One of the core design goals of Men of Bronze was to be model and base agnostic. That means, I wanted the system to work with
any existing Greek Hoplite armies that players may have. I personally hate all the base/re-basing in
historical games to match “game scale” or “time scales”. I spend way too much time painting, not
enough time gaming, and do not want to redo basing all the time to play
different games.
The game mechanics themselves
were put together to help facilitate this base agnosticism. The most obvious way was to make the game a
Unit-vs-Unit game. Actions are resolved
by a unit instead of by an individual model.
For example, in Warhammer Ancient Battles, you count up how many models
are in base to base, calculate their attacks, and roll dice. As casualties are calculated, models make
saves and are removed when failed. I.E,
your models are the ones pooling their abilities to determine the success of
their actions and attrition. In Men of Bronze the actions are
determined by the fixed abilities of the unit and fixed benefits for the
supporting units. There is no individual
casualty removal.
In addition, various key measurements are done by using
the leader (center of the unit) as the focal point. This simplifies and standardizes measuring,
ranges, etc. Therefore, no matter the
basing you can easily mark or find the center of the front of the unit. Basing does not matter.
As a last feature to make the game base and scale
agnostic all measurements are in Base Widths.
Technically, a base width can be any unit of measure that the players
are comfortable with. I use 28mm models
from Victrix and an Imperial Inch as a Base Width. Alternatively, you could measure the actual
length of the base size you use or the frontage and make those the same as the
base widths. Of course, players could
also just decide what they want to use saying it is 10 cm, 150 mm, or whatever
they wish. The key thing is that
everyone knows the size of a base width and it looks good to you on the table
top.
With that being said, there have been a few questions
about how to do this base agnostic thing with the various armies and basing for
armies that exist. I want to look at
some popular basing methods and talk about how to use them in Men of Bronze.
Single Based
Models
As I have mentioned, I tend to use single based 28mm
models for my own games and armies. 28mm
is what I cut my teeth on as a young wargamer, and despite playing games at
different scales this one just appeals to me.
Phalanx Formation for 28mm, single-based models |
To create a unit in Men of Bronze, the easiest way and
the method I use is to simply get 10 single based models together. I put the leader model in the front rank, put
two mooks on each side of the leader. I
then fill in a second line of 5 models.
Ta-da! A unit in Phalanx
formation. I use Victrix 25mm round
plastic bases and all the models are based individually. However, you can use any size base you want,
and it can be round or square with no game impact. If I want a unit in loose formation, I just
place the leader model, and make sure all the individual models are within 1
base width, which I have decided is 1 Imperial Inch.
Open formation for 28mm, single-based models |
This means models from Warhammer Ancient Battles and
similar casualty removal systems easy to use in Men of Bronze.
Multi-Models with
Multiple Base Units
A popular style of basing is 28mm or 15 mm models in
groups of 4-6 on square or rectangular bases.
The easiest way would be to use 10 bases and split them out like the
single based unit, but that is a lot of figures and very few people will
probably want to do that! Keep in mind,
a Unit can be any number of bases as it is a Unit-vs-Unit system. Therefore, you can have a Unit be 1 base or
more. I tend to think 3 bases (so about
12 to 16 figures) make a good unit.
For a Phalanx formation they can simply be lined up in a
straight line, with the middle of the center Unit as the “Leader” or a model in
the center base acting as the leader. If
the unit is supposed to be in loose formation a player could simply stagger the
frontage of the unit, or separate the bases by up to a base width.
Many games use 60mm x 60mm, 40 x 40mm or 40mm x 15mm
bases. The easiest base width
measurement is 30mm, 20mm or 15mm respectively.
However, you can use whatever looks best to you!
This makes armies designed for Hail Caesar, Warmaster
Ancients, or Impetus rather easy to convert to Men of Bronze.
From Irregular Wars- Multi-model, multi-based, 10mm http://irregularwars.blogspot.com/ |
Multiple Models on
a Single base
Players who have long been using WRG, DBA/M, or L’Arte de
Guerre systems will frequently have a single unit of 4 to 6 models on a single
base. These are easy to convert to Men of Bronze too.
Typically, 15mm models for DBA use 40mm frontage with a
width/depth of 15mm. That means an
entire unit for Men of Bronze could be
on a single base 40mm x 15mm. A base width for measuring distance could be 15mm,
but if you do not like the look you could go for something else. The “leader” would just be the center of the
unit’s frontage. A unit would be assumed
to be in Open Order, unless a counter was placed nearby indicating they were in
a Phalanx formation.
If you have smaller scale models such as 6mm or 10mm you
could stick with the 15mm base width, or adjust it as you so desire.
From Irregular Wars- Multi-model, single-based, 10mm http://irregularwars.blogspot.com/ |
Final Thoughts
As you can see, Menof Bronze was built to be scale and base agnostic. If you have Ancient Greek figures, you can
probably play a game. However, it is
recommended that each player use the same basing method and scale to reduce
confusion, but it is not required with a suitably good-natured opponent and
clear communication. Each army is about
5-10 units per side, so you can easily stretch your existing Ancient Greek collections
for a game of Men of Bronze.