Showing posts with label Painting Desk. Show all posts
Showing posts with label Painting Desk. Show all posts

Monday, June 22, 2026

On The Painting Desk: The Frozen Horror is Finished!

 


After my last update about painting the Frozen Horror expansion, I did not have much left to paint up.  I had painted up the baddies, painted up the doors, and then finished off the Mercs.  That did not leave much left to paint except the big monster himself.  Therefore, no need to delay the inevitable, so let's get into the details shall we?  


You can see him on the right there.  He was all undercoated up the standard way.  I am assuming that you know the drill about how I undercoat by now.  I will spare you the details.    

Those with good eyes will also see a couple of minis from the Jungles of Delthrak in that batch of minis too.  Those with good eyes and good memories will recall that I painted the Man-Bear-Pig thing with the Mercs.  This time, I will be painting up the Raptor while I waited for the Frozen Horror to dry.  

The first thing I did was mix up some of the bluish undercoat I use for ice.  Therefore, I put in one drop of Voidshield Blue, one of Holy White, and two drops of Medium.  I then painted all the ice I could find on him.  That was mostly on his armor, axe, and a bit on his body.  For his body fur, I used watered down Sand Golem as an undercoat.  That would give him a dirty fur look under the white.  Then, I gave it a blast of Holy White.  

This guy's palette was pretty limited.  I mostly used Holy White, Runic Grey, Pallid Bone, Blood Red Hardened Leather, and a bit of Crusader Skin.  Those were all Speedpaints.  Pallid Bone was for his horns and fingernails.  Holy White was for his armor trim fur.  The bulk of any metal was that Runic Grey.  Browns were for straps and the like.  For some of the rivets and detail on his armor I used Enchanted Silver and Hoplite Gold from the Metallic Speedpaint set.  I used Magic Blue for his eyes and runes on his axe too.

Unlike most of the models, I wanted to darken him up a lot, so I gave him a Strong Wash.  The base of this one is black, instead of brown.  This gives nice dark lining, and I wanted and needed that with such a mono-chrome color palette going into the end stages.  


Oh look, his little lizard buddy is getting some attention to.  I used Malignant Green on his head, arms, and calves.  The rest of his main body was Magic Blue.  His eventual tail and feathers were Fire-Giant orange.  Tongue was Blood Red and claws were Pallid Bone.  Just like the Frozen Horror!  

Anyway, back to the big guy!  With him all base-coated and washed, it was time to make him look like a Frozen Horror.  I did this with a nice liberal drybrush of Cheap Acrylic white from a Big Box Retailer.  I used a fun dry-brushing brush that I got from the same store in a cheap set of paint brushes and it works great for a lot less money.  This dry brush included his head, arms, legs, feet, hands, and the fur-trim on his armor.  I also dry-brushed the "ice" patches on him as well.  

I then completed his base the same way I do all the Heroquest bases.  I used Runic Grey on the stone work and a Privateer Press Matte Black to trim it.  Here he is looking all cold, snowy, and frozen-like...


Of course, it took a while for the Frozen Horror to dry before I could Dry-Brush him, so I worked on the Raptor a bit too.  He got Grim Black eyes, and a Green Ink wash wherever he was Blue and Green.  The Fiery-Orange got a regular Light Tone wash.  

For some added fun, I also white dry-brushed the "feathers" on the Raptor, and once that dried I painted them with Zealot Yellow.  You can not really see it too much on the finished product, but I could not find my Daemonic Yellow.  I think that would have turned out much, much brighter in the final view.  He also got the usual basing.  

Here is the Frozen Horror and his little buddy from a different boxed expansion.....


So, now I can show off the fully painted Frozen Horror Expansion with everything painted for it.  That is a pretty decent chunk of models that I took out of my pile of potential.  To finish them all off, they got a nice protective spray coat too.         


What's that you say, you also want to see the two Jungles of Delthrak minis I painted up with this group?  Okay, okay...... since you have been good little readers...... Here you go.....


So, now my WIP Box that I started my journeys with is done.  It is time to change it up.  If you thought I was going to paint the Jungles of Delthrak expansion next..... I have some bad news for you.  I am going to be painting up Prophecy of Telor and Spirt Queen's Torment next.

Until Next Time!  Another Heroquest Expansion down!  


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Monday, June 8, 2026

On the Painting Desk: Return to the Frozen Horror!

The large box expansions for Heroquest definitely do not skimp on the miniatures.  I probably have enough miniatures now to play full-fledged wargames with them.  I know I can use them for skirmish wargaming.  I have plenty of Orcs, Undead, Ogres, Wolves, furniture, and other odds and ends.  These sets are also really useful for Fantasy RPGs too.  The downside of such large box sets full of goodies is that it takes me a while to paint them all up!  That brings us to today's post!  Look at that transition, what a professional!  

I got started on Frozen Horror and worked on the monsters and doors.  That left me to tackle the Mercenaries and the Big Bad himself.  The last batch took me about a weekend to complete.  This weekend I got started on the mercenaries that you can hire to help you get through the Quest.  It is not for the faint of heart.  

Before starting, I wished I had Wizards of Morcar because that also came with a bunch of mercs.  I wanted to get them all batch painted up together.  I am pretty good at batch painting, it makes sure they all fit in together, and would take out a big chunk of my Pile of PotentialToo bad I have not been able to find Wizards of Morcar.  Hasbro/Avalon Hill sort of botched the release with their distributors and it came out before Christmas when it was not supposed to release until March.  Now, everyone seems sold out of it.  I really hope that Hasbro decides to re-release it, because I do not want another Rogue Heir type situation.  However, I get the sinking feeling that I may never see Wizards of Morcar available again.  Oh well.  I guess that gives me time to get the rest of my Heroquest expansions painted up and spend my money on other games. 

Anyway, I did my usual undercoating and the like.  What, you don't know what my method is yet?  Oh, their maybe some folks new to the blog?  Okay, I undercoated them with GW Grey Seer, gave them a dark Grey cheap acyrlic wash, and then drybrush them with cheap acrylic white.  This method really helps the SpeedPaints shine. 


  ^^^ That should give you an idea of what they look like when they are ready for paint.  

The keen eyed among you might notice a couple of Mercs from Jungle of Delthrak.  Yup, I am painting up the Man-Bear-Pig with this batch.  I will save the Dino for a palette cleanser when I work on the Frozen Horror himself. 

So, I got set to paint with my Mobile Painting Station.  In a surprise to no one, I am mostly using Armypainter Speedpaints, some regular Armypainter paints, cheap Acyrlic paints from a Bog Box Retailer, and the new SpeedPaint Markers.  I painted all the skin tones first using Barbarian Flesh, Monster Brown, Fair Maiden, and Tanned Flesh to give me a variety of skin tones.   


 It you know about how I batch-paint, I typically start with the boots and paint upwards from there. For boots, I used a combination of Hardend Leather, Sand Golem, and Crusader Skin.  I then went up to the pants and start painting lowest layer first so skin --> boots/shoes --> pants ---> shirts ---> Outerwear ---> armor ---> belts and straps ---> weapons and gear ---> and I save the fun of picking hair colors for last.  

I used a wide variety of colors for the clothing including Highlord Blue, Slaughter Red, Zealot Yellow, Orc Skin green, Fire Giant Orange, and some dark Purple color.  You know, all the classics.  I wanted each Mercs to look like an individual and be distinctive on the table.  These guys are not part of a military unit afterall.  This variety slowed me down a bit.  

I tried to stick to three main colors for metals.  First I have good luck with Graveyard Grey and Runic Grey for a non-Metal Metal look.  From there I also mixed in the occasional, Zealot Yellow,  Broadsword Silver or Hoplite Gold.   Those last two are from the metallic Speedpaint set. Since most of the metal in my Heroquest is not a true metallic I stuck with the non-metallics mostly.    


The Man-Bear-Pig I painted with a thinned Sand Golem, then a thinned Holy White.  From there I drybrushed Skeleton Bone from the non-speedpaint range.  I painted his claws Pallid Bone, eyes Blood Red, and his teeth cheap acrylic white.  I also painted the pads on his paws with Grim Black.  

For hair colors, I stayed pretty conservative today.  These are not main characters, they are mooks!  I don't want them to hog the spotlight!  I mostly used Dark Wood, Sand Golem, Grim Black, Graveyard Grey, and one got Zealot yellow and another got Fire Giant Orange.  See if you can find them in the group photo! 

That left them with all their basecoats on.  They were looking pretty.  I gave them all an Armypainter Light Tone wash to fill in any gaps.  Once that was dry, I did any touch-ups or finishing touches.  For example, the Man-Bear-Pig I drybrushed some white on his chest.  Others I highlighted to bring the colors back up where they needed it.  

From there, I painted their bases Runic Grey and gave them the traditional Black Trim.  Once it warms up a bit more, I will spray them down with a protective coat.  Here is where the Mercs ended up.....


Boom!  In one day I had painted a dozen+ guys.  All that was left of this expansion was the Frozen Horror.  However, I decided to leave him for another weekend effort.  A dozen miniatures in a day is a respectable days work!  That means I have painted over 50+ Heroquest models this year.  

Sounds impressive but I still have to paint: 

- The Frozen Horror Himself
- Jungles of Delthrak
- Prophecy of Telor

Man, that is a lot of stuff to paint.  A bit daunting as I need to build and paint some Late Rome stuff for Osprey now too.   However, if I see Wizards of Morcar I am not waiting.  

Until next time! 


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Monday, May 18, 2026

On the Painting Desk: The Frozen Horror on the Road

 


The main goals on my painting desk for 2026 were my Heroquest expansions.  In order to get all the Heroes for my games, I splurged last year and picked up all the Expansions with Heroes.  This left me with a pretty hefty Pile of Potential to work through.  Before I could start working on my Late Roman project for Osprey I was going to need to clear this backlog out.  Early this year, I had managed to finish of Rise of the Dread Moon so now it was time to focus on The Frozen Horror expansion. 


This expansion was a snow themed adventure for the barbarian and his pals.  That was going to be a very different look from what the Elves looked like.  There were an assortment of winter themed minis and a number of human mercenaries to go in this set.  Before I began traveling, I was able to get them all base coated and stored away in my WIP bin.  


Not much to say about the undercoating process you do not all ready know.  Grey Seer undercoat GW spray, dark grey cheap acrylic wash, and then a dry brushing of cheap acrylic white to get them to this point.  I have had good results with this undercoat process for speedpaints.  The first minis I painted from this set were the Yeti.  They were a test of my mobile painting station


With the pre-amble out of the way, it was time to get going on the rest of the models.  

At this point I was Mobile.  On a nice sunny, spring day I pulled out the paints and decided to give painting a go, my first real time working in my new space.  I pulled out my WIP bin and decided to give my Polar War Bears a go.  I think we have all read or seen some version of the Golden Compass now, so you get the idea of what these guys are.  Interestingly, in this expansion they get the ability to attack twice!  Plus, they hit pretty hard too!  

This gives you an idea of my painting space

I decided to use a watered down Crusader Skin on one bear, and Sand Golem on the other.  After that, I used a drybrush of cheap acylic white with a blast of Holy White speedpaints as well.  I used a dot of Grim Black of nose and eyes, and a dot of Blood Red for the tongue, and a spot of Pallid Bone for the teeth.  A surprising amount of detail on the face of a Warbear.  From there it was pretty standard suff.  I did use Absolution Green for the "fur" trim of the lighter bear.  For those following along at home, I use that color for Ogre hair, meaning that this guy had been killing Ogres and using their scalps as fur trim!  Turn around is fair play I guess.  For armor I used Runic Grey, Graveyard Grey, and Talos Bronze.  I have had good results with the greys for armor and they did not disappoint.  
            

From here, I packed them back up and let them dry overnight.  At this point, their basecoats were on and they were ready for a nice coat of Light Wash and then touch-ups and highlights.  Nothing too fancy.  Once done with those, I painted the bases with Runic Grey and then the traditional black trim to finish them up.  


Not a bad first effort at painting while on the road.  However, I still had things to paint for The Frozen Horror expansion.  After the Polar War Bears, it was time to get a bit more fiddly-foes.  I grabbed the Gremlins out.  These guys are really annoying because they do not do damage, but they DO steal your stuff!  Gross.  I wanted them to have the same skin tones as the Yetis I painted, so I went back to the Magic Blue and Holy White mix and three drops of thinner as their skin tone. 

I used a watered down Voidshield Blue as the base for their hair and beards.  I wanted them to look "icy".  From there, I painted over it with Holy White and then drybushed it with cheap acrylic White.  I did the same thing with their wands too.  The rest of the minis were standard natural colors like Hardened Leather, Pallid Bone, Crusader Skin, Runic Grey, Gravelord Grey, etc.  The details were mostly Golden Loot from the Metallic Speedpaint sets.  They were washed with a light wash and then touched up again.  The bases were the usual stuff of Runic Grey with a black rim.  


From there I had a few loose doors.  Two were ones I had missed from one of the Elven Sets, but I am not sure which one and it doesn't matter because I am painting them now.  The other two were snow and ice themed doors from The Frozen Horror.  The two sets of doors would require very different painting techniques to complete them.  I had two wooden ones and two iron ones.  Typically, one of those types is the start of the Quest while the other is an exit.  

For the Frozen doors, I used a Dark Wood for the planks, while for the Elf ones I used Sand Golem.  That tracked as all my Elf wood is Sand Golem paint.  The iron ones I used Broadsword Silver and for the Elf one I used Pallid Bone.  Again, my elf metal was always Pallid Bone so I was staying consistent.  Where the elf one was covered in vines, The Frozen Horror doors had icicles and snow on them.  

The elf doors were fairly straight forward using Magic Blue and Plasmatic Bolt for the runes and such.  The stone was Graveyard Grey and the vines were Malignant Green.  Give it all a Light Wash and they were done.

The frost and snow of the other doors required a different effort.  The runes were Magic Blue, this time with Markers.  The stone was Graveyard Grey.  The fixtures were Broadsword Silver from the Metallic Sets.  The snow and icicles I started with a Voidshield Blue wash.  Then, I painted over it with a light coat of Holy White.  Once dry, I drybrushed cheap white acrylic over it with a make-up brush.  I used watered down black to give the whole thing a dark wash.  

Final Thoughts

That feels like a good place to leave it for this post.  11 models painted is a good weekends work.  All that is left from this set is the Mercs and the big, bad himself.  I look forward to painting the Frozen Horror himself but I will probably save him for last.  

Until next time! 



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Monday, April 20, 2026

Wargaming on the Road: Travel Painting Kit

 


Look at that!  A brand new banner for the blog!  You know, I have a few of these banners now.  They cover a few topics: 

1. On the Painting Desk
These are posts that usually cover what I am painting now, techniques I am using, updates on newly finished projects, and other thoughts on painting.  It helps me keep track of what I am painting in a year.  The frequency varies based on how much painting I am doing.   

2. Wargame Design
When you see this header, the focus is on a discussion about various wargame design topics.  I try to post one of these a month, but I am not always consistent.  Some months have more, but more likely it is less.  

3. Wargaming on a Budget
These are sporadic posts.  However, they focus on how to indulge in the wargaming hobby on the cheap.  There was a long period of my wargaming career where money was absolutely a limiting factor in my wargaming life.  These are tips and tricks to make the hobby more affordable.  

4. Random
As the name implies, these cover a few different types of posts that do not fit any other category.  Random thoughts about wargaming adjacent topics, Goals and Objectives, round-ups, etc.  

Obviously, I have a lot of other content but they do not tend to have special headers. Reviews tend to have a picture of the game in question.  Battle Reports tend to have a picture of the game we are going to play.  No special headers for those.  

Now this header is going to focus on the challenges of being a wargamer in small spaces or travelling.  Since the moving to a more "mobile" environment this has become a "Hot Topic" for me.  How do I keep active in the wargaming space while living in a contained space on the road?  


Today, we are going to focus on my mobile painting station.  I have always had a relatively portable or condensed painting station.  Unlike many folks, I actually never really kept my projects out.  It was part of my painting routine to pull out my painting gear, set it all up, paint, and then store it all away when a painting session was complete.  This routine helped me get into the right mindset to paint.  Once I had everything out and set-up I was committed to paint!  This approach does NOT work for everyone but it worked well for me! 

Therefore, moving to a more mobile painting station was not a huge transition to me.  The biggest change was condensing my painting supplies into a single portable container rather than keeping them in scattered boxes of supplies in a single storage place.  Historically, I had a few boxes of paints, a container of brushes, a container of basing materials, a box of construction equipment, etc.  I kept them all in one place together but I had several, individual boxes based on the stuff that was in it.  However, I consolidated all of this material into one portable carrying case.  

Let's take a look at what's in the box!  For the case itself, I found an empty Plano tackle box that I had in my garage.  I have probably had it for at least a decade and had completely forgotten about it.  I thought it was full of miniatures!  I was wrong.  The tackle box is pretty standard with a large open middle center at the bottom, and then fold out trays, three on each side at the top.  

Pretty much looked like this one: 

Inside, I started by filling in the base with the biggest items I was going to need.  I put in 2 Grey Seer spray primer and 1 spray enamel.  I also put in my case for my magnifier glasses that I got for Christmas.  I have found the built-in lights very useful, even if my eyes are still good enough to see up close with.... for now.  On top of those I put my two green cutting mats that I use as the base for my painting projects.  Next, I made sure there was a space for my pop-and-lock palette.  With the spare space, I put in my basing materials such as some bases, washers, super-glue, and other detailing tools.  I also put in two wooden dice holders and a small case with my metal Heroforge D&D figures a friend got to represent my wife and I.  Finally, I put in a solar-powered battery pack in case I needed to charge my glasses up.    

Guess which one I am! 

From there, I had the folding trays to fill in.  In the larger trays, I started by putting in my big-box retailer brushes.  In the area next to it I put in my sculpting tools like exacto-knife, clay shapers, and dental tools.  Above those I used an area to put in my washes and another for my Metallic speedpaints.  The final rows had some individual Flesh colors and traditional armypainter paints I like to use such as Voidshield Blue and Daemonic Yellow.  

On the other side, I put in my Big-Box retailer acylics I used the most so White and Pewter Grey,  I also put in a few blacks from various manufacturers.  I then filled out the rest of the box with the rest of my speedpaints with 1 or 2 paints per slot.  Finally, I had some long slots on the top tray.  In those I put my better quality brushes.  I also put a few cutters in there.  


It all closed up tight as a drum and fit nicely under the queen-sized bed in my bus.                   

In addition, I had a small, foam lined, latched wooden case that I put all my Work-in-Progress models into.  For my initial efforts, I decided to pack my Heroquest: The Frozen Horror expansion models to paint.  The key thing is that this box lays relatively flat and actually slides right under the cupboard in my shuttle bus for easy storage.  


To test my painting kit out, I took it to a local painting social with the True Crit Gaming Guild just before I left to hit the road.  First, I made sure that all the models from The Frozen Horror expansion for Heroquest.


Then, I painted a couple of Yeti.  I painted this in a table for two, with another Guild member on the other side of the table.  My painting space was just a bit wider than my green cutting mat that I use as my base.  Then, next to it I had a small pile of brushes and my paint palette what I also used as my water dish.  I put my WIP book upright on one side of me against a wall, and the other side I put my Plano tackle box.  I tried to take out and put back any materials I was using as I went to keep my work space open and clear.  I managed to stay in a space equivalent to half-of-the-table in my bus.  Therefore, I think my efforts to condense and reduce my painting sprawl worked.  

For those interested, here are the Yeti that I painted.  


Pretty straight forward minis.  For the skin-tone I used a mix of Magic Blue, Holy White, and three drops of Medium thinner.  The horns, teeth, and claws were Pallid Bone.  The fur was watered down Sand Golem that was then dry-brushed back up with Holy White.  Then, I hit them with a Light Tone Wash, and dry-drushed them up with cheap, acylic White again.  I wanted one to be whiter than the other in case I needed to differentiate on the table top.  

Finally, their bases were a quick Runic Grey and a black rim.  The usual basing I use for Heroquest minis. 

The next things you see painted on this blog will have been painted while "on-the-road".  Until next time! 


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Monday, March 23, 2026

On The Painting Desk: Rise of the Dread Moon for Heroquest

 

My goals for 2026 was to get caught up on my Heroquest painting backlogs.  Once those were worked down, I would have some space for other projects.  Towards the end of 2026, I got a bit crazy and piled-up on the Expansions.  I wanted to make sure I had all the Heroes, and now I have a lot of enemies and furniture that needs to be painted.  As usual, there is no time like the present to get to work.  I still had some vague ideas about a "Big" project for 2026 so I had to get to clearing my painting desk if I was ever going to get to that "Big" project. 

Therefore, my first effort was going to be to finish off the last of my Elves first.  They were a mix of male and female elves.  Half were sword and board, the other are bow armed troops.  These came from the Mage in the Mirror and Dread Moon expansions respectively.  I had held off on them so I could paint them all at once.

I followed my usual process of undercoating of Grey Seer, Dark Grey wash, and white drybrush.  From there, I base-coated them using Armypainter Speedpaints and the new Speedpaint Markers.  The Markers were a different experience, but I could see where they would have their uses.  They were a lot easier for things like trim, scroll work, and edging.  They would also be really great on large, mostly flat pieces like..... oh..... I don't know..... Space Marines?

I used Hardened Leather and Crusader Skin boots, Camo Green trousers, Orc Skin Tunic, Stormcloud Blue cloaks, Pallid Bone armor and weapons, Hardened Leather again for bracers and belts. then a mix of colors for their hair.   

Then, I gave them a wash with a Light Tone.  From there I based them with Runic Grey and a Chaos Black base-trim.  Similar to how I have based all my Heroquest models.  It looked like this....

With those done, the only "elves" I had left were the 4 Cultist models.  Like an idiot, I decided to paint each one to go along with one of the Chaos powers; Tzeentch, Khorne, Slaanesh, and Nurgle.  This was a dumb idea but I had all ready done it with my Dread Warriors anyway.  So, I followed the usual process, so let's see how it turned out. I actually was able to paint these at a social painting event.

Can you tell which Cultist is aligned with which Chaos god?  See, I knew you would know which was which!  For Tzeentch I used Highlord Blue on the robe, Daemonic Yellow on the trim, Magic Blue on the tabard, and Aztec Gold bling.  Khorne was Crusader Skin robes, Blood Red Tabard, Brass trim and bling.  Nurgle was Malignant Green robes, Fiery Orange tabard, Orc Green trim, and Graveyard Grey bling. Slaanesh was an Alchemy pink robe, Imperial purple tabard, and blood red trim with Daemonic Yellow trim.  Of course, I also gave them all a light tone wash and finished the bases the usual way of Runic Grey and a Chaos Black base rim.  It filled far too many of the pockets on my bubble palette! 

From left to right: Khorne, Slaanesh, Tzeentch, and Nurgle

At that same Painting Social I also brought the transparent Specter and Dread Spirit.  I was not sure how to paint those, so bringing them to the Social was a great idea.  The Painted Dwarf was there and he knew how to paint transparent miniatures.  He had some special Gloss paints from Reaper for just this type of situation.  We started by giving them a few coats of blue.  This was followed by a drybrush of Armypainter Warpaints Fairy Dust which gave it a bit of sparkle.   Then, we gave it a couple coats of yellow Reaper gloss, which came out with a green tint.  Finally, we gave it a thin coat of a neon green color.  After some discussion, I decided to not paint the base with the usual style and to leave them transparent.  I was happy with them and they ended up looking like this.


Since I painted the table and statues earlier, that only left an Alchemist Table and Cupboard left to be painted to finish off my Rise of the Dread Moon box.  Sadly, I ran out of time to finish it at the Painting Social, but I had painted 9 miniatures in about 4 hours with chatting, eating a delightful snack, and drinking a cup of tea.  Not bad.  However, I had to finish these last pieces of furniture at home.  

My Elf furniture uses Sand Golem as the wood color.  Therefore, I started by getting that on as the base coat.  From there I used Plasmatic Bolt on the filigree.  That also matched my previous elven furniture.  I decided to use Runic Grey on the top of the Alchemical Table, you know like the stone counter-tops you see in modern homes.  

From there it was doing the detail work on the lanterns, book, skull, and crystal ball.  I used a combination of Plasmatic Bolt, Magic Blue, and Zealot Yellow on the table covering.  The skull was a simple Graveyard Grey and Hardened Leather horns.  The book stand was Aztec Gold, the cover was Dark Wood, the pages Crusader Skin, and the book mark was Alchemy Purple.  The Orb stand was Pallid Bone with Aztec Gold details.  The Orb itself used a watered down thin coat of Wizard Orb, thinned magic Blue, thinned Zealot Yellow, and a bit of very water down Voidshield Blue.  Voidshield Blue was also used on the lantern panels.  The end result for the furniture was this.

I think that pretty much finishes off my Rise of the Dread Moon expansion and all my Heroquest elves.  Now, I can leave the Elven realms and move to a different part of the Heroquest world.  I think next I will go to the land of the Barbarians and the Frozen North.  Onto the Frozen Horror expansion.  I think I will paint all those Mercs first......

Anyway, here is the finished shot of all my Elf stuff with parts from Rise of the Dread Moon and Mage in the Mirror. 


I think that puts me at 30+ miniatures painted for 2026.  Not a terrible start, but it is the end of March all ready!  

Until next time! 


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Monday, March 9, 2026

Random: How to Get Rid of a Pile of Potential

Sometimes, there are things I want to write about and topics to touch on that do not fit neatly into a category.  Spend anytime with Wargamers and you will soon find out one of the common problems that they face.  It is called a Pile of Shame.  All of the miniatures that they have purchased but have not managed to paint or projects that were abandoned half-way through the process.  This is one of the things that seems to unify all wargamers and a common topic of moaning and ribbing online.  

This situation is so common, that Wargamer folklore has sprung up around the topic.  It is said that a Wargamer can live forever as long as they never paint all their models!  If you paint them all, you are putting yourself at mortal peril!  It almost makes the Pile of Shame justifiable! 

First off, I do not really see anything inherently wrong with a Pile of Shame.  In fact, I prefer to call it a Pile of Potential.  As long as you are not endangering your families income stream, running out of space, or otherwise negatively impacting those around you then it is fine.  Your Pile of Potential helped feed some other people's kids and helped your money spread through the economy.  I prefer if miniatures get used though, so let's talk about how to get rid of that Pile of Potential and how to keep it gone. 

An Ounce of Prevention is Worth a Pound of Cure

The best way to handle a Pile of Potential is to not accumulate one to begin with.  That means that you do not buy models until you have finished the ones you are working on. You do not start a new project until an old project is complete.  You do not buy models faster than you can paint or play with them.  

Of course, anyone who is a wargamer knows the danger of this route too.  Many of us have started a project only for the miniature line to be discontinues before we finished it, the Meta of a game we play to change, or the rules edition churn comes and invalidates what you have been doing.  Therefore, there is a large incentive to "buy it all" as soon as you can.  In fact, I myself tend to get all the models I need for a project in one big batch, enough for two sides at least.  Typically, that means you will have more models than you can paint at a time.   

If you do this, you will inevitably have a Pile of Potential at some point.  I typically have 1 project I am working on painting, and one in the hopper.  I never have a Pile of Potential that extends beyond a secondary project.  For example, I might be working on the two armies for the Battle of Kadesh, my back-up is the latest Heroquest Expansion, and that's it.  No other projects with miniatures sitting around.  This way, if I need a palette cleanser I have it, or if I finish a project I can immediately roll into the next without hesitation.  Once I roll into the back-up I can consider what my next project will be.  This gives me incentive to keep the painting machine rolling without creating an unmanageable Pile of Potential.   


Time for a Pound of Cure! 

Chance are if you are on this blog, it is too late for you.  The Prevention Phase of your Pile of Potential is over.  It is now time to manage it and work it down.  It is now time for a pound of cure.  

1. Prioritize your Pile
Before you do anything, you need to go in and prioritize your Pile of Potential into what you want to see on the tabletop next.  It can be helpful to schedule a game or tourney with the models to give you a hard deadline to finish or give you a shot of ambition.  However, I rarely do that.  It should be enough to see them completed because the models or project alone brings you pleasure.

If you look at models in you Pile of Potential and the thought of painting them, completing them, or displaying them does nothing for you then it is time to "dump" that project.  Move it on to someone else who will feel that way about them.  Why horde what you no longer want?  You can give them away, sell them, or just throw them out.  I am a fan of just giving them away to other gamers.  You might see them again someday across the tabletop! 

2. Lower your Standards
I look across the internet and see an ocean of coll, well-painted models.  One thing I notice is that most really high-quality painters do not paint armies, they paint miniatures.  They are lucky if at the end of the year they have 1-playable unit.  Do not aspire to them!  That way is a trap!  Instead, you need to focus on getting minis to the table.  

Consider the following:  
  • In most games, they are going to be at arm's length away or greater.  That is three to six feet away from you.  Are you going to see subtle shading?  How about highlights?  Will you see how you carefully dotted the eyes?  
  • Next, most armies act in units of troops.  How often do you look at the individual models in a unit?  Do you notice where the soldier's belt has a splotch of green on it where is should be brown?  How about if the spear colors slightly overlaps the hand?  Unless you have the eyes of an Eagle, you won't notice.  Therefore, most details on a model are irrelevant.  
  • Consider your scale.  There is a different level of detail needed for a 54mm model vs a 6mm model.  One you can see the straps and hooks on at range, while the other is simply dots of color.  
  • What do you see on the table?  In most games, you are looking at the back of your troop!  That is normally their backpack and pants!  You don't even get to see their faces in battle!
When I say, lower your standards; I mean paint to the level that makes a game piece playable.  This is typically base colors + a wash + a base of some type.  That is it.  You can spend more time on the front ranks, the standards, the officers if you wish but every moment spent on such things is less time painting other models in your army for effects that are not noticeable on the game board or even while on display waiting to fight.  

Is it your best painting?  No!  Does anyone know or care?  Also, No!  Paint to the level needed to play.  

This leads to a corollary.  Once a model is painted, it is painted.  Never revisit it and never paint it again.  If it has paint, it is all right.  The only time this is acceptable, is if you have nothing else to do, no Pile of Potential; and you really, really need to paint right now!  


Batch-Paint!  
If you are working through a Pile of Potential you will have to learn to batch paint.  Batch-painting is simply painting in an assembly line like fashion on multiple troops at once.  If you paint one miniature at a time, you will never get a project completed, not even for very low model count skirmish games.  It is not an efficient use of your painting time.  

If you are like me, you have a family, friends, career, and other hobbies you like to do.  You can not spend hours a week on painting models.  You have a window of opportunity.  Therefore, you have to make the most of whatever time you have to paint by painting the most models you can at once.  

batch Painting means you line up all the models you need for a unit.  10 is a popular number but sometimes units are larger depending on the wargame.  I have painted as many as 60 guys at once.  You get out all the paints you will need for skin-tones, and then you paint all the skin for the batch at once.  Then, you get out the paints for the shoes, and you paint all of the batches shoes.  Then you get the trouser colors and paint all their trousers.  Then their vests, then their jackets, etc. etc.  You work up until you paint all the buckles and buttons last.  You let them dry and then the next day you give them a wash.  

To finish you provide a simple and repeatable base.  Even a simple coat of paint will do.  Maybe paint the base and dip it in flock.  Then, paint the base rim brown or black.  Once a project is done, you can line them all up and spray them with a protective coat.  

Units that wear a uniform are great for this as they will all be using the same color at the same general place.  I.e. all their boots are black, their pants red, and their jackets blue, with a black hat.  However, this technique also works fine with non-uniformed troops. However, you paint ever third or fifth guy with the color and then repeat the process with the next color.               

The most important step of batch painting, is to set-up the finished models for a nice photo-shoot, snap great pictures, set them up for display or storage.  Then, go online and celebrate with your gaming group or fellow wargamers what you have accomplished.  This small celebration helps give you the momentum to get to the next unit.  

Overcoming the Hard Part

The hardest part of dealing with your Pile of Potential is dealing with your Pile of Potential.  That means, the hardest part of the process is getting yourself to paint.  The only way to do that is to paint.  

Unlike many of you, I do not leave my projects and painting supplies out on my desk.  I have them all stored away but accessible. Therefore, when it is time to paint it is a commitment of time and effort.  I accompany this with the ritual of preparing my workstation for the effort and this gets my brain committed to painting.  In addition, it also signals to the others in my household that I am committed to a project.  Unlike most, I do not watch movies, listen to books, or surf the internet when I am painting.  At most, I will turn on some music as background noise.

Since starting is the hardest part, I use the ritual to help get my mind into the painting space and secondly I avoid anything that will make starting harder.  That means, I determine what I am going to paint before I sit down.  I decide how I am going to paint it ahead of time or in the moment of painting.  Once something is painted, I never go back and change it.  Since I am typically batch painting, once the last model is painted, typically the first one is dry and ready to go for the next color.  Once you start you need to keep the momentum up and not stop painting, because once you do you will have a hard time starting again. 

If I am not sure what to do, I do not watch TV and I do not scroll online.  I perform my ritual and set-up to paint.  I do not wait for inspiration and I do not wait to see if I feel like painting.  If I ever am not sure what to do or sense that I am waiting around I pull out my paints.  This can be at anytime, late at night, during the day, on weekends.  I never want to paint but if I have a moment where I am unsure what to do next; that is when I strike.  The desire to paint is secondary to the act of painting itself.

If you want until you are inspired or want to paint, you will NEVER get your Pile of Potential done.      

Painters Anonymous

I have all ready shared a few of my tips and hacks to get rid of my Pile of Potential.  I have been relatively successful for most of my painting career.  However, there are times when even I can not do it alone.  I find something that really helps me is to make painting a social activity.  

Thankfully, I am part of the True Crit Gaming Guild.  The Guild is just as focused on painting and finishing models as it is on playing games.  There is a regular Painting Social where we all come together with projects, paints, brushes, and other tools.  We sit around tables, drink tea and coffee, chat and paint.  This helps getting over the hurdle of just starting to paint.  

In addition, I have learned a lot of great tips and tricks from others.  We celebrate each others 'wins and successes.  We cheer each other on.  We help each other get over procrastination.  We admire each others' work.  I am lucky to be able to sit around and engage with and paint with a lot of great painters.  

This is another great tool to uncap your own inner momentum to get and keep painting.  It is about you, but also helping the group.  If you are familiar with Maslowe's Hierarchy of Needs, you know that Group is more important than your own self-esteem.  Therefore, it can be really helpful to make your efforts to eliminate your Pile of Potential a group effort and not a solo show.  

Final Thoughts

The Pile of Potential is a perennial problem for wargamers.  It is a constant topic of conversation, discussion, and moaning.  However, a Pile of Potential is a choice.  It does not have to be.  I have shared my tips and tricks for dealing with a Pile of Potential which includes prioritizing, getting the output you need, make sure you start, and that you do not always have to go it alone.  Therefore, I would love to hear about how you have managed your Pile of Potential.  Once it is gone, it is much easier to keep in check. 

Until next time.....


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