvious as just creating a Fatigue stat or measure. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">As always, the designer needs to choose the best tool for what they are trying to accomplish on the tabletop. This might make Fatigue an obvious and blatant part of the design. Alternatively, it may handle Fatigue as part of a large mechanic in an abstract way. However it is handled, Fatigue is a great way to add Friction and Meaningful Choice into a game. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Well, this post has made me very tired. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Second Wind Bonus Content! </b></div><div style="text-align: left;">The <b><a href="https://www.facebook.com/groups/995093974935990" target="_blank">True Crit Gaming Guild</a> </b>had a nice day of painting and then playing just before Thanksgiving. There was a nice turn out, with several folks showing up to paint various models for various games. A few 40K guys, a few D&D guys, some Holiday themed models, and just random bits and bobs. I painted a Reaper Hillbilly model. Why and for what? Only time will tell. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXsVJ5kaYao-RMxOM6UlUasme1YV5YEPUg8CoV08bRXMUCQHVi-EZdflW90IFbIOFm327qFycHp4phSu43OLKb8NJHco3WLGewIMVsRk5-S2LG35vXOsV_-OSG_I6gG1q4GKnzsNPEKOOk3CCPncpDK4RcIEvVFK1eNo_A3J9Nifh4IRZtVNcXuo-Qrio/s4032/IMG_3697.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXsVJ5kaYao-RMxOM6UlUasme1YV5YEPUg8CoV08bRXMUCQHVi-EZdflW90IFbIOFm327qFycHp4phSu43OLKb8NJHco3WLGewIMVsRk5-S2LG35vXOsV_-OSG_I6gG1q4GKnzsNPEKOOk3CCPncpDK4RcIEvVFK1eNo_A3J9Nifh4IRZtVNcXuo-Qrio/w300-h400/IMG_3697.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Undercoating a Hillybilly from Reaper</td></tr></tbody></table><br />Then, after we all got some painting, we set up a few games of Kill Team to get going. We had a few different tables, and more players than space. Therefore, I participated in a 3-way game. I took on some Chaos Legionaries and Grey Knights in the standard 3-player mission. I was using my Voidscarred Corsairs for this game. </div><div style="text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTAB7GdGN2VxTsCyhMryvrKBvNDjNrxKQcaOIVyi0itFiHCznn0nTfIzN_9ljjblyYr65QG_esFQOQQ2heBboCY-CQonWKc9drLmzPfIvKd4YdXv9xOL-OjK1tzpReAScYbs-wvSq45AIo3GSnd4aZfVsD3gPFK7eyAXvDQQoPvcj9BFpeBe8s0d-OA48/s3035/IMG_3700.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3035" data-original-width="2697" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTAB7GdGN2VxTsCyhMryvrKBvNDjNrxKQcaOIVyi0itFiHCznn0nTfIzN_9ljjblyYr65QG_esFQOQQ2heBboCY-CQonWKc9drLmzPfIvKd4YdXv9xOL-OjK1tzpReAScYbs-wvSq45AIo3GSnd4aZfVsD3gPFK7eyAXvDQQoPvcj9BFpeBe8s0d-OA48/w568-h640/IMG_3700.HEIC" width="568" /></a></div><br /><div style="text-align: left;">I set-up a decent firebase as my more mobile troops moved up. My standard tactic is to hang back a bit the first turning point or two, and try to time my rush to the objectives carefully once I have worn down my opponents. </div><div style="text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn3vZSvluyxHNKD6kcuHnf-JnA5QAPyRyxM5NtEGC4usfqvaHUWaTSE1bA5lMeRAscNoAV3yMIbZX0gH93BmtiYXGOMAPbi29sv0QdsBAWWpcNkYr5lp5TxdOaLoqPj6-dgQBMz_0ZO9HrAp9Guo0C3tQSiAFCmpkpridHLDL4jOz0B16tO3RSy1bRlwc/s4032/IMG_3701.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhn3vZSvluyxHNKD6kcuHnf-JnA5QAPyRyxM5NtEGC4usfqvaHUWaTSE1bA5lMeRAscNoAV3yMIbZX0gH93BmtiYXGOMAPbi29sv0QdsBAWWpcNkYr5lp5TxdOaLoqPj6-dgQBMz_0ZO9HrAp9Guo0C3tQSiAFCmpkpridHLDL4jOz0B16tO3RSy1bRlwc/w480-h640/IMG_3701.HEIC" width="480" /></a></div><br /><div style="text-align: left;">The Grey Knights managed to get on the objective early and we had a hard time dislodging them. Here my Warlock bravely moves forward to try and use psychic powers, which he promptly failed the roll and fried his own brain! I knew there was a reason I rarely used him for that. </div><div style="text-align: left;"> </div><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUVkHsg3RDDtyO5bac_UPBCQOHX-h2RjgKSulo50bMJWzrRaWU-gCgBC8YoByOqpOlWNrghXd9WjVWENNkqgEdFnhpkdJHKC7s8m6fmyN1-zcwWlIruEKT0eI91mwWdX9VLhfwFP80l-0tsLkwp6nwkggeDTY7LSgFl5LfQkAwPLm9Jk_VZy1Uu67X7-A/s4032/IMG_3702.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUVkHsg3RDDtyO5bac_UPBCQOHX-h2RjgKSulo50bMJWzrRaWU-gCgBC8YoByOqpOlWNrghXd9WjVWENNkqgEdFnhpkdJHKC7s8m6fmyN1-zcwWlIruEKT0eI91mwWdX9VLhfwFP80l-0tsLkwp6nwkggeDTY7LSgFl5LfQkAwPLm9Jk_VZy1Uu67X7-A/w480-h640/IMG_3702.HEIC" width="480" /></a></div><br /></div><div style="text-align: left;">This time, they were wise to my tricks and I was whiddled down to just my Felarch left. Of course, no one else was in a much better place. The Grey Knight only had their leader left, and Chaos was the best off with 3 models. I blew my final turning point and ended up getting cut out of the scoring all together this game. The Chaos forces and Grey Knights tied, but since the Chaos models had more paint on them we awarded them the victory. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">I had a small morale victory when a heavily injured Chaos Champion attacked my Felarch and I ended up killing him in Hand-to-hand. Normally, if my Felarch gets caught out he gets deleted pretty fast. Not today Chaos! Otherwise, not my best showing but I still had fun. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Oh yeah, I took a picture of my finished Hillbilly when I got home too....</div><div style="text-align: left;"><br /></div><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMbDzVaLB9CfGC6aF_RtnUJcoCIg2zpGx9f11OzQJFTI-9icgIXh8Niv2putmDGilLZxSx-0DFcfSTntG-2GdA3EdOZbur2taUIU83cbMw79Qw7TLB3Cfsj59Z3Ya564Y6WfhVQ2kep8zJtHKCRl_noXc_b-687Emtoy1mNV2V2J66pzC_8Mv1OhteSP0/s1408/IMG_3707.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1408" data-original-width="1209" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMbDzVaLB9CfGC6aF_RtnUJcoCIg2zpGx9f11OzQJFTI-9icgIXh8Niv2putmDGilLZxSx-0DFcfSTntG-2GdA3EdOZbur2taUIU83cbMw79Qw7TLB3Cfsj59Z3Ya564Y6WfhVQ2kep8zJtHKCRl_noXc_b-687Emtoy1mNV2V2J66pzC_8Mv1OhteSP0/w344-h400/IMG_3707.HEIC" width="344" /></a></div><br />There he is on the painting table along with my 6mm Egyptians and some Dark Eldar in the background. I did manage to get the Hand of the Archon box undercoated and ready for paint. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYGMsZxSMdadt1SDoyZZU6Au19sqQZZdas0XqQJe7-5iYJLmvCiDGfXhGYt2Xuhzn2NB4GvCqdZxni7q787s_3wn1SEd-wwPeTMMgoR-qbAssUIdlVwx0K42w6A5_RGuxH6W2zYUcVtv_Ip-FpK0m-EAIYxsXgHJxwsAiYGbig34RccZSLHon4_DjbPuU/s2609/IMG_3695.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2483" data-original-width="2609" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYGMsZxSMdadt1SDoyZZU6Au19sqQZZdas0XqQJe7-5iYJLmvCiDGfXhGYt2Xuhzn2NB4GvCqdZxni7q787s_3wn1SEd-wwPeTMMgoR-qbAssUIdlVwx0K42w6A5_RGuxH6W2zYUcVtv_Ip-FpK0m-EAIYxsXgHJxwsAiYGbig34RccZSLHon4_DjbPuU/s320/IMG_3695.HEIC" width="320" /></a></div><br /> </div><div style="text-align: left;"><br /></div><div style="text-align: left;">Until next time! </div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"> </div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="text-align: left;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222; font-size: 13.2px;">Or purchase all out games at the </span><b style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222; font-size: 13.2px;"> </span><a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-decoration-line: none;" target="_blank">Wargames Vault Page</a><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="color: #222222; font-size: 13.2px;">! </span><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222; font-size: 13.2px;"> </span> </div><div style="text-align: left;"> </div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com4tag:blogger.com,1999:blog-9054986497992526061.post-12607435917412161902023-12-11T01:58:00.000-08:002023-12-11T01:58:00.157-08:00On the Painting Table: For the Glory of Ra- More Egyptians for Kadesh<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7fhjcwABkL65XmJ0rb1t8PrtdawGMXToxm0n2droOKeP4w_ivJEa0mn8p21BuQDWNE0aIb5twPjJ3-xGigbcj-hl_b561DiFcw7u4guqwKJdkjjrPu6lpeQ89b48BuAB4PHp0hdL4O1DQzX2qYZepRsgi3klJlJTwJixO1naOLH2QK5P6IgPOhrdJ10/s320/In%20Strife%20and%20Conflict%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7fhjcwABkL65XmJ0rb1t8PrtdawGMXToxm0n2droOKeP4w_ivJEa0mn8p21BuQDWNE0aIb5twPjJ3-xGigbcj-hl_b561DiFcw7u4guqwKJdkjjrPu6lpeQ89b48BuAB4PHp0hdL4O1DQzX2qYZepRsgi3klJlJTwJixO1naOLH2QK5P6IgPOhrdJ10/s320/In%20Strife%20and%20Conflict%20Cover.jpg" width="240" /></a></div><br /><p></p><p>Faithful readers, you know I have been working on a 6mm project for the Battle of Kadesh for sometime now. This means I have been grinding out work on an Egyptian army first. I have completed the following: </p><p></p><ul style="text-align: left;"><li>4 Bases of Skirmishers with Bows</li><li>4 Bases of Auxiliary Infantry with Bows</li><li>2 Bases of Levy Infantry with Bows</li></ul><div>However, that still leaves a whole lot of bases left to paint. I have started tackling the largest single unit of the force, the Archers. There are 6 total units. Each unit has 12 strips of 4 archers and two command strips also with 4 figures. That means each unit will have 56 figures per base. That's a lot of batch painting. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuVWUP1hseLd_W4s5EwZGDm-5ZRI17X1gACLKpKD75igpmwwZwH3e6aS_SnjciET5z54j84OJaBNGk52Wvp4OCe12Qt89VQZQgNzmU8etuGXO3S3ELltEmPdS1lTaB_KnDfpcpUUygIEEbS7fh85_2lvMSrZOpI0eyI25dzadRKjRrg6SLUTvkfRmuIgg/s3024/IMG_3629.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1783" data-original-width="3024" height="378" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuVWUP1hseLd_W4s5EwZGDm-5ZRI17X1gACLKpKD75igpmwwZwH3e6aS_SnjciET5z54j84OJaBNGk52Wvp4OCe12Qt89VQZQgNzmU8etuGXO3S3ELltEmPdS1lTaB_KnDfpcpUUygIEEbS7fh85_2lvMSrZOpI0eyI25dzadRKjRrg6SLUTvkfRmuIgg/w640-h378/IMG_3629.HEIC" width="640" /></a></div><br /><div>Progress was very slow on these units. Painting any single 6mm figure is pretty simple. Undercoat black, use Bronzed Flesh for skin tone, add white on the skirt, and skeleton bone for the bow/quiver, brown on the base. Easy. However, batch painting all of of them..... not easy or fun. </div><div><br /></div><div>I actually decided to paint them by unit to break things up a bit. I batched the undercoating, then skin tones. Once I painted the flesh on 2 units worth I went back to unit #1 and painted the other colors. Then, I flesh undercoated unit #3 and then went back to finishing off Unit #2. I did this routine over a few week ends until they were all complete. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF4UKB9zBhIg_N_H1cwlIEWntnW5aktx7EKyEzx4ISsPbhOpIZiCpp4-nz7_R9WDPl_5Rp3xHHUeeZC6skLnov3VQv4QzMBFcdL9K0UY9eDLnGDFUCXbCd9dr98vjwvnSI-keMzq4XAggcifMxP7BktC18Aa3Fm1cK7tXzcAJUPy-vkpOoQv9_WksI5uU/s3024/IMG_3676.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1670" data-original-width="3024" height="354" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF4UKB9zBhIg_N_H1cwlIEWntnW5aktx7EKyEzx4ISsPbhOpIZiCpp4-nz7_R9WDPl_5Rp3xHHUeeZC6skLnov3VQv4QzMBFcdL9K0UY9eDLnGDFUCXbCd9dr98vjwvnSI-keMzq4XAggcifMxP7BktC18Aa3Fm1cK7tXzcAJUPy-vkpOoQv9_WksI5uU/w640-h354/IMG_3676.HEIC" width="640" /></a></div><br /><div>From there, I went onto the basing. I used the same method of gap filler spackle that I have been using. The command elements were a bit more complicated because I had to "cut" them off the strips so I could arrange them to face the correct way. However, it was nothing complicated. The biggest danger was one of them flying off into space, but a closed hand around the piece solved this little issue. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBElKpu2Fr8rIAXrCn87WhetQa_Jkmhy0kmu_MBqoqE5TyZQU6wL1inCE2-yRs_8XW907kMpR9KiRQNO6KqcO259dVBXNuDtTS01lWZ51B-FqXaikBx603Q5srLDRpNcZZLUXhSdpmBekZmBggh-gYdLb_ezR0f9LuvxhRuA54wdBwgcJOLpISP5i50Gw/s3052/IMG_3677.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3052" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBElKpu2Fr8rIAXrCn87WhetQa_Jkmhy0kmu_MBqoqE5TyZQU6wL1inCE2-yRs_8XW907kMpR9KiRQNO6KqcO259dVBXNuDtTS01lWZ51B-FqXaikBx603Q5srLDRpNcZZLUXhSdpmBekZmBggh-gYdLb_ezR0f9LuvxhRuA54wdBwgcJOLpISP5i50Gw/w634-h640/IMG_3677.HEIC" width="634" /></a></div><br /><div>After letting the bases fully dry, I moved onto one of my least favorite parts. I painted all the bases using a Territorial Brown dry brushed with a Khaki color. Then, I used a Green wash to add some foliage look. The last step was to re-edge the bases with pure black. This helps the whole unit stand out a bit on the table and look finished. </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-Yun12R31J6RZ03b5WJ47ZodMQ-MB8xcsSXRqDhZOkk_Mef-m8tMXhtZifbsHUqzDmQ5oqxEDyjwk6KhyphenhyphenIOwJhrA7gdE-HgG8uoA7jzq1MlxRhImGFVGW8dy01gLJg85BEGCkmiOJzESihU9mbYRIlqdgsZmPTgFGYr4Ra9n7uISYcv17qp25EpLeh1g/s3024/IMG_3678.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1113" data-original-width="3024" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-Yun12R31J6RZ03b5WJ47ZodMQ-MB8xcsSXRqDhZOkk_Mef-m8tMXhtZifbsHUqzDmQ5oqxEDyjwk6KhyphenhyphenIOwJhrA7gdE-HgG8uoA7jzq1MlxRhImGFVGW8dy01gLJg85BEGCkmiOJzESihU9mbYRIlqdgsZmPTgFGYr4Ra9n7uISYcv17qp25EpLeh1g/w640-h236/IMG_3678.HEIC" width="640" /></a></div><br />6 Units down. That left 5 bases of Egyptian Infantry including a base of Sherden Guards, and 3 bases of chariots to call this army done. The bulk units were now complete. The race to finishing off the Egyptian army before the end of the year was on! </div><div><br /></div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjB7kANmk_HOUuxZ1G2AH1sJJTT5aJOPrNHzGURgdTISeADSUT1VoJncibb30iys18XlXNBdFXBKJYGDpzT9I4sy7yMtJF8RUg9pb38bYNG7R29Mo1Gcm0go7yMOOIKtbaPcvyF2-j6qpdY48IJLiTKjKTS8kODVfRErQdFRlrLZzcXx2mn7w4vnPKRrKA/s3024/IMG_3680.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1380" data-original-width="3024" height="292" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjB7kANmk_HOUuxZ1G2AH1sJJTT5aJOPrNHzGURgdTISeADSUT1VoJncibb30iys18XlXNBdFXBKJYGDpzT9I4sy7yMtJF8RUg9pb38bYNG7R29Mo1Gcm0go7yMOOIKtbaPcvyF2-j6qpdY48IJLiTKjKTS8kODVfRErQdFRlrLZzcXx2mn7w4vnPKRrKA/w640-h292/IMG_3680.HEIC" width="640" /></a></div><br />Below you can see the 12 bases the army is right now. This is a mix of Auxiliary infantry with bows, Levy infantry with bows, archers, and bow armed skirmishers. You can see that firepower was a big part of this army. </div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuITTdOiEGTsVyjCBQaTGQ5oC4b6cpMjSstm4DBR49gd8_TvyC_tmAswFFBHiPceeplDk1pcVsZ8O9cUQxIhDk5PUUiVdUlOCOG8imCkao5K2e1-ewB2tvm2jd8rt2uIGSDKwJiy8530ZHSL2BvWuEQ8ZukL4omi62lSQkmZKfyw8lSebyXWJqtoanpII/s3024/IMG_3682.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1618" data-original-width="3024" height="342" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuITTdOiEGTsVyjCBQaTGQ5oC4b6cpMjSstm4DBR49gd8_TvyC_tmAswFFBHiPceeplDk1pcVsZ8O9cUQxIhDk5PUUiVdUlOCOG8imCkao5K2e1-ewB2tvm2jd8rt2uIGSDKwJiy8530ZHSL2BvWuEQ8ZukL4omi62lSQkmZKfyw8lSebyXWJqtoanpII/w640-h342/IMG_3682.HEIC" width="640" /></a></div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn69aqZ2w-y9F28dB-Cr4QNwlrvfgc33HbNLtqN9CjsjVNOJy8bBM4xtktM-s0IrtBwJyK8UFS1oVF9D_knZlSK6MMf8RbXOvrsec3fahiMX15dEgeWcTJdzLSoqt9wHylmBfEfRtycXAnAWeahjnHltkpdqPgiJttJfYMJCBktcL-TXkvXubKMOn1Bfg/s3024/IMG_3683.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2680" data-original-width="3024" height="568" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn69aqZ2w-y9F28dB-Cr4QNwlrvfgc33HbNLtqN9CjsjVNOJy8bBM4xtktM-s0IrtBwJyK8UFS1oVF9D_knZlSK6MMf8RbXOvrsec3fahiMX15dEgeWcTJdzLSoqt9wHylmBfEfRtycXAnAWeahjnHltkpdqPgiJttJfYMJCBktcL-TXkvXubKMOn1Bfg/w640-h568/IMG_3683.HEIC" width="640" /></a></div><br /><div>Until next time. I hope I have the whole army done! </div><div><br /></div><div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! 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</span> </div><div><br style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;" /></div></div><div> </div><p></p>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com0tag:blogger.com,1999:blog-9054986497992526061.post-69560300659408347132023-12-04T02:03:00.000-08:002023-12-04T02:03:00.135-08:00Battle Report: White Star/Red Star - April 12th, 1951 "Black Thursday"<p> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJQ7KnSYA7IFx0pYIw9GrVfnNN1J6lgcd5XTydOMYegi7k8A3vL4-7vsmf96a09sXsOIQw1GzIjf1DdPENT6ZiaqMkyFL8M2sGLpEQjFQg0zOY4n3STsNyYWBS6TftcWyI4XnVpH3u46cInN3VVOvUgT8e1TG9Co7tJPVNbRGSOS90mqbD0LK2Z0_u/s320/White%20Star%20Red%20Star%20Cover.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJQ7KnSYA7IFx0pYIw9GrVfnNN1J6lgcd5XTydOMYegi7k8A3vL4-7vsmf96a09sXsOIQw1GzIjf1DdPENT6ZiaqMkyFL8M2sGLpEQjFQg0zOY4n3STsNyYWBS6TftcWyI4XnVpH3u46cInN3VVOvUgT8e1TG9Co7tJPVNbRGSOS90mqbD0LK2Z0_u/s320/White%20Star%20Red%20Star%20Cover.jpg" width="240" /></a></div><br /><p></p><div style="text-align: left;"><i>Dateline: April 12th, 1951</i></div><div style="text-align: left;"><i>Location: Northwest Korea, MiG Alley</i></div><p><i>In early 1951, the Communist forces were able to dislodge UN forces out of the Kimpo area. This success also led to an increase in Communist air activity in northwest Korea; MiG Alley.</i></p><p><i>April 12th, 1951 was nicknamed "Black Thursday" after 30 Mig-15s engaged and attacked 48 or so B-29 Bombers in MiG Alley. The Bombers were escorted by F-80s and F-84s that were no match for the Soviet aircraft. Several B-29s were lost or damaged. No MIGs were lost. This caused bomber operations to cease over North Korea for three months.</i></p><p>Today we will be playing another Bomber intercept mission similar to our last engagement. However, this time we will be using a few more defenders and attackers and see if we get a different outcome from the historical, Black Thursday results. </p><p><b>Forces:</b></p><div style="text-align: left;"><u>USAF</u></div><div style="text-align: left;">3 B-29 Bombers - Experienced Pilots</div><div style="text-align: left;">4 F-84 Thunder Jets- Experienced Pilots</div><div style="text-align: left;">4 F-80 Shooting Stars- Experienced Pilots</div><div style="text-align: left;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1XHeAV3wMUtqRwEWUbnGqZvxePjBWPXgh426SXQ_izvXNfwAICw-WBuYZ30hiL9bfvef7jvKmnCLGddgWVcJeNaX6MRMbA69esRptE-UFhzAVE0W4bHAwbim179VwrYkzLRcj86G8mucKHZKONTZcTqmINM5hiwfZ8RWeQcjAkOit60q1IUAnTXLlH-k/s3024/IMG_3642.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1826" data-original-width="3024" height="241" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1XHeAV3wMUtqRwEWUbnGqZvxePjBWPXgh426SXQ_izvXNfwAICw-WBuYZ30hiL9bfvef7jvKmnCLGddgWVcJeNaX6MRMbA69esRptE-UFhzAVE0W4bHAwbim179VwrYkzLRcj86G8mucKHZKONTZcTqmINM5hiwfZ8RWeQcjAkOit60q1IUAnTXLlH-k/w400-h241/IMG_3642.HEIC" width="400" /></a></div><br /><div style="text-align: left;"><u>Soviets</u></div><div style="text-align: left;">4 MiG-15s - Experienced Pilots</div><div style="text-align: left;">1 Mig-15- Ace Pilot</div><div style="text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdWaztGprS06fX9YroDWeAd8uXsOh0Zq0psOEqDMefgxkKQqxkgDl9TxWv5bTwJu_u_4tk2vZdNbxjWKvJwn672gR95BLqU3jE_w3prANfb2b3fJzAJIHbi66EWxEUnl6R8TcIzDNy-VN1WI5o02YiLG6NOhN_wYVaVeJVAP2CutEKGa1TtLnfiFK2BvI/s2132/IMG_3643.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1434" data-original-width="2132" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdWaztGprS06fX9YroDWeAd8uXsOh0Zq0psOEqDMefgxkKQqxkgDl9TxWv5bTwJu_u_4tk2vZdNbxjWKvJwn672gR95BLqU3jE_w3prANfb2b3fJzAJIHbi66EWxEUnl6R8TcIzDNy-VN1WI5o02YiLG6NOhN_wYVaVeJVAP2CutEKGa1TtLnfiFK2BvI/w400-h269/IMG_3643.HEIC" width="400" /></a></div><br /></div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Mission: </b></div><div style="text-align: left;">This will be a Bomber Intercept sortie with the USAF as the Attackers. They gain a kill for each Bomber that makes it off the board. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Set-up:</b></div><div style="text-align: left;">Today we are using 1 MU = 1 inch on a 72MU by 48MU across board. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">However, the sky is overcast at High Altitude, meaning that Detection is harder for aircraft at High Altitude and shooting is reduced to Combat range only. </div><div style="text-align: left;"><br /></div><div style="text-align: left;">For fun and flavor, we scattered some Low Altitude terrain across the board at random. These will only impact flying at Low Altitude. </div><div style="text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwle52B8gZtZwXV_HWgFzes3iSMTxw0nwFbdtIgqo7Mdhc2G-5xECoPx_3lIuT5uN2SrIaj98hrRoUFYLa9AnK1sYF4-xYlbdUtS0vT6sNh9NubR8LCQ4x6xxNiwWp6eqS4-NeyI7-HxyAOSfLA1AwMUcnItpktPGpX1osX2UxoCIx4CEuMigVrjiwuA8/s3978/IMG_3644.HEIC" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3978" data-original-width="3015" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwle52B8gZtZwXV_HWgFzes3iSMTxw0nwFbdtIgqo7Mdhc2G-5xECoPx_3lIuT5uN2SrIaj98hrRoUFYLa9AnK1sYF4-xYlbdUtS0vT6sNh9NubR8LCQ4x6xxNiwWp6eqS4-NeyI7-HxyAOSfLA1AwMUcnItpktPGpX1osX2UxoCIx4CEuMigVrjiwuA8/w304-h400/IMG_3644.HEIC" width="304" /></a></div></div><div style="text-align: left;"><br /></div><div style="text-align: left;">If an aircraft is off its base, it is at low altitude. If it is on the base it is at Combat altitude. If it has a dice behind it, the aircraft is at High-altitude. As usual, I will be breaking the game down into three phases, Maneuver, Battle, and End phase. I will not be tracking the turn-by-turn action as it makes recording the game and playing it easier. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Maneuver Phase:</b></div><div style="text-align: left;">As normal for games of <b><a href="https://www.wargamevault.com/product/387677/White-Star-Red-Star--Korean-Air-War" target="_blank">White Star/Red Star</a></b> the table starts clear of any aircraft as none have been detected yet. A strong Soviet detection roll let them spot the B-29s and escorting Shooting Stars at High altitude, even with the Cloud Cover before they made it very far onto the board. The following turn, the Thunderjets were also detected. <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbSVKzVY_adiwuv2YthqCzPmMqoc6_qgef0hLBjHG6Ov-DWBT2N89n3Tyo65ZvR5B54BIHqVduMEizMihDVQBlrvbad27hyRqffmU5HECfDzdHWjaYdOGPpfUCyWVihdc0R4SmeSzwrkLw9r1OIYavfYgjOXAOWDgt8g1v1yz-3E0E2dodshCFsAeQXXM/s3092/IMG_3646.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3092" data-original-width="2984" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbSVKzVY_adiwuv2YthqCzPmMqoc6_qgef0hLBjHG6Ov-DWBT2N89n3Tyo65ZvR5B54BIHqVduMEizMihDVQBlrvbad27hyRqffmU5HECfDzdHWjaYdOGPpfUCyWVihdc0R4SmeSzwrkLw9r1OIYavfYgjOXAOWDgt8g1v1yz-3E0E2dodshCFsAeQXXM/w386-h400/IMG_3646.HEIC" width="386" /></a></div><br /></div><div style="text-align: left;">Finally, the MIg-15s were spotted coming in low, along the hard deck. They use their speed and low altitude to sneak beneath the F-80s in front. </div><div style="text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2mTdIusMmEgizIWtzNg2c08b9Nhzu4CkjQ_HIq-O8RR11qa2l4UP97NL58uHyP-yLcQ7BRaMyeeiQ_ZSQnlk63Js8qsYI9r03m3XI4mnzWSBaemRwUFwAdLAV4CPht0pP964dsBtyUNjQVceTVDCZZ2n_PwT1bb0jpN7iemlZs8UXxhwylHhepMiVo5k/s3024/IMG_3647.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2695" data-original-width="3024" height="356" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2mTdIusMmEgizIWtzNg2c08b9Nhzu4CkjQ_HIq-O8RR11qa2l4UP97NL58uHyP-yLcQ7BRaMyeeiQ_ZSQnlk63Js8qsYI9r03m3XI4mnzWSBaemRwUFwAdLAV4CPht0pP964dsBtyUNjQVceTVDCZZ2n_PwT1bb0jpN7iemlZs8UXxhwylHhepMiVo5k/w400-h356/IMG_3647.HEIC" width="400" /></a></div><br /></div><div style="text-align: left;"><b>Battle Phase: </b></div><div style="text-align: left;">The Soviet pilots use the amazing climbing ability of the Mig-15s to race up and engage the B-29s. The Migs swarm the Bombers, and manage to take one down in a fire ball. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlMgDOiIUjbB8U8qaIGA5MQa-G3m-ZVhURmbLIrWQB5xqb3sVNuhOMfz1R1ez5KP7oIPVKcZDYEuJHRwF30Hi2xoRPMsJwQo0Z3wlxR3RvP6O0M-_vRfdSfEyjPRoHw48b_G4nEIvxwewhOYHmzncczGu0mMzmQpFVZMZtrSXsdHuvD-e6f0B62lsmunM/s4032/IMG_3648.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlMgDOiIUjbB8U8qaIGA5MQa-G3m-ZVhURmbLIrWQB5xqb3sVNuhOMfz1R1ez5KP7oIPVKcZDYEuJHRwF30Hi2xoRPMsJwQo0Z3wlxR3RvP6O0M-_vRfdSfEyjPRoHw48b_G4nEIvxwewhOYHmzncczGu0mMzmQpFVZMZtrSXsdHuvD-e6f0B62lsmunM/w300-h400/IMG_3648.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">1 Bomber Down!</td></tr></tbody></table><br /></div><div style="text-align: left;">However, it doesn't all go the MiGs way, as fire from one of the B-29's also takes out a passing MiG. The experienced MiG pilots race past, needing to reposition for another pass. However, the Ace does a high-G turn and targets another bomber, but fails to bring it down. </div><div style="text-align: left;"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrOHRas5FZv_TE524h0ZPE8ljHi3tw6egDVP1kcTbxe_3ivQ7LAIOUUkWzHmjWzG7fTpNgtVLbtEvqVMLxzMs5xTmik-SXaICHMX1TxtAmhHw2suNS9inKUa5qVSNPni9WPaJJXl5NmRtLTlQQ15ZS8gSDDzN5BGKZU4hyphenhyphenWTPi0AtDmmhzsl2iVEYR9Ag/s4032/IMG_3650.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrOHRas5FZv_TE524h0ZPE8ljHi3tw6egDVP1kcTbxe_3ivQ7LAIOUUkWzHmjWzG7fTpNgtVLbtEvqVMLxzMs5xTmik-SXaICHMX1TxtAmhHw2suNS9inKUa5qVSNPni9WPaJJXl5NmRtLTlQQ15ZS8gSDDzN5BGKZU4hyphenhyphenWTPi0AtDmmhzsl2iVEYR9Ag/w300-h400/IMG_3650.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Scratch 1 MiG!</td></tr></tbody></table><br /></div><div style="text-align: left;">After frantically trying to shift position and get back into the fight, the MiGs manage to get in behind the second bomber and blast it from the sky. The MiG on the outside runs out of ammo tangling with some F-80s, but no one goes down. The Soviet Ace over-shoots the last Bomber, and has to break-off, pursued by USAF F-80s. <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXAjTf3VFI6Dwsyc0Y-sSLxMr262nI3khC2sIfN1bI5NMGdeSYmQB1A2wa1MTQIY2FLqFrjXl462b_QHK44cedBNusfHDMPdhZ5PLcEFHkPjmSRnKQhYMC4e765W_y9b6zPOUqWbY3_1aEgREanYZJl3kbKiCF12UP2EK6usruK21z-x1kMzJ2M6UMqoc/s4032/IMG_3653.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXAjTf3VFI6Dwsyc0Y-sSLxMr262nI3khC2sIfN1bI5NMGdeSYmQB1A2wa1MTQIY2FLqFrjXl462b_QHK44cedBNusfHDMPdhZ5PLcEFHkPjmSRnKQhYMC4e765W_y9b6zPOUqWbY3_1aEgREanYZJl3kbKiCF12UP2EK6usruK21z-x1kMzJ2M6UMqoc/w300-h400/IMG_3653.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">2nd Bomber Down!</td></tr></tbody></table></div><div style="text-align: left;"><br /></div><div style="text-align: left;">The pair of MiGs manage to be in a tailing position on the last bomber, after finishing off his companion, and they down the last B-29. </div><div style="text-align: left;"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUXGVQ4hOpi2m5l5fTsBHkIzHV_6ZahYi6RE-_iymz0W45kprr89UPCqQKVgW1liGbDtKI7Cf3Vv-4wD5b3DWgx3tGZxWxl2Idulb43_BGsTvBX_po7BJbXeHtkdw_zboFNuBajsMARheN3JusD1qJ9o57AfP9lCKVUCvFai2HDOCdCk6bPQEk8IWpeEY/s4032/IMG_3654.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUXGVQ4hOpi2m5l5fTsBHkIzHV_6ZahYi6RE-_iymz0W45kprr89UPCqQKVgW1liGbDtKI7Cf3Vv-4wD5b3DWgx3tGZxWxl2Idulb43_BGsTvBX_po7BJbXeHtkdw_zboFNuBajsMARheN3JusD1qJ9o57AfP9lCKVUCvFai2HDOCdCk6bPQEk8IWpeEY/w300-h400/IMG_3654.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The last Bomber just before getting shot down!</td></tr></tbody></table></div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Disengagement Turn:</b></div><div style="text-align: left;">The USAF go back to High Altitude and turn for home. The MiGs avoid any further engagements with their mission complete and break-off back across the Yalu river. </div><div style="text-align: left;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMfkTRNTjrMnDoBIqVc7cINh9-SNSJTFVCKhLdmNIo12yi_Asr-kE-7OpbbDuJTjdLhlQxoQCcfKj9boNqyxOrQqaGC3L2_LlDUr7kmPqKBL27_a8vZF1iy0Do3A6ZVofiBxHBO73yYsXeEyemdnp1Y5mzl7xZZ7VBYgyMY_CCnp6u3LUouGPzipaN_V8/s2260/IMG_3655.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2186" data-original-width="2260" height="388" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMfkTRNTjrMnDoBIqVc7cINh9-SNSJTFVCKhLdmNIo12yi_Asr-kE-7OpbbDuJTjdLhlQxoQCcfKj9boNqyxOrQqaGC3L2_LlDUr7kmPqKBL27_a8vZF1iy0Do3A6ZVofiBxHBO73yYsXeEyemdnp1Y5mzl7xZZ7VBYgyMY_CCnp6u3LUouGPzipaN_V8/w400-h388/IMG_3655.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">F-84 Thunderjets flee for home.</td></tr></tbody></table><br /><div style="text-align: left;"><b>Conclusion:</b></div><div style="text-align: left;">Soviets scored 3 Kills to the USAF 1. A clear win to the Communists! </div><div style="text-align: left;"><br /></div><div style="text-align: left;">A "Black Thursday" indeed. The MiG-15s proved why they were so feared and effective at their job. They easily out maneuvered the F-80s and F-84s and took the B-29s apart. As the USAF player, I never had a chance as I was always out of position with my escorts. I think I managed to fire with them twice. Meanwhile, most of my shooting came from B-29s! The Soviet Ace was all over me. Being able to maneuver in all three phases is pretty good, but thankfully he couldn't hit the broadside of a B-29 or this would have been over much faster! </div><div style="text-align: left;"><br /></div><div style="text-align: left;">I think next time we will have to put some Sabres up against some MiGs. The Shooting Stars and Thunderjets are not up to the challenge! </div><div style="text-align: left;"><br /></div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background: rgb(255, 255, 255); border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p></p><p><br /></p><p></p><div><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div class="separator" style="clear: both;">Or purchase all out games at the <b>Blood and Spectacles Publishing</b> <a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page</a>! </div><div class="separator" style="clear: both;"><br style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;" /></div><div style="text-align: left;"> </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><br /></div><div style="text-align: left;"><br /></div><p><i> </i></p>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com0tag:blogger.com,1999:blog-9054986497992526061.post-53897829264079505002023-11-27T00:30:00.000-08:002023-11-27T00:30:00.141-08:00Castles in the Sky: The Indo-China Campaign - The Final Battle<p><span style="font-family: inherit;"> </span></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmt15DJ6kaDIiLw7ib7CMLDi3nzCrIGi6X194t7FBhUWg2VN2OmSdPq-W4iQoKzlX8XeuA0Ocfkw99sQGRj3bL4dUFZRgm3iC7giWXN5uY14CMc0A9Bjbc97wU2id3uIwlwjiwEF9meJRYXKY2AUgNHU7vfXxiP_ZDpWF69ITbYs8rU8QblyqIz_-0/s320/5C8999CC-9EAD-4844-B835-E216F9FED7DB.jpg" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: inherit;"><img border="0" data-original-height="320" data-original-width="320" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmt15DJ6kaDIiLw7ib7CMLDi3nzCrIGi6X194t7FBhUWg2VN2OmSdPq-W4iQoKzlX8XeuA0Ocfkw99sQGRj3bL4dUFZRgm3iC7giWXN5uY14CMc0A9Bjbc97wU2id3uIwlwjiwEF9meJRYXKY2AUgNHU7vfXxiP_ZDpWF69ITbYs8rU8QblyqIz_-0/s320/5C8999CC-9EAD-4844-B835-E216F9FED7DB.jpg" width="320" /></span></a></div><span style="font-family: inherit;"><br /></span><p></p><p><span style="font-family: inherit;">Welcome to the final battle of the Indo-China campaign between the British and the French. The French finally took the lead in the campaign at 7 to 5 points and have triggered the "Final Battle". One thing about the "Final Battle" scenario in the rules is that it encourages the players to determine what that scenario is going to be! </span></p><p><i><span style="font-family: inherit;">In an unfortunate stroke of bad luck, the British ambassador to Siam passed away. This left the Foreign Office in a bit of a dilemma. The deceased ambassador had a well-established and long running relationship with the King of Siam. This untimely opening had to be filled, before the French could exploit the opening and insert themselves into a position of power in Siam. Therefore, the Foreign Office dispatched a new Ambassador immediately via airship. </span></i></p><p><i><span style="font-family: inherit;">Commodore Duckworth received the news and immediately deployed with what was left of the Royal Navy of Siam to rendezvous with the British airship. However, Commodore Aubre also received word of the arriving diplomat from his own Foreign Service contacts. He also left with his own fleet to intercept and stop the new British Ambassador from arriving on-station. </span></i></p><p><b><span style="font-family: inherit;">Forces: </span></b></p><p><u><span style="font-family: inherit;">L'Aire National</span></u></p><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;">Camot- Commodore Aubre- Command 4</span></i></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Charles Martel Class Heavy Cruiser (Battleship) <i> </i></span></div><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;"><br /></span></i></div><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;">Cuchinchina - Captain Gourdon- Command 2</span></i></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Gloire Armored Cruiser</span></div><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;"><br /></span></i></div><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;">Tourane- Captain de Genouilily- Command 2</span></i></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Descartes Class Cruiser</span></div><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;"><br /></span></i></div><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;">Tonkin- Captain de Vence- Command 2</span></i></div><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;">D'Iberville Class Cruiser</span></i></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><i><span style="font-family: inherit;">Fantassin- Captain Valjean - Command 4</span></i></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;">Chasseur Class Destroyer- Torpedo<i> </i></span></div><div style="background-color: white; color: #222222;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222;"><u><span style="font-family: inherit;">Royal Navy of Siam</span></u></div><div style="background-color: white; color: #222222;"><u><span style="font-family: inherit;"><br /></span></u></div><div style="background-color: white; color: #222222;"><div><i><span style="font-family: inherit;">HMS Malaya- Commodore Duckworth- Command 2</span></i></div><div><span style="font-family: inherit;">Queen Elizabeth Class Battleship</span></div><div><i><span style="font-family: inherit;"><br /></span></i></div><div><i><span style="font-family: inherit;">HMS Medusa- Captain Butler- Command 2</span></i></div><div><span style="font-family: inherit;">Active Class Light Cruiser</span></div><div><i><span style="font-family: inherit;"><br /></span></i></div><div><i><span style="font-family: inherit;">HMS Corsair- Commander Montgomery- Command 4</span></i></div><div><span style="font-family: inherit;">Bull Finch Class Destroyer- Torpedo</span></div><div><span style="font-family: inherit;"><br /></span></div><div><span style="font-family: inherit;">The British will also have to protect the ambassador's airship:</span></div><div><span style="font-family: inherit;"><br /></span></div><div><i><span style="font-family: inherit;">HMS Wesley Anne - Command 2</span></i></div><div><span style="font-family: inherit;">Troop Transport Ship</span></div><div><span style="font-family: inherit;"><br /></span></div><div><b><span style="font-family: inherit;">Mission: </span></b></div><div><span style="font-family: inherit;">This is the Final Battle, so there is no scenario from "the book". Instead, we are going to use elements of other scenarios to make this custom scenario. </span></div><div><span style="font-family: inherit;"><br /></span></div><div><span style="font-family: inherit;">The British ambassador in the HMS Wesley Anne is placed within 18 MU from the short table edge at any speed and altitude 24 MU in from the British edge. In addition, a landing point is placed on the opposite short table edge 12 MU in, and 24 MU in from the British edge. The landing zone is a box 6 MU x 6 MU and the center is represented by a terrain piece. The British are attempting to land the Ambassador within the landing zone before the game ends. </span></div><div><span style="font-family: inherit;"><br /></span></div><div><span style="font-family: inherit;">Then, both the British and the French can place up to 15 AV of picket ships on opposite sides of the board on the long table edges, but no closer than 12 MU from any short edge. Non-Picket ships go into reserves. All ships can be placed at any speed and altitude. Reserves enter the board in the normal deployment zones and follows the normal rules for reserves. </span></div><div><span style="font-family: inherit;"><br /></span></div><div><span style="font-family: inherit;">In addition, if the British Ambassador's ship is stricken with a Fire! from critical damage, it will also trigger a special rules that the Ambassador was killed in the attack and ensuing fire. Any successful boarding actions on the Ambassador's ship can "take the Ambassador" prisoner instead of the normal effect. </span></div><div><span style="font-family: inherit;"><br /></span></div><div><span style="font-family: inherit;">The game will last 8 turns. </span></div><div><span style="font-family: inherit;"><br /></span></div><div><span style="font-family: inherit;">The outcome of the campaign is thus: </span></div></div><blockquote style="border: none; margin: 0px 0px 0px 40px; padding: 0px; text-align: left;"><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;">1. The Ambassador lands successfully in the landing zone - British Major win and Siam becomes part of the Empire as a client state</span></div></div><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;"><br /></span></div></div><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;">2. The Ambassador's ship survives the battle and is not crippled or sunk and still on the board - British Minor win and Siam stays in the British Orbit</span></div></div><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;"><br /></span></div></div><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;">3. The Ambassador's ship is crippled or left the board - Draw, but Siam becomes independent</span></div></div><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;"><br /></span></div></div><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;">4. The Ambassador's ship is sunk/explodes or the Ambassador is killed - French Major win and Siam is out of British orbit</span></div></div><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;"><br /></span></div></div><div style="background-color: white; color: #222222;"><div><span style="font-family: inherit;">5. The Ambassador is captured - The French have broken Siam from British control and swung them to French orbit </span></div></div></blockquote><p><span style="font-family: inherit;">There are three cloud banks on the board at randomly assigned heights as terrain and complications. They are at 3, 4, and 2 and their height is a die next to them. </span></p><p><br /><span style="font-family: inherit;"></span></p><div class="separator" style="clear: both; text-align: center;"><span style="font-family: inherit;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwcLCiBpVLGfkI6wxbtwNBjU6aR3g3Y25AWsCvzM4JyCSPe5szchVsDiZ6lt_M0xXbRB_311lcYBpMvHvqtApLyRFK6BP2AD6lrCrpIcjSEPEfqK9qsUhPyhhiM-J1p907HaYgNk3WFGqb8myQqiMltuYZXa1lAVr4v-jKqytzFRw6jx1qi-H4Z0TS_Zc/s4032/IMG_3657.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwcLCiBpVLGfkI6wxbtwNBjU6aR3g3Y25AWsCvzM4JyCSPe5szchVsDiZ6lt_M0xXbRB_311lcYBpMvHvqtApLyRFK6BP2AD6lrCrpIcjSEPEfqK9qsUhPyhhiM-J1p907HaYgNk3WFGqb8myQqiMltuYZXa1lAVr4v-jKqytzFRw6jx1qi-H4Z0TS_Zc/w300-h400/IMG_3657.HEIC" width="300" /></a></span></div><span style="font-family: inherit;"><br /></span><p></p><div style="text-align: left;"><span style="font-family: inherit;"><b>Set-up:</b> </span></div><div style="text-align: left;"><span style="font-family: inherit;">The Final Battle will take place on a 72 MU by 48 MU board. 1 MU is equal to 1 inch. </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">The British Picket ships are the HMS Corsair and the HMS Medusa. The Medusa is set-up to try and catch up with and escort the Wesley Anne, while the Corsair will try to lead them towards the landing zone. <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDbXxbXYhZqrFER7C6u0y9FANBWI7EGTWm-oLANPEFJx5yuU6FSQdJZGqfilvUjX-YFkl_Q-aEjg9BDp83tv0kfQKPOuk9igqlM9yW41v-tARX7hP3BvHxKRxpQw2052u6WBjrDZZ5gjn1O_8HPj716W5n4e2wL2bOWniugaEpdx6I8ziHNedxDk0V46c/s2879/IMG_3659.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2575" data-original-width="2879" height="358" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDbXxbXYhZqrFER7C6u0y9FANBWI7EGTWm-oLANPEFJx5yuU6FSQdJZGqfilvUjX-YFkl_Q-aEjg9BDp83tv0kfQKPOuk9igqlM9yW41v-tARX7hP3BvHxKRxpQw2052u6WBjrDZZ5gjn1O_8HPj716W5n4e2wL2bOWniugaEpdx6I8ziHNedxDk0V46c/w400-h358/IMG_3659.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The HMS Wesley Anne has the flag </td></tr></tbody></table></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">The French picket ships are the Fantassin and Tonkin. They are coming across at an angle towards the HMS Wesley Anne, eager to sink some torpedoes into her. </span></div><div style="text-align: left;"><br /><span style="font-family: inherit;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSar5FXiXg8kG-luqhpFYjCHGta4bDcDUk48YUZaKqZZsbJO55RKMBKXlQEfK3jFe_RKdrh-o5bHkghhx3sjZaJW3YGXUmt9u0wGkXP5L4tMLyzKi-mB6NPqIUPFz5wyV4rFCxayi-48BjKlkFpehCJSzPOD0bZ5cNcZdEarneRHWnqaS_pYn1KjiyK-0/s3134/IMG_3658.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3134" data-original-width="2998" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSar5FXiXg8kG-luqhpFYjCHGta4bDcDUk48YUZaKqZZsbJO55RKMBKXlQEfK3jFe_RKdrh-o5bHkghhx3sjZaJW3YGXUmt9u0wGkXP5L4tMLyzKi-mB6NPqIUPFz5wyV4rFCxayi-48BjKlkFpehCJSzPOD0bZ5cNcZdEarneRHWnqaS_pYn1KjiyK-0/w383-h400/IMG_3658.HEIC" width="383" /></a></div><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;"><span style="background-color: white; color: #222222;"><span>For this battle, we are using a standing white board to track the key details of the battle like ship speed, altitude, Command, damage, and special effects. </span></span> </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;"><span style="background-color: white; color: #222222;"><span>In addition, I am not going to be detailing every move and shot like previous game reports. Instead, I am going to give some high level details. The battle will be broken down by stage. These will be the Maneuver Phase, Battle Phase, and the End Phase. </span></span><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif" style="background-color: white; color: #222222;"> </span></span></div><div style="text-align: left;"><b><span style="font-family: inherit;"><br /></span></b></div><div style="text-align: left;"><b><span style="font-family: inherit;">Maneuver Phase:</span></b></div><div style="text-align: left;"><span style="font-family: inherit;">The French get a good jump and aggressively move in on the Ambassador's ship. The Fantassin hits her with a spread of torps at long-range, but thankfully the look-outs saw them coming in time to Brace and avoid any damage. That was a wake-up call to the British to start maneuvering and get the lead-out! <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDnGgAu5-ABLo8KJhWLlKvjkpcIbsHYw1F3HnDSO6MpRfrU_HEHYkdtxB33ojUpv3pFdidi1ThefmNtueASqH-t5dz5xeurCDp9ak4pa9sl3WrAq5UTzNieMCh8sVYAuMg1LDeKPGfSDRJ0hx44dba0XeA3M6Y8z6LGrN16DOD5tD3oDbq0gUVJvVMWTc/s4032/IMG_3660.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDnGgAu5-ABLo8KJhWLlKvjkpcIbsHYw1F3HnDSO6MpRfrU_HEHYkdtxB33ojUpv3pFdidi1ThefmNtueASqH-t5dz5xeurCDp9ak4pa9sl3WrAq5UTzNieMCh8sVYAuMg1LDeKPGfSDRJ0hx44dba0XeA3M6Y8z6LGrN16DOD5tD3oDbq0gUVJvVMWTc/w300-h400/IMG_3660.HEIC" width="300" /></a></div><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">The Wesley Anne gets under the Medusa's protection as she desperately blows smoke and tries to dive out of the line of fire. However, the French keep barreling in heedless of the Corsair bearing down on them. The Medusa's Point Defense guns swat two torpedoes from the Tonkin out of the air, but three others slam into the transport ship. The Corsair tries to drive off the French Destroyer with a burst of Torps, but fails to strike home. </span></div><div style="text-align: left;"><br /><span style="font-family: inherit;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA4F_x1ZjBpKC1CrfDvA1UbXVFnIr8ovu6h__prpkRu8Y5TyHt5B0a4RoM7l3W-DbF80qXqOOrtck7WCvmsQnemQSra21H9qEBshI32dqkBkpChEG7wBEddbsk053NaixIVB0dAANcb3hXYyrTvlJpAw3P8pOR0RilRl_XCDtWhCriHHvwZtJR-kD5Dko/s4032/IMG_3661.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiA4F_x1ZjBpKC1CrfDvA1UbXVFnIr8ovu6h__prpkRu8Y5TyHt5B0a4RoM7l3W-DbF80qXqOOrtck7WCvmsQnemQSra21H9qEBshI32dqkBkpChEG7wBEddbsk053NaixIVB0dAANcb3hXYyrTvlJpAw3P8pOR0RilRl_XCDtWhCriHHvwZtJR-kD5Dko/w300-h400/IMG_3661.HEIC" width="300" /></a></div><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">The Wesley Anne desperately makes for the Cloud Banks, while the HMS Medusa stays as her escort. The HMS Malayan and Commodore Aubre and the rest of the French fleet also arrive on scene. The HMS Medusa escort pays off as she swats incoming Air Torpedoes from the Fantassin out of the sky. </span></div><div style="text-align: left;"><span style="font-family: inherit;"> <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEino5q2N24Zae4K_iqT6-7cjssM3sjY7d4rUZMT9hZBpAUev3zcXLE7wxaanXSrhk191WMGFMGWFnNkLb-KJ1WQtt0VoDx6OWtwMNeScvxSlF0u0owc1NB2LRZRmut17kEc_jX_4Y3xR1F6cMDA_3_jAlkC2XfxOtFzwgjZk4A3WDcaa4jDLhEkXOkG_oA/s4032/IMG_3662.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEino5q2N24Zae4K_iqT6-7cjssM3sjY7d4rUZMT9hZBpAUev3zcXLE7wxaanXSrhk191WMGFMGWFnNkLb-KJ1WQtt0VoDx6OWtwMNeScvxSlF0u0owc1NB2LRZRmut17kEc_jX_4Y3xR1F6cMDA_3_jAlkC2XfxOtFzwgjZk4A3WDcaa4jDLhEkXOkG_oA/w300-h400/IMG_3662.HEIC" width="300" /></a></div></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><b><span style="font-family: inherit;">Battle Phase: </span></b></div><div style="text-align: left;"><span style="font-family: inherit;">The Wesley Anne escapes into the cloud bank, with the Medusa staying just above it. The Tonkin moves to get the angle for when the transport comes out, but is greeted by the Corsair unloading on her from the Stern and the HMS Malayan from the port bow with her heavy guns. The Tonkin is rocked by Friction and a heavy shells penetrates her armor. </span></div><div style="text-align: left;"><br /><span style="font-family: inherit;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5_8lnfaX9ynkKLCd5oBkgP-ZZw-w5RHFOYeqZEe8H_fdrMmlrGg5jgHS_QdsedpXgJaz7o3nc7xVmD6BH2bStNmKbiV1h-d36EMerFy5IUacY03mEJijvtGfYQWsro_WbaWJwhTd7XxDU4O5DW_BfcMu3zzfXnlFWcfuUzq3P_shn8lUuIdqdpMWwa7o/s4032/IMG_3663.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5_8lnfaX9ynkKLCd5oBkgP-ZZw-w5RHFOYeqZEe8H_fdrMmlrGg5jgHS_QdsedpXgJaz7o3nc7xVmD6BH2bStNmKbiV1h-d36EMerFy5IUacY03mEJijvtGfYQWsro_WbaWJwhTd7XxDU4O5DW_BfcMu3zzfXnlFWcfuUzq3P_shn8lUuIdqdpMWwa7o/w300-h400/IMG_3663.HEIC" width="300" /></a></div><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">The Tonkin found itself caught up in the middle of the British fleet. Meanwhile, the HMS Corsair was in front of the French. They were both going to take a pounding. The Tonkin's Captain let rip on the Wesley Anne and Corsair from both sides, passing the Command check. Despite the Medusa's best efforts a torpedo managed to strike the transport and detonate. </span></div><div style="text-align: left;"><br /><span style="font-family: inherit;"></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">The Corsair managed to sink a torp into the Tourane, but in return was shelled by the guns of the Camot at close range. She came away worse off with two hits. The Malayan and Medusa pounded on the Tonkin, who failed to Brace. <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8c1FK3iwkT8iXRMzF21oCKT0TFB0hEz8uGd1HGcENd1BmeEE_wFmZ114o-q8wROdqmx-qxp0SCQ36qBBXxIxEeGKNBrKXPquqpGxkhvoQF7SwVvgj6v4C4DMvKs2CX4D-j0NCVPXsa3Q8XgTLmDyg4tFbn2cA-TNHGXFOH9TA2byu58Nc0yTrBQcdMqo/s3867/IMG_3664.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3867" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8c1FK3iwkT8iXRMzF21oCKT0TFB0hEz8uGd1HGcENd1BmeEE_wFmZ114o-q8wROdqmx-qxp0SCQ36qBBXxIxEeGKNBrKXPquqpGxkhvoQF7SwVvgj6v4C4DMvKs2CX4D-j0NCVPXsa3Q8XgTLmDyg4tFbn2cA-TNHGXFOH9TA2byu58Nc0yTrBQcdMqo/w313-h400/IMG_3664.HEIC" width="313" /></a></div></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">The Corsair lost armor, but the Tonkin's bridge was smashed by the enemy shelling knocking the Captain out of the fight. The Tourane also had her screw fouled. However, things went really pear shaped for the Brits as the Wesley Anne exploded in mid-air! </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAHmD1_4NRINhHpee_pnY8wPlIhsmFIftJS13EiVtuVrvzhBZ9d25exXU_-iKdeVGC_EFtqFlhgRw84vJ8OFIVTJiUnWGJniX1T8WdoOugSxo1kFm9JFz5AxIY0wp6quG4GSi-R9HjDUzTMi56livrSR7ceJ_6hjtHA5jxlS_s1Ust4m_QFOrjjccyNZs/s4032/IMG_3665.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAHmD1_4NRINhHpee_pnY8wPlIhsmFIftJS13EiVtuVrvzhBZ9d25exXU_-iKdeVGC_EFtqFlhgRw84vJ8OFIVTJiUnWGJniX1T8WdoOugSxo1kFm9JFz5AxIY0wp6quG4GSi-R9HjDUzTMi56livrSR7ceJ_6hjtHA5jxlS_s1Ust4m_QFOrjjccyNZs/w480-h640/IMG_3665.HEIC" width="480" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The end of British control of Siam</td></tr></tbody></table></div><div style="text-align: left;"><b><span style="font-family: inherit;">End Game: </span></b></div><div style="text-align: left;"><span style="font-family: inherit;">With the British Ambassador's ship blown up in a catastrophic explosion, we decided to play one last turn as the fleets tried to disengage or get revenge. </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">I finally obliged the British player and took my inferior French Battleship broadside to broadside against the British Dreadnought. I even brought my Gloire Heavy Cruiser to support and he brought a Light Cruiser. The engagement proved the wisdom of avoiding such and encounter all campaign. The British fired for effect, while I braced. Once the smoke cleared, the French Battleship lost 4 armor, a fouled screw, and took 13 friction. The British Dreadnought took 7 Friction but no damage. Ouch! </span></div><div style="text-align: left;"><br /><span style="font-family: inherit;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh__3HPt5lGIfdixARxx7yaEeyWvLPJx_CgbffXsOcUEzzUG3ZlV5br15PWz3yqSVf_6n9na3EZ0xusSSu177k5exobp5lkldm1Q26tBgz31_5v0gdl4iPJ9Kw9k0SY35bzTyodkJlpmHOUUxaTNilX8LaQ6huL00JXidkRdRawFTpUCfIPD94Ffq8YaT0/s3376/IMG_3666.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3376" data-original-width="3007" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh__3HPt5lGIfdixARxx7yaEeyWvLPJx_CgbffXsOcUEzzUG3ZlV5br15PWz3yqSVf_6n9na3EZ0xusSSu177k5exobp5lkldm1Q26tBgz31_5v0gdl4iPJ9Kw9k0SY35bzTyodkJlpmHOUUxaTNilX8LaQ6huL00JXidkRdRawFTpUCfIPD94Ffq8YaT0/w356-h400/IMG_3666.HEIC" width="356" /></a></div></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">With that, we called it a campaign! </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><b><span style="font-family: inherit;">Conclusion: </span></b></div><div style="text-align: left;"><span style="font-family: inherit;">Well, the British lost the campaign when the Ambassador's ship blew up! He's super dead now. However, the British also ended the campaign on a high note as they finally got to use the full power of their battleship and reduced the Camot to half armor in one volley. That was pretty satisfying for them. </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><i><span style="font-family: inherit;">Commodore Duckworth tried to fill the gap for the lost ambassador with the King of Siam. His diplomatic skills were worse than his command skills. The Foreign Office in London was unable to recruit a new ambassador after the fate of the last one. </span></i></div><div style="text-align: left;"><i><span style="font-family: inherit;"><br /></span></i></div><div style="text-align: left;"><i><span style="font-family: inherit;">It was not long before the French had easily out-maneuvered Commodore Duckworth at court. The King of Siam was also unimpressed by the British being unable to help quell rebels in the Kraa isthmus, and the high upkeeping cost of their Navy. He expelled the British, and turned to the French in Indo-china for aid. The French were quickly able to quell the rebellion, since they had been secretly funding it. </span></i></div><div style="text-align: left;"><i><span style="font-family: inherit;"><br /></span></i></div><div style="text-align: left;"><i><span style="font-family: inherit;">It was not long before Siam and France signed a mutual aid pact. This effectively brought Siam into the French orbit. With French ships patrolling the region, the trade lines to and from Indo-china were secured. A great diplomatic and strategic victory for the French. </span></i></div><div style="text-align: left;"><i><span style="font-family: inherit;"><br /></span></i></div><div style="text-align: left;"><span style="font-family: inherit;">Now, to talk a bit about the battle and the campaign. The British underestimated the range of the French torpedoes, and in the first turn failed to take evasive actions to avoid coming under fire. This was a big problem as the little transport got pasted before reinforcements could show up. However, the British had a tough climb in this scenario because their fleet had been decimated in the previous Fleet Battle, and they really didn't have enough ships to challenge the French. The HMS Malayan was powerful, but not maneuverable or fast enough to get there in time. The French discarded their usual Fabian tactics and just came pouring on with a single-minded determination to sink the Transport. </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">This was the 7th or 8th battle in the campaign. The pool of ships and the post-battle repair sequences were fun and interesting. Damaging or losing ships in battle turned out to be a big deal. However, the experience side was not as useful. We kept forgetting to use the experience benefits in the heat of the battles. Plus, it was a bit of tracking during the battle for the gains. <i> </i><i> </i> </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">Overall, a good time with the scenario and the campaign in general. </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-align: center; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><div style="margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="margin-bottom: 0in;"><br /></div><div style="margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="http://www.bloodandspectacles.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">website</a></div><div style="margin-bottom: 0in;"><br /></div></div><div style="text-align: left;"><span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Or purchase all out games at the </span><b style="color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">Blood and Spectacles Publishing</b><span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"> </span><a href="https://bloodandspectacles.blogspot.com/Blood%20and%20Spectacles%20Wargames%20Vault%20Page" style="color: #cc6611; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-decoration-line: none;" target="_blank">Wargames Vault Page</a><span style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;">! </span><span style="font-family: inherit;"> </span></div><div style="text-align: left;"><span style="font-family: inherit;"> </span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;"> </span></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com2tag:blogger.com,1999:blog-9054986497992526061.post-15577455991395616392023-11-20T02:23:00.000-08:002023-11-20T02:23:00.134-08:00Battle Report: White Star/Red Star - Bandits Inbound! November 21, 1950<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEz_HQVT3zgpyvOoFgnowgWJV4JQXmjM9H_wG0HcoWG8m5rKWsBR5dEujJk6bevf3NnkYLlpLFJlRle0Tduh60Hwf3sdxHCBOXQi2yjkFA3coPqZKKX24iUDhlqyoVu_dEUDikxSJNl0VsVQjP66eXz8AqrJNpCTXnGWVYzCrm-1j22DvRu2TTq0lJ/s320/White%20Star%20Red%20Star%20Cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="240" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEz_HQVT3zgpyvOoFgnowgWJV4JQXmjM9H_wG0HcoWG8m5rKWsBR5dEujJk6bevf3NnkYLlpLFJlRle0Tduh60Hwf3sdxHCBOXQi2yjkFA3coPqZKKX24iUDhlqyoVu_dEUDikxSJNl0VsVQjP66eXz8AqrJNpCTXnGWVYzCrm-1j22DvRu2TTq0lJ/s320/White%20Star%20Red%20Star%20Cover.jpg" width="240" /></a></div><br /><p></p><div><i>Dateline: November 21th, 1950</i></div><div><i>Location: MIG Alley</i></div><p><i>By August of 1950, UN forces had taken Pyongyang and the North Korean air force had been silenced. However, the war continued as UN forces closed in on the Yalu river border with China. B-29 bombers were hitting targets across North Korea. However, the entire war changed when Chinese forces attacked the UN in October throwing back the Eight Army However, the 1st Marine Division engaged near the Chosin Reservoir and reached the Yalu on Nov. 21st. </i></p><p><i>Far East Air Force (FEAF) aircraft supported these counter-attacks and defensive actions. B-29s and assorted fighter-bombers continued to attack targets of strategic and tactical value. It was in November that a flight of F-51 Mustangs first encountered the Mig-15 by the Yalu River. However, soon the Communists were contesting air superiority across the North with this new threat. </i></p><p>With that said, we will be playing an engagement between Mig-15s and USAF aircraft. We rolled up a Sortie and got a Bomber Interception mission. The Mig-15s main role was to stop the bombers from getting through! </p><p><b>Forces</b></p><p><u>USAF</u></p><div style="text-align: left;">3 B-29 Super Fortress</div><div style="text-align: left;">- Experienced Pilots</div><div style="text-align: left;"><br /></div><div style="text-align: left;">2 F-80 Shooting Stars</div><div style="text-align: left;">- Experienced Pilots</div><div style="text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr1hNu5UiFtMqH3tbDLnl77p496_O0iklgKkXvarl41JYF6_15YJ_j659TPxhicsPcdS_rbBn0dRWTPR5GVc-EtIxG5Zaykk1fWiEH7N51K22icDa3aaQAILBiE6hXM4sds6jYzSuGC_z5eHqPBjlL8jRUGLCH5YZmv8oVbHYhmPzjdVRU6j92sMHKYBk/s3024/IMG_3630.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1814" data-original-width="3024" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjr1hNu5UiFtMqH3tbDLnl77p496_O0iklgKkXvarl41JYF6_15YJ_j659TPxhicsPcdS_rbBn0dRWTPR5GVc-EtIxG5Zaykk1fWiEH7N51K22icDa3aaQAILBiE6hXM4sds6jYzSuGC_z5eHqPBjlL8jRUGLCH5YZmv8oVbHYhmPzjdVRU6j92sMHKYBk/w400-h240/IMG_3630.HEIC" width="400" /></a></div><br /></div><div style="text-align: left;"><u>Soviets</u></div><div style="text-align: left;"><u><br /></u></div><div style="text-align: left;">3 Mig-15s</div><div style="text-align: left;">- Experienced Pilots</div><div style="text-align: left;"><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkir8vZhpq9zz1-O5VoAlqjclQANf4wNaeNXMXiTv78_a5u1t5vh1wQLx2AyZQS6kNKwkycd8CzuuX-Ug-5Eha5Gk70cMNpbksvI2woCwwstq3RN_uyCkRGPCuu2qxp7A1l2vWqx8DN41oNybBCOF8yIKrhG4Sy68Yavh1MQAL-s9iVWb7yFUpcIyctME/s1763/IMG_3631.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1763" data-original-width="1647" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkir8vZhpq9zz1-O5VoAlqjclQANf4wNaeNXMXiTv78_a5u1t5vh1wQLx2AyZQS6kNKwkycd8CzuuX-Ug-5Eha5Gk70cMNpbksvI2woCwwstq3RN_uyCkRGPCuu2qxp7A1l2vWqx8DN41oNybBCOF8yIKrhG4Sy68Yavh1MQAL-s9iVWb7yFUpcIyctME/w374-h400/IMG_3631.HEIC" width="374" /></a></div><br /></div><div style="text-align: left;"><br /></div><div style="text-align: left;"><b>Mission:</b></div><div style="text-align: left;">Today's Sortie is a Bomber Intercept mission. Each Bomber that escapes off the table counts as a Kill for the Attacker. </div><div style="text-align: left;"><br /></div><div style="text-align: left;"><div><b>Set-up:</b></div><div>1 MU will equal 1 inch and the board will be 48 by 48MU. </div><div><br /></div><div>There is no difficult terrain on the board and the weather is clear. </div><div><br /></div><div>In this case, the USAF is the Attacker. The Russians are the defenders. </div><div><br /></div><div>Weather, sortie type, and Attacker were all determined using the methods found in the main <b><a href="https://www.wargamevault.com/product/387677/White-Star-Red-Star--Korean-Air-War" target="_blank">White Star/Red Star</a></b> rulebook. </div><div><br /></div><div>If an aircraft is off the base, it is at Low altitude, on the base is combat altitude, and on a dice is High altitude. I won't be following the details on a turn by turn basis. Instead, I will break it down into three broad phrases; Maneuver Phase, Battle Phase, and Endgame and try to cover the battle in broad strokes rather than turn-by-turn, aircraft by aircraft detail. </div><div><br /></div><div><b>Maneuver Phase:</b></div><div>No planes are deployed until they are detected. However, they are all detected all at once. The 4th turn the USAF and the Russians are detected. The B-29s are set-up across the board at maximum forward movement at high altitude. The Shooting Stars are at High and Combat between B-29 1 and 2. The Mig-15s stack up coming in on B-29 2 in the center, at all three altitudes. </div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixTknFZDZX1fZG49LV9KnPgGY8xONelgC1y7L5TFXHPhh4IVa1kl023PRZ9wlN2fwSqKzQUe2CXJSohUWwJNMGrf74AvKawobR6PcwkycK9qtwhl5mMOnXdPzRTx7SzGsFkumITscfi_kMzh9iuYpLB1_iYxN_bk2RwTOP19CpwfANNpvqBKcxUo2u_k0/s3646/IMG_3634.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3646" data-original-width="2857" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixTknFZDZX1fZG49LV9KnPgGY8xONelgC1y7L5TFXHPhh4IVa1kl023PRZ9wlN2fwSqKzQUe2CXJSohUWwJNMGrf74AvKawobR6PcwkycK9qtwhl5mMOnXdPzRTx7SzGsFkumITscfi_kMzh9iuYpLB1_iYxN_bk2RwTOP19CpwfANNpvqBKcxUo2u_k0/w502-h640/IMG_3634.HEIC" width="502" /></a></div></div><br /><div><b><br /></b></div><div>In the initial pass, the Mig manages to down the 2nd B-29! The Shooting Stars close in and engage, but the Migs dodge away from the incoming fire. Everyone still has ammo. After the Experienced and Ace phases, the Migs seem out of position, but have 1 kill. </div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-EG1Dj49TL4OiW0TBSnAbwM5iI8nVbS5htHwqWqybzyrO7lQuenAgyq7__n_Lj8zlVwtu6MmOB3oyqGkcqyVxfB72wxud3DAMeAymbcqXyOv8uvzERA8tdnYeSM-2PMA2BeB7S5huVogp2jXj9XxQ1tjU646a9H1GnXNqXMHJjn3QDB2fFd4DnkZdzvM/s3646/IMG_3634.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3646" data-original-width="2857" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-EG1Dj49TL4OiW0TBSnAbwM5iI8nVbS5htHwqWqybzyrO7lQuenAgyq7__n_Lj8zlVwtu6MmOB3oyqGkcqyVxfB72wxud3DAMeAymbcqXyOv8uvzERA8tdnYeSM-2PMA2BeB7S5huVogp2jXj9XxQ1tjU646a9H1GnXNqXMHJjn3QDB2fFd4DnkZdzvM/w502-h640/IMG_3634.HEIC" width="502" /></a></div><br /></div><div><b><br /></b></div><div><b>Battle Phase: </b></div><div>The Migs try to turn back onto the attack, but a Shooting Star lines up and fires a deflection shot at long range, but runs out of ammo. The shots fail to strike home! This causes him to break away and head for home at high altitude. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoZnCJVi9edY1jFttC1Lgu0aTR-Mj00zk2hiCG3ju9qR8OYFly4Lujyqk6JrjpahVsMx2v0f-DP6luT9TS4XHZsZaIEPzkBDMKOYjKG4E4qDO6_qTZcB6n9nmFzRPDlUyzBbEJWnD0uS12Udt-QFMzQJv8EY8-Ht4heF-ceq-WvUSF8oyXWx4el87wlO0/s2950/IMG_3633.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2456" data-original-width="2950" height="532" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoZnCJVi9edY1jFttC1Lgu0aTR-Mj00zk2hiCG3ju9qR8OYFly4Lujyqk6JrjpahVsMx2v0f-DP6luT9TS4XHZsZaIEPzkBDMKOYjKG4E4qDO6_qTZcB6n9nmFzRPDlUyzBbEJWnD0uS12Udt-QFMzQJv8EY8-Ht4heF-ceq-WvUSF8oyXWx4el87wlO0/w640-h532/IMG_3633.HEIC" width="640" /></a></div><br /><div>Due to poor flying, a Mig breaks off his attack and heads for home. That leaves his wing leader, and a squadron mate. The B-29s are almost to their target areas. </div><div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEispKszDY-jHRUAD4ZwFRTk5VEUbE0u5N7SvFeaoM2RSB9Mvs-QXUdmCP1Er5OURDvhNvJL4YNakAQ0bmr_QgC7Jr4FlJfWnMWprvqcKHwF8CJIjNS3-oAFgOabJvgiwl4DDo9oTlzco7r8taqIS-n4ytRvLmSOtQvW6Mv7XHqjWSEmW0NUFQLTdHawQLM/s3240/IMG_3636.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3240" data-original-width="3024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEispKszDY-jHRUAD4ZwFRTk5VEUbE0u5N7SvFeaoM2RSB9Mvs-QXUdmCP1Er5OURDvhNvJL4YNakAQ0bmr_QgC7Jr4FlJfWnMWprvqcKHwF8CJIjNS3-oAFgOabJvgiwl4DDo9oTlzco7r8taqIS-n4ytRvLmSOtQvW6Mv7XHqjWSEmW0NUFQLTdHawQLM/w598-h640/IMG_3636.HEIC" width="598" /></a></div><br /></div><div><br /></div><div><b>Disengagement Phase: </b></div><div>The USAF makes a mistake and moves the disengaging F-80 first. This gives a Mig time to swoop in on a B-29 and blast it apart. However, the last B-29 and Shooting Star disengage off the board. This is soon followed by the last remaining aircraft disengaging by the end of the turn. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIhaNeUmkWlUPEtMfqAU5cxWCb4Gf9WWRo_QJa7uc7yNzic7BktiGrHEUDtnPIVfifpAcrRJqCutyW0FJTYGD1kiZUhyphenhyphenKno8eqfgyV0ai4-zZkoc-g4HCutOEzk14R6JCcYuiyD4K1DdxRJV2BJQ3t8bxmervgFP4AuRPc1kfvAJq8nAYzEgMxgJGJgbk/s3657/IMG_3637.HEIC" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="3657" data-original-width="3004" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIhaNeUmkWlUPEtMfqAU5cxWCb4Gf9WWRo_QJa7uc7yNzic7BktiGrHEUDtnPIVfifpAcrRJqCutyW0FJTYGD1kiZUhyphenhyphenKno8eqfgyV0ai4-zZkoc-g4HCutOEzk14R6JCcYuiyD4K1DdxRJV2BJQ3t8bxmervgFP4AuRPc1kfvAJq8nAYzEgMxgJGJgbk/w526-h640/IMG_3637.HEIC" width="526" /></a></div><br /><div><b>Conclusion: </b></div><div>A very narrow Soviet victory. The USAF got 1 Kill for a B-29 escaping, while the Soviets downed 2 bombers for 2 Kills. </div><div><br /></div><div><i>The introduction of the Mig-15 changed the complexion of the war. The USAF had air superiority over the majority of Korea, but the Mig-15 kept the areas close to the Chinese border as contested air space. Eventually, the USAF suspended day time attacks with B-29s, and switched them over to night time bombing. </i></div><div><br /></div><div>Good, quick fun. The key to this game is deployment after detection and activation order. We saw that today. We have now played through two major engagement types for the early part of the war. It is now time to move onto 1951, where much of the early air battles involved attacking and defending ground attacks from fighter-bombers. </div><div><br /></div><div>Until next time! </div><div><br /></div><div class="separator" style="background-color: white; clear: both; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s1600/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="color: #888888; margin-left: 1em; margin-right: 1em; text-decoration-line: none;"><img border="0" data-original-height="502" data-original-width="969" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9A6IuZ6WCGXueLyeYn6ABZUcRLNck-5BCtinlePQeiG4dpPNSF1EGGQkjf6T3oFnrgU3Ni1e0AHhbRgwn3rGLONXAx25hmR6b7-b5FON_WPnxMsjDLIyGgaJXPWsugDKZL6otR9jYcGs/s320/Blood+and+Spectacles_zpsehh8zyp1.jpg" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(238, 238, 238); box-shadow: rgba(0, 0, 0, 0.1) 1px 1px 5px; padding: 5px; position: relative;" width="320" /></a></div><p style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><br /></p><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;">Become a Patron and get access to all the cool stuff, a peak behind the curtain of Blood and Spectacles, and early-access to playtest games! </div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><b><a href="https://www.patreon.com/user?u=59698476&fan_landing=true" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Patreon! </a></b></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;">You can follow <a href="fun: https://m.facebook.com/pg/BloodandSpectacles/posts/?ref=bookmarks&mt_nav=0" style="color: #cc6611; text-decoration-line: none;" target="_blank">Blood and Spectacles Facebook</a> page or<a href="https://www.instagram.com/bloodandspectacles/?hl=en" style="color: #cc6611; text-decoration-line: none;" target="_blank"> Instagram</a> for more fun! </div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;">Check out the latest publications and contact me at our <b>Blood and Spectacles</b> <a href="https://www.bloodandspectaclespublishing.com/" style="color: #cc6611; text-decoration-line: none;" target="_blank">Website</a></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px; margin-bottom: 0in;"><br /></div><div style="background-color: white; color: #222222; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13.2px;"><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif">Or purchase all out games at the </span><b>Blood and Spectacles Publishing</b><span face="Arial, Tahoma, Helvetica, FreeSans, sans-serif"> </span><a href="https://www.wargamevault.com/browse.php?keywords=blood+and+spectacles&x=0&y=0&author=&artist=&pfrom=&pto=" style="color: #cc6611; text-decoration-line: none;" target="_blank">Wargames Vault Page!</a> </div><div> </div><div><br /></div><div> </div><div> <b> </b></div></div>Blood and Spectacles Publishinghttp://www.blogger.com/profile/04553070461794152273noreply@blogger.com0