Long time readers will know that I have been actively engaging in community building in my local area. Thanks to other champions in the area, we were able to launch the True Crit Gaming Guild. This is a gaming group in Northwest Wyoming dedicated to miniature wargaming, role-playing games, board games, and card games. It is a non-denominational gaming guild!
Those who have known me for a long time will know that I love campaigns! I first started getting into wargame design after having such a great experience with the old Eye of Terror and Fall of Medusa 5 campaigns from Games Workshop. The community stories and creativity unleashed was some of the best I had ever seen. I wanted to recapture that and started running a variety of online campaigns with smaller, localized forums and online communities. Almost all of these had little campaign specifics rules and scenarios.
Well, thanks to the True Crit Gaming Guild, I am going back to the well and trying my hand at a fun Narrative Campaign. This time, we are keeping it focused to games of Kill Team. Kill Team is a Guild favorite for a variety of reasons.
Of course, you can follow along with the campaign on our True Crit Gaming Guild Facebook page as well. In addition, I am also going to make the campaign booklet available to you for free as well. Feel free to launch your own Siege Perilous campaign with your local community as well.
To prepare for the campaign, I ordered a Blooded Kill Team to be part of the forces of Chaos. However, it soon became clear it was not going to arrive on time. I went to the FLGS and picked up a Sister of Battle box and resolved to create, assemble, prime, and paint a Kill Team in 5-business days. Hence, the 5-day challenge was born!
That challenge started 5-days ago and I managed to get the Order of St. Augustine Martyred was ready to take the field of battle!
I packed up the Order as well as my Hand of the Archon along with my DIY terrain for the big day. I managed to get the Terrain made on our groups Project Social day. This day was intended for folks to build terrain, get their Kill Teams ready, work on various projects, and be ready for the big day! I packed up my Hand of the Archon in case their were too many Imperials and I had to fight for the forces of Chaos!
This was the big day that I had been doing all the work for! Today would be my first wargaming in 2024. So, as an epilogue for the 5-day challenge, here are a bunch of photos from the event. I was paired up against an Imperial player, so the Hand of the Archon took to the field instead of the Order of St. Augustine Martyred. Maybe next time?
This was my first time using the Hand since I painted them, so I was not 100% sure how they worked. Thankfully, the Imperial player I was paired against was new to the Veteran Guardsman as well. We worked together to help each other out, and had a good time playing the Looting scenario.
You can see we used my DIY terrain for the table I was on. I was pretty happy with how it looked and played. The Cigar Box Battles mat really helped to make it POP. This was also our first time really taking advantage of the Tac Ops deck. I had no idea what was on them, and randomly drew 3. This was a close run game all the way down to the final turning point.
Here is the Order of St. Augustine Martyred on the table with some Legionaries. This was not an actual game, but I promised you guys some shots of the Order on the table. Here it is! Hopefully they will get to hit the table soon and bring victory for the Emperor!
Or purchase all out games at the Blood and Spectacles Publishing Wargames Vault Page!
Awesome! First game of 2024 in the books!
ReplyDeleteHand of the Archon is a scary team! Their doctor allows you to give the entire team a 6+ FNP, and their pain tokens are extremely annoying to play against. I hope you enjoy learning their ins and outs.
Yeah, I kept forgetting about the Pain Tokens. There was almost too much rules interactions going on for this old man!
DeleteHaha!
DeleteNo excuses, old fella!
They are certainly a complex team, but learning how they work allows for some really cool plays.
On the other hand, how did you like Tac Ops? Usually teams are restricted to what kinds they can take for thematic reasons. For instance, Vet Guard can only take the Security type, which makes their Tac Ops relatively predictable.