In my last post I talked a bit about what is on the painting
desk. I also opined about how I dislike
painting as it is my least favorite part of the hobby. That hasn’t changed. However, painting does get my thinking about
how I plan to use the models and excited to play again. This is what I have been working on first,
the Varingyr aircraft.
You can find the rules for these aircraft in the Airspace Rules Compilation. As I was reviewing the rules for the Warlord
Super-Heavy Airship and the Strike Eagle ground support fighter it got the
wheels turning. I think I could string
together a few games into a mini-campaign?
For those familiar with the Blood and Irongard campaign you know that the Varingyr(Squats) have
a rich history and a developed setting in the Galactic Core. I admit, I haven’t kept up to date on the “Dark
Imperium” setting of 8th edition so I have no idea if the Galactic
Core even still exists or was replaced by a warp storm or some such. However, in the Blood and Irongard campaign we are introduced to the Belt of Varin,
a section of the Core that was once home to the Varingyr empire. However, they fell victim to Imperial aggression
and then Genestealer Infestation which led to civil war and destruction on a
society shattering scale.
Since those dark days, the Varingyr that remain have been
slowly trying to re-build and recover their lost Strongholds. The enemies were Tyranids beasts, Ork
marauders, and even human Rogue Traders.
However, the worst enemy of all was the Genestealer Infected Varingyr held
sway by the Ancestor’s Curse. The idea
of reclaiming a lost Stronghold held interesting possibilities for a campaign.
After per using the mission ideas in the Airspace Rules Compilation I started to
sketch out a branching campaign. In this
Campaing, the Varingyr have located a former Minehead that has been overrun by
Orks. However, you could also use Rogue
Traders, Tyranids, or other opponents.
Naturally, the Varingyr want to reclaim their homeland and launch an
attack. The campaign will determine the
success of failure of their forces in reclaiming the Minehead from their foes. There is still plenty of room for me to fluff
the background out if I wish, or leave the basic skeleton in place.
Of course, this campaign is designed to allow me to use my
Varingyr aircraft from the humble Iron Eagle to the mighty Warlord
Airship. Feel free to play through it
yourself. The Missions and unit profiles
are in the Airspace Rules Compilation
and the Cleansing of Grex Silex
books.
Oh, by the way I got those Varingyr aircraft models painted
up too. Finishing them inspired me to
start putting a campaign together to use them in.
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