Quest, quest, quest! The Fellowship of Destiny returns to delve in dungeons deep and full of dread. Allathura of the Green has taken up the charge of leading this bold band of adventurers at the behest of Mentor. She is joined by Hamilcar Margos from the mountain strongholds of the Dwarves who has a knack for the mechanical. Alongside him, is Aerlin the Wizard a young and powerful disciple of Mentor himself. The last member is Neo-Wulf of the North Lands, a mighty and impetuous warrior from the Northern Tribes. Alone, they could not stand against the forces of Dread, but together they form the mighty Fellowship of Destiny!
The last two quest had drained the Fellowship of their potions. However, they were much better protected than they have been in the past. Hamilcar and Allthusa are kitted out like tanks with shields and helmets. Even Neo-wulf has a helmet. The Barbarian and Aerlin also have staves to help with support attacks when needed. So armed, they are summoned again by Mentor.
Prince Magnus is once again in need of the Fellowship's aid. The king's wizard, Wardoz; has gone missing. It is feared that Zargon has had the wizard kidnapped or worse yet, corrupted him with Dread magic. The Prince needs the Fellowship to determine the fate of Wardoz. If successful, each hero that survives will be rewarded with 100 gold!
Mentor has used Loretome to give him an idea of where Wardoz maybe located. Allathura leads the Fellowship to the area and begin their search. Soon, Hamilcar uncovers an obscured entrance to a dungeon below. The Fellowship exchange knowing looks and prepare to plunge into the dungeon below. The search of the Lost Wizard has begun.
The Lost Wizard
The Fellowship descends the stairway, and Neo-wolf eagerly takes point. He smashes through the first door and quickly downs the first foe he sees, a skeleton. Hamilcar follows and finishes off the second skellie. They take a moment, and realize that this dungeon is older than they thought, and was probably crawling with the undead. Hamilcar wished he had brought some Holy Water.
Allathura and Aerlin follow the other two. As Neo-wulf begins searching for treasure, a Mummy stumbles from the shadows cast by the fireplace and attacks him! However, Allathura suspected an ambush and made short work of the beast.
The party pressed onwards and found Hamilcar as the lead element tangling with some Skeletons. However, as Aerlin approached a T-intersection he accidentally stumbled too far. A pair of Stone Golems were activated and moved in on the incautious wizard. They caught up to him and punished him for his carelessness. However, his Wizard Cloak allowed him to escape mostly unharmed.... mostly.
Now, they were fighting on two fronts, between a room full of Skeletons and the pair of Stone Dread Golems. Thankfully, Allathura managed to hold-off the Golems long enough for Hamilcar and Neo-Wulf to clean out the Skeletons. This allowed them to face the Golems as a united front. A Rock Skin spell on Hamilcar proved useful as he was able to absorb much of the Golem's attacks. However, Neo-wulf was badly bruised from the encounter.
Sometimes, I forget how cruel Heroquest can be. The Fellowship battled their way through a wave of Skeletons. Aerlin found himself exposed and took several hits from the undead fiends. He was forced to use a Healing spell on himself!
The Fellowship then fell into a pit trap that was right behind a door. They all fell into and failed to jump over it, except the Elf. This led to a chest behind another trap that Hamilcar disarmed. However, when Neo-wulf opened the chest, he was struck by a poisoned needle! Inside was a Purple liquid that he drank..... which turned him into stone. The Fellowship took a moment to mourn their friend, assuming he was dead! Then, leaving the room, they all fell into the pit again.... except the Elf. This room caused more carnage than any monsters had!
Pressing on with their quest, the remaining Fellowship activated another Dread Golem. This one was just as stubborn as the last, almost killing Hamilcar! Only the timely drinking of a Potion of Defense helped him out. Then Aerlin used Courage on the Dwarf and he smashed the Dread Golem in a rage!
The Fellowship cautiously moved forward, bruised and battered. A fourth Dread Golem was awaiting them around the next corridor. Arathusa used her Veil of Mist to get past the beast and search for a another doorway, however she did not go fast enough. Aerlin summoned a Genie, that barely managed to crack the Golem. Hamilcar and Aerlin tried to move away and attract the Golem's attention and try to flank it. However, the magical beast was not fooled. It quickly homed in on Arathusa, who was trapped by a locked door and a stone wall. She was not nimble enough and the Dread Golem managed to smash her into paste.... tastefully done off-screen. The Talisman of Lore slipped from her broken body and slipped across the floor, falling into an aged and ancient crack.... perhaps never to be seen again?
Hamilcar and Aerlin were unaware of Allathusa's death. They crept forward, and as they rounded the corner were greeted by a blood-splattered Dread Golem approaching. Aerlin leapt forward and launched a fireball that exploded harmlessly across the Golem's chest. Hamilcar fell back to a more defensible position, his heart racing. Aerlin cast Pass through Earth and fled away from the Golem and back into the fireplace room.
Despite Hamilcar falling back, the Golem caught up to him. The Dwarf made a desperate lunge, but the Golem snatched him from the air and smashed him against the wall and then finished him off with a stone mace to his face. Everything went dark, and then Hamilcar saw Allathura beckoning him towards a doorway surrounded by light. He followed her....
Hearing the stomping footsteps of the approaching Dread Golem, Aerlin's nerve cracked and he fled back to the surface. Allathura was probably dead, Neo-wulf had been turned to stone, and Aerlin had heard Hamilcar's scream suddenly get cut-off. The Fellowship was shattered, never to be re-forged. The young wizard fled in terror back to Mentor.
The End?
Well, that sucked. The Fellowship of Destiny has been undone! I better get that B-team moving through First Light to get them up to speed! Afterall, Wardoz is not going to find himself.
Those Stone Dread Warriors absolutely wrecked me! There were several times where they rolled Max hits on me. Ouch.
Pretty sure there was a bug with the Purple Liquid in the App, as Neo-Wulf was supposed to be Petrified for 5 turns, but I could never get him un-petrified and the last Dread Golem just walked up to him and smashed him into paste too.
I guess I better read the rules on what to do when you fail a quest...... until next time?
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